Linus Torvalds 6ebdc661b6 Merge branch 'next-devicetree' of git://git.secretlab.ca/git/linux-2.6
* 'next-devicetree' of git://git.secretlab.ca/git/linux-2.6: (41 commits)
  of: remove undefined request_OF_resource & release_OF_resource
  of/sparc: Remove sparc-local declaration of allnodes and devtree_lock
  of: move definition of of_chosen into common code.
  of: remove unused extern reference to devtree_lock
  of: put default string compare and #a/s-cell values into common header
  of/flattree: Don't assume HAVE_LMB
  of: protect linux/of.h with CONFIG_OF
  proc_devtree: fix THIS_MODULE without module.h
  of: Remove old and misplaced function declarations
  of/flattree: Make the kernel accept ePAPR style phandle information
  of/flattree: endian-convert members of boot_param_header
  of: assume big-endian properties, adding conversions where necessary
  of: use __be32 for cell value accessors
  of/flattree: use OF_ROOT_NODE_{SIZE,ADDR}_CELLS DEFAULT for fdt parsing
  of/flattree: use callback to setup initrd from /chosen
  proc_devtree: include linux/of.h
  of: make set_node_proc_entry private to proc_devtree.c
  of: include linux/proc_fs.h
  of/flattree: merge early_init_dt_scan_memory() common code
  of: add 'of_' prefix to machine_is_compatible()
  ...
2010-02-25 15:38:37 -08:00
..
2010-02-15 11:19:14 +10:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html