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* nouveau/for-airlied: drm/nouveau: fix bug causing pinned buffers to lose their NO_EVICT flag drm/nv50: fix suspend/resume delays without firmware present drm/nouveau: prevent all channel creation if accel not available drm/nv50: fix two potential suspend/resume oopses drm/nv40: implement ctxprog/state generation drm/nv10: Add the initial graph context and soft methods needed for LMA. drm/nouveau: Fix up buffer eviction, and evict them to GART, if possible. drm/nouveau: Add proper error handling to nouveau_card_init drm/nv04: Fix NV04 set_operation software method. drm/nouveau: Kill global state in BIOS script interpreter drm/nouveau: Kill global state in NvShadowBIOS drm/nouveau: use drm debug levels drm/i2c/ch7006: Fix load detection false positives right after system init. drm/nv04-nv40: Fix "conflicting memory types" when saving/restoring VGA fonts.
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html