The scheduling domain hierarchy is:
all cpus -->
cpus that share an instruction cache -->
cpus that share an integer execution unit
Signed-off-by: David S. Miller <davem@davemloft.net>
With the advent of kdump, the assumption that the boot CPU when booting an UP
kernel is always the CPU with a particular hardware ID (often 0) (usually
referred to as BSP on some architectures) is not valid anymore. The reason
being that the dump capture kernel boots on the crashed CPU (the CPU that
invoked crash_kexec), which may be or may not be that particular CPU.
Move definition of hard_smp_processor_id for the UP case to
architecture-specific code ("asm/smp.h") where it belongs, so that each
architecture can provide its own implementation.
Signed-off-by: Fernando Luis Vazquez Cao <fernando@oss.ntt.co.jp>
Cc: "Luck, Tony" <tony.luck@intel.com>
Acked-by: Andi Kleen <ak@suse.de>
Cc: "Eric W. Biederman" <ebiederm@xmission.com>
Cc: Vivek Goyal <vgoyal@in.ibm.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Things were scattered all over the place, split between
SMP and non-SMP.
Unify it all so that dyntick support is easier to add.
Signed-off-by: David S. Miller <davem@davemloft.net>
The mapping is a simple "(cpuid >> 2) == core" for now.
Later we'll add more sophisticated code that will walk
the sun4v machine description and figure this out from
there.
We should also add core mappings for jaguar and panther
processors.
Signed-off-by: David S. Miller <davem@davemloft.net>
On uniprocessor, it's always zero for optimize that.
On SMP, the jmpl to the stub kills the return address stack in the cpu
branch prediction logic, so expand the code sequence inline and use a
code patching section to fix things up. This also always better and
explicit register selection, which will be taken advantage of in a
future changeset.
The hard_smp_processor_id() function is big, so do not inline it.
Fix up tests for Jalapeno to also test for Serrano chips too. These
tests want "jbus Ultra-IIIi" cases to match, so that is what we should
test for.
Signed-off-by: David S. Miller <davem@davemloft.net>
The change to kernel/sched.c's init code to use for_each_cpu()
requires that the cpu_possible_map be setup much earlier.
Set it up via setup_arch(), constrained to NR_CPUS, and later
constrain it to max_cpus in smp_prepare_cpus().
This fixes SMP booting on sparc64.
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch implements a number of smp_processor_id() cleanup ideas that
Arjan van de Ven and I came up with.
The previous __smp_processor_id/_smp_processor_id/smp_processor_id API
spaghetti was hard to follow both on the implementational and on the
usage side.
Some of the complexity arose from picking wrong names, some of the
complexity comes from the fact that not all architectures defined
__smp_processor_id.
In the new code, there are two externally visible symbols:
- smp_processor_id(): debug variant.
- raw_smp_processor_id(): nondebug variant. Replaces all existing
uses of _smp_processor_id() and __smp_processor_id(). Defined
by every SMP architecture in include/asm-*/smp.h.
There is one new internal symbol, dependent on DEBUG_PREEMPT:
- debug_smp_processor_id(): internal debug variant, mapped to
smp_processor_id().
Also, i moved debug_smp_processor_id() from lib/kernel_lock.c into a new
lib/smp_processor_id.c file. All related comments got updated and/or
clarified.
I have build/boot tested the following 8 .config combinations on x86:
{SMP,UP} x {PREEMPT,!PREEMPT} x {DEBUG_PREEMPT,!DEBUG_PREEMPT}
I have also build/boot tested x64 on UP/PREEMPT/DEBUG_PREEMPT. (Other
architectures are untested, but should work just fine.)
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Arjan van de Ven <arjan@infradead.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!