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Slotting is a crude approximation of the behaviors of shared media such as cable, wifi, and LTE, which gather up a bunch of packets within a varying delay window and deliver them, relative to that, nearly all at once. It works within the existing loss, duplication, jitter and delay parameters of netem. Some amount of inherent latency must be specified, regardless. The new "slot" parameter specifies a minimum and maximum delay between transmission attempts. The "bytes" and "packets" parameters can be used to limit the amount of information transferred per slot. Examples of use: tc qdisc add dev eth0 root netem delay 200us \ slot 800us 10ms bytes 64k packets 42 A more correct example, using stacked netem instances and a packet limit to emulate a tail drop wifi queue with slots and variable packet delivery, with a 200Mbit isochronous underlying rate, and 20ms path delay: tc qdisc add dev eth0 root handle 1: netem delay 20ms rate 200mbit \ limit 10000 tc qdisc add dev eth0 parent 1:1 handle 10:1 netem delay 200us \ slot 800us 10ms bytes 64k packets 42 limit 512 Signed-off-by: Dave Taht <dave.taht@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net> |
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asm-generic | ||
clocksource | ||
crypto | ||
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