Dave Airlie 55bde6b144 Merge branch 'drm-intel-fixes' of git://people.freedesktop.org/~danvet/drm-intel into drm-next
Daniel writes:
A few leftover fixes for 3.8:
- VIC support for hdmi infoframes with the associated drm helper, fixes
  some black TVs (Paulo Zanoni)
- Modeset state check (and fixup if the BIOS messed with the hw) for
  lid-open. modeset-rework fallout. Somehow the original reporter went
  awol, so this stalled for way too long until we've found a new
  victim^Wreporter with broken BIOS.
- seqno wrap fixes from Mika and Chris.
- Some minor fixes all over from various people.
- Another race fix in the pageflip vs. unpin code from Chris.
- hsw vga resume support and a few more fdi link fixes (only used for vga
  on hsw) from Paulo.
- Regression fix for DMAR from Zhenyu Wang - I've scavenged memory from my
  DMAR for a while and it broke right away :(
- Regression fix from Takashi Iwai for ivb lvds - some w/a needs to be
  (partially) moved back into place. Note that these are regressions in
  -next.
- One more fix for ivb 3 pipe support - it now actually seems to work.

* 'drm-intel-fixes' of git://people.freedesktop.org/~danvet/drm-intel: (25 commits)
  drm/i915: Fix missed needs_dmar setting
  drm/i915: Fix shifted screen on top of LVDS on IVY laptop
  drm/i915: disable cpt phase pointer fdi rx workaround
  drm/i915: set the LPT FDI RX polarity reversal bit when needed
  drm/i915: add lpt_init_pch_refclk
  drm/i915: add support for mPHY destination on intel_sbi_{read, write}
  drm/i915: reject modes the LPT FDI receiver can't handle
  drm/i915: fix hsw_fdi_link_train "retry" code
  drm/i915: Close race between processing unpin task and queueing the flip
  drm/i915: fixup l3 parity sysfs access check
  drm/i915: Clear the existing watermarks for g4x when modifying the cursor sr
  drm/i915: do not access BLC_PWM_CTL2 on pre-gen4 hardware
  drm/i915: Don't allow ring tail to reach the same cacheline as head
  drm/i915: Decouple the object from the unbound list before freeing pages
  drm/i915: Set sync_seqno properly after seqno wrap
  drm/i915: Include the last semaphore sync point in the error-state
  drm/i915: Rearrange code to only have a single method for waiting upon the ring
  drm/i915: Simplify flushing activity on the ring
  drm/i915: Preallocate next seqno before touching the ring
  drm/i915: force restore on lid open
  ...
2012-12-16 06:05:03 +00:00
..
2012-12-10 20:21:30 +10:00
2012-12-15 02:40:00 +09:00
2012-11-28 20:07:02 +10:00
2012-12-10 20:21:30 +10:00
2012-11-28 18:36:05 +10:00
2012-11-20 15:43:41 +10:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html