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7a5b56dfd3
Instead of prefetching all segment bases before emulation, read them at the last moment. Since most of them are unneeded, we save some cycles on Intel machines where this is a bit expensive. Signed-off-by: Avi Kivity <avi@qumranet.com>
185 lines
6.0 KiB
C
185 lines
6.0 KiB
C
/******************************************************************************
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* x86_emulate.h
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*
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* Generic x86 (32-bit and 64-bit) instruction decoder and emulator.
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*
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* Copyright (c) 2005 Keir Fraser
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*
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* From: xen-unstable 10676:af9809f51f81a3c43f276f00c81a52ef558afda4
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*/
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#ifndef __X86_EMULATE_H__
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#define __X86_EMULATE_H__
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struct x86_emulate_ctxt;
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/*
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* x86_emulate_ops:
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*
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* These operations represent the instruction emulator's interface to memory.
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* There are two categories of operation: those that act on ordinary memory
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* regions (*_std), and those that act on memory regions known to require
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* special treatment or emulation (*_emulated).
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*
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* The emulator assumes that an instruction accesses only one 'emulated memory'
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* location, that this location is the given linear faulting address (cr2), and
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* that this is one of the instruction's data operands. Instruction fetches and
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* stack operations are assumed never to access emulated memory. The emulator
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* automatically deduces which operand of a string-move operation is accessing
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* emulated memory, and assumes that the other operand accesses normal memory.
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*
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* NOTES:
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* 1. The emulator isn't very smart about emulated vs. standard memory.
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* 'Emulated memory' access addresses should be checked for sanity.
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* 'Normal memory' accesses may fault, and the caller must arrange to
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* detect and handle reentrancy into the emulator via recursive faults.
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* Accesses may be unaligned and may cross page boundaries.
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* 2. If the access fails (cannot emulate, or a standard access faults) then
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* it is up to the memop to propagate the fault to the guest VM via
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* some out-of-band mechanism, unknown to the emulator. The memop signals
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* failure by returning X86EMUL_PROPAGATE_FAULT to the emulator, which will
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* then immediately bail.
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* 3. Valid access sizes are 1, 2, 4 and 8 bytes. On x86/32 systems only
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* cmpxchg8b_emulated need support 8-byte accesses.
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* 4. The emulator cannot handle 64-bit mode emulation on an x86/32 system.
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*/
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/* Access completed successfully: continue emulation as normal. */
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#define X86EMUL_CONTINUE 0
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/* Access is unhandleable: bail from emulation and return error to caller. */
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#define X86EMUL_UNHANDLEABLE 1
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/* Terminate emulation but return success to the caller. */
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#define X86EMUL_PROPAGATE_FAULT 2 /* propagate a generated fault to guest */
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#define X86EMUL_RETRY_INSTR 2 /* retry the instruction for some reason */
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#define X86EMUL_CMPXCHG_FAILED 2 /* cmpxchg did not see expected value */
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struct x86_emulate_ops {
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/*
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* read_std: Read bytes of standard (non-emulated/special) memory.
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* Used for instruction fetch, stack operations, and others.
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* @addr: [IN ] Linear address from which to read.
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* @val: [OUT] Value read from memory, zero-extended to 'u_long'.
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* @bytes: [IN ] Number of bytes to read from memory.
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*/
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int (*read_std)(unsigned long addr, void *val,
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unsigned int bytes, struct kvm_vcpu *vcpu);
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/*
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* read_emulated: Read bytes from emulated/special memory area.
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* @addr: [IN ] Linear address from which to read.
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* @val: [OUT] Value read from memory, zero-extended to 'u_long'.
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* @bytes: [IN ] Number of bytes to read from memory.
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*/
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int (*read_emulated)(unsigned long addr,
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void *val,
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unsigned int bytes,
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struct kvm_vcpu *vcpu);
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/*
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* write_emulated: Read bytes from emulated/special memory area.
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* @addr: [IN ] Linear address to which to write.
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* @val: [IN ] Value to write to memory (low-order bytes used as
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* required).
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* @bytes: [IN ] Number of bytes to write to memory.
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*/
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int (*write_emulated)(unsigned long addr,
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const void *val,
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unsigned int bytes,
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struct kvm_vcpu *vcpu);
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/*
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* cmpxchg_emulated: Emulate an atomic (LOCKed) CMPXCHG operation on an
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* emulated/special memory area.
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* @addr: [IN ] Linear address to access.
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* @old: [IN ] Value expected to be current at @addr.
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* @new: [IN ] Value to write to @addr.
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* @bytes: [IN ] Number of bytes to access using CMPXCHG.
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*/
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int (*cmpxchg_emulated)(unsigned long addr,
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const void *old,
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const void *new,
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unsigned int bytes,
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struct kvm_vcpu *vcpu);
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};
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/* Type, address-of, and value of an instruction's operand. */
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struct operand {
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enum { OP_REG, OP_MEM, OP_IMM, OP_NONE } type;
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unsigned int bytes;
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unsigned long val, orig_val, *ptr;
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};
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struct fetch_cache {
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u8 data[15];
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unsigned long start;
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unsigned long end;
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};
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struct decode_cache {
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u8 twobyte;
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u8 b;
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u8 lock_prefix;
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u8 rep_prefix;
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u8 op_bytes;
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u8 ad_bytes;
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u8 rex_prefix;
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struct operand src;
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struct operand dst;
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bool has_seg_override;
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u8 seg_override;
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unsigned int d;
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unsigned long regs[NR_VCPU_REGS];
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unsigned long eip;
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/* modrm */
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u8 modrm;
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u8 modrm_mod;
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u8 modrm_reg;
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u8 modrm_rm;
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u8 use_modrm_ea;
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bool rip_relative;
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unsigned long modrm_ea;
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void *modrm_ptr;
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unsigned long modrm_val;
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struct fetch_cache fetch;
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};
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struct x86_emulate_ctxt {
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/* Register state before/after emulation. */
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struct kvm_vcpu *vcpu;
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/* Linear faulting address (if emulating a page-faulting instruction) */
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unsigned long eflags;
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/* Emulated execution mode, represented by an X86EMUL_MODE value. */
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int mode;
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u32 cs_base;
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/* decode cache */
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struct decode_cache decode;
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};
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/* Repeat String Operation Prefix */
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#define REPE_PREFIX 1
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#define REPNE_PREFIX 2
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/* Execution mode, passed to the emulator. */
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#define X86EMUL_MODE_REAL 0 /* Real mode. */
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#define X86EMUL_MODE_PROT16 2 /* 16-bit protected mode. */
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#define X86EMUL_MODE_PROT32 4 /* 32-bit protected mode. */
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#define X86EMUL_MODE_PROT64 8 /* 64-bit (long) mode. */
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/* Host execution mode. */
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#if defined(__i386__)
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#define X86EMUL_MODE_HOST X86EMUL_MODE_PROT32
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#elif defined(CONFIG_X86_64)
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#define X86EMUL_MODE_HOST X86EMUL_MODE_PROT64
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#endif
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int x86_decode_insn(struct x86_emulate_ctxt *ctxt,
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struct x86_emulate_ops *ops);
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int x86_emulate_insn(struct x86_emulate_ctxt *ctxt,
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struct x86_emulate_ops *ops);
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#endif /* __X86_EMULATE_H__ */
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