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Fix two netem bugs : 1) When a frame was dropped by tfifo_enqueue(), drop counter was incremented twice. 2) When reordering is triggered, we enqueue a packet without checking queue limit. This can OOM pretty fast when this is repeated enough, since skbs are orphaned, no socket limit can help in this situation. Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Mark Gordon <msg@google.com> Cc: Andreas Terzis <aterzis@google.com> Cc: Yuchung Cheng <ycheng@google.com> Cc: Hagen Paul Pfeifer <hagen@jauu.net> Signed-off-by: David S. Miller <davem@davemloft.net>