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a0524acc94
If these aren't sorted alphabetically, then the logical choice is to append new ones, however that creates a lot of potential for conflicts because every change will then add new includes in the same location. Signed-off-by: Thierry Reding <treding@nvidia.com>
36 lines
1.0 KiB
C
36 lines
1.0 KiB
C
/*
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* Copyright (c) 2013, NVIDIA Corporation. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <linux/kernel.h>
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#include "pm.h"
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#ifdef CONFIG_PM_SLEEP
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extern u32 tegra30_iram_start, tegra30_iram_end;
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extern void tegra30_sleep_core_finish(unsigned long);
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void tegra30_lp1_iram_hook(void)
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{
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tegra_lp1_iram.start_addr = &tegra30_iram_start;
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tegra_lp1_iram.end_addr = &tegra30_iram_end;
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}
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void tegra30_sleep_core_init(void)
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{
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tegra_sleep_core_finish = tegra30_sleep_core_finish;
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}
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#endif
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