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Allwinner "Display Engine 2.0" contains some clock controls in it. In order to add them as clock drivers, we need a device tree binding. Add the binding here. Also add the device tree binding headers. Signed-off-by: Icenowy Zheng <icenowy@aosc.io> Acked-by: Rob Herring <robh@kernel.org> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
19 lines
376 B
C
19 lines
376 B
C
/*
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* Copyright (C) 2016 Icenowy Zheng <icenowy@aosc.io>
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*
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* SPDX-License-Identifier: (GPL-2.0+ OR MIT)
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*/
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#ifndef _DT_BINDINGS_CLOCK_SUN8I_DE2_H_
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#define _DT_BINDINGS_CLOCK_SUN8I_DE2_H_
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#define CLK_BUS_MIXER0 0
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#define CLK_BUS_MIXER1 1
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#define CLK_BUS_WB 2
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#define CLK_MIXER0 6
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#define CLK_MIXER1 7
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#define CLK_WB 8
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#endif /* _DT_BINDINGS_CLOCK_SUN8I_DE2_H_ */
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