Linus Torvalds 26935fb06e Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/viro/vfs
Pull vfs pile 4 from Al Viro:
 "list_lru pile, mostly"

This came out of Andrew's pile, Al ended up doing the merge work so that
Andrew didn't have to.

Additionally, a few fixes.

* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/viro/vfs: (42 commits)
  super: fix for destroy lrus
  list_lru: dynamically adjust node arrays
  shrinker: Kill old ->shrink API.
  shrinker: convert remaining shrinkers to count/scan API
  staging/lustre/libcfs: cleanup linux-mem.h
  staging/lustre/ptlrpc: convert to new shrinker API
  staging/lustre/obdclass: convert lu_object shrinker to count/scan API
  staging/lustre/ldlm: convert to shrinkers to count/scan API
  hugepage: convert huge zero page shrinker to new shrinker API
  i915: bail out earlier when shrinker cannot acquire mutex
  drivers: convert shrinkers to new count/scan API
  fs: convert fs shrinkers to new scan/count API
  xfs: fix dquot isolation hang
  xfs-convert-dquot-cache-lru-to-list_lru-fix
  xfs: convert dquot cache lru to list_lru
  xfs: rework buffer dispose list tracking
  xfs-convert-buftarg-lru-to-generic-code-fix
  xfs: convert buftarg LRU to generic code
  fs: convert inode and dentry shrinking to be node aware
  vmscan: per-node deferred work
  ...
2013-09-12 15:01:38 -07:00
..
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************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html