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* 'drm-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/airlied/drm-2.6: drm/radeon/kms: add FireMV 2400 PCI ID. drm/radeon/kms: allow R500 regs VAP_ALT_NUM_VERTICES and VAP_INDEX_OFFSET drivers/gpu/radeon: Add MSPOS regs to safe list. drm/radeon/kms: disable the tv encoder when tv/cv is not in use drm/radeon/kms: adjust pll settings for tv drm/radeon/kms: fix tv dac conflict resolver drm/radeon/kms/evergreen: don't enable hdmi audio stuff drm/radeon/kms/atom: fix dual-link DVI on DCE3.2/4.0 drm/radeon/kms: fix rs600 tlb flush drm/radeon/kms: print GPU family and device id when loading drm/radeon/kms: fix calculation of mipmapped 3D texture sizes drm/radeon/kms: only change mode when coherent value changes. drm/radeon/kms: more atom parser fixes (v2)
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html