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Use the key-matrix layer to interpret key scan information from the EC and inject input based on the FDT-supplied key map. This driver registers itself with the ChromeOS EC driver to perform communications. The matrix-keypad FDT binding is used with a small addition to control ghosting. Signed-off-by: Simon Glass <sjg@chromium.org> Signed-off-by: Luigi Semenzato <semenzato@chromium.org> Signed-off-by: Vincent Palatin <vpalatin@chromium.org> Acked-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Samuel Ortiz <sameo@linux.intel.com> |
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.. | ||
gameport | ||
joystick | ||
keyboard | ||
misc | ||
mouse | ||
serio | ||
tablet | ||
touchscreen | ||
apm-power.c | ||
evbug.c | ||
evdev.c | ||
ff-core.c | ||
ff-memless.c | ||
input-compat.c | ||
input-compat.h | ||
input-mt.c | ||
input-polldev.c | ||
input.c | ||
joydev.c | ||
Kconfig | ||
Makefile | ||
matrix-keymap.c | ||
mousedev.c | ||
sparse-keymap.c |