The largest chunk size the code can support without substantial surgery is
2^30 bytes, so make that the limit instead of an arbitrary 4Meg. Some day,
the 'chunksize' should change to a sector-shift instead of a byte-count. Then
no limit would be needed.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>