linux/include/net/sctp
Vlad Yasevich 8e1ee18c33 sctp: Rework the tsn map to use generic bitmap.
The tsn map currently use is 4K large and is stuck inside
the sctp_association structure making memory references REALLY
expensive.  What we really need is at most 4K worth of bits
so the biggest map we would have is 512 bytes.   Also, the
map is only really usefull when we have gaps to store and
report.  As such, starting with minimal map of say 32 TSNs (bits)
should be enough for normal low-loss operations.  We can grow
the map by some multiple of 32 along with some extra room any
time we receive the TSN which would put us outside of the map
boundry.  As we close gaps, we can shift the map to rebase
it on the latest TSN we've seen.  This saves 4088 bytes per
association just in the map alone along savings from the now
unnecessary structure members.

Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2008-10-08 14:18:39 -07:00
..
auth.h
checksum.h sctp: remove unnecessary byteshifting, calculate directly in big-endian 2008-07-18 23:07:09 -07:00
command.h
constants.h sctp: Rework the tsn map to use generic bitmap. 2008-10-08 14:18:39 -07:00
sctp.h sctp: Use skb_queue_walk_safe() and skb_queue_split_tail_init(). 2008-09-22 22:14:36 -07:00
sm.h sctp: Fix kernel panic while process protocol violation parameter 2008-09-30 05:32:24 -07:00
structs.h sctp: Rework the tsn map to use generic bitmap. 2008-10-08 14:18:39 -07:00
tsnmap.h sctp: Rework the tsn map to use generic bitmap. 2008-10-08 14:18:39 -07:00
ulpevent.h
ulpqueue.h
user.h