Daniel Vetter 99fca60c76 drm/i915: fixup interlaced vertical timings confusion, part 2
According to bspec, we need to subtract an additional line from vtotal
for interlaced modes and vblank_end needs to equal vtotal. All other
timing fields do not need this special treatment, so kill it.

Bspec says that this is irrespective of whether the interlaced mode
has an odd or even vtotal, both modes are supported.

Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Tested-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Tested-by: Christopher Egert <cme3000@gmail.com>
Tested-by: Alfonso Fiore <alfonso.fiore@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-02-10 17:24:21 +01:00
..
2012-01-05 10:00:16 +00:00
2012-01-17 20:01:01 +01:00
2011-12-22 00:33:23 +01:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html