Marcin Slusarz 92441b2263 drm/nouveau: fix blank LVDS screen regression on pre-nv50 cards
Commit 2a44e499 ("drm/nouveau/disp: introduce proper init/fini, separate
from create/destroy") started to call display init routines on pre-nv50
hardware on module load. But LVDS init code sets driver state in a way
which prevents modesetting code from operating properly.

nv04_display_init calls nv04_dfp_restore, which sets encoder->last_dpms to
NV_DPMS_CLEARED.

drm_crtc_helper_set_mode
  nv04_dfp_prepare
    nv04_lvds_dpms(DRM_MODE_DPMS_OFF)

nv04_lvds_dpms checks last_dpms mode (which is NV_DPMS_CLEARED) and wrongly
assumes it's a "powersaving mode", the new one (DRM_MODE_DPMS_OFF) is too,
so it skips calling some crucial lvds scripts.

Reported-by: Chris Paulson-Ellis <chris@edesix.com>
Signed-off-by: Marcin Slusarz <marcin.slusarz@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Cc: stable@vger.kernel.org
2013-01-13 18:07:45 +10:00
..
2012-12-10 20:21:30 +10:00
2012-12-15 02:40:00 +09:00
2012-11-28 20:07:02 +10:00
2012-11-28 18:36:05 +10:00
2012-11-20 15:43:41 +10:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html