mirror of
https://github.com/FEX-Emu/linux.git
synced 2024-12-24 10:28:57 +00:00
140ffcec4d
I seem to have lost this read_unlock(). While we're there, let's turn that interruptible sleep unto uninterruptible, so we don't get a busywait if signal_pending(). (Again. We seem to have a habit of doing this). Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
370 lines
9.3 KiB
C
370 lines
9.3 KiB
C
/*
|
|
* linux/mm/oom_kill.c
|
|
*
|
|
* Copyright (C) 1998,2000 Rik van Riel
|
|
* Thanks go out to Claus Fischer for some serious inspiration and
|
|
* for goading me into coding this file...
|
|
*
|
|
* The routines in this file are used to kill a process when
|
|
* we're seriously out of memory. This gets called from __alloc_pages()
|
|
* in mm/page_alloc.c when we really run out of memory.
|
|
*
|
|
* Since we won't call these routines often (on a well-configured
|
|
* machine) this file will double as a 'coding guide' and a signpost
|
|
* for newbie kernel hackers. It features several pointers to major
|
|
* kernel subsystems and hints as to where to find out what things do.
|
|
*/
|
|
|
|
#include <linux/mm.h>
|
|
#include <linux/sched.h>
|
|
#include <linux/swap.h>
|
|
#include <linux/timex.h>
|
|
#include <linux/jiffies.h>
|
|
#include <linux/cpuset.h>
|
|
|
|
/* #define DEBUG */
|
|
|
|
/**
|
|
* oom_badness - calculate a numeric value for how bad this task has been
|
|
* @p: task struct of which task we should calculate
|
|
* @uptime: current uptime in seconds
|
|
*
|
|
* The formula used is relatively simple and documented inline in the
|
|
* function. The main rationale is that we want to select a good task
|
|
* to kill when we run out of memory.
|
|
*
|
|
* Good in this context means that:
|
|
* 1) we lose the minimum amount of work done
|
|
* 2) we recover a large amount of memory
|
|
* 3) we don't kill anything innocent of eating tons of memory
|
|
* 4) we want to kill the minimum amount of processes (one)
|
|
* 5) we try to kill the process the user expects us to kill, this
|
|
* algorithm has been meticulously tuned to meet the principle
|
|
* of least surprise ... (be careful when you change it)
|
|
*/
|
|
|
|
unsigned long badness(struct task_struct *p, unsigned long uptime)
|
|
{
|
|
unsigned long points, cpu_time, run_time, s;
|
|
struct list_head *tsk;
|
|
|
|
if (!p->mm)
|
|
return 0;
|
|
|
|
/*
|
|
* The memory size of the process is the basis for the badness.
|
|
*/
|
|
points = p->mm->total_vm;
|
|
|
|
/*
|
|
* Processes which fork a lot of child processes are likely
|
|
* a good choice. We add half the vmsize of the children if they
|
|
* have an own mm. This prevents forking servers to flood the
|
|
* machine with an endless amount of children. In case a single
|
|
* child is eating the vast majority of memory, adding only half
|
|
* to the parents will make the child our kill candidate of choice.
|
|
*/
|
|
list_for_each(tsk, &p->children) {
|
|
struct task_struct *chld;
|
|
chld = list_entry(tsk, struct task_struct, sibling);
|
|
if (chld->mm != p->mm && chld->mm)
|
|
points += chld->mm->total_vm/2 + 1;
|
|
}
|
|
|
|
/*
|
|
* CPU time is in tens of seconds and run time is in thousands
|
|
* of seconds. There is no particular reason for this other than
|
|
* that it turned out to work very well in practice.
|
|
*/
|
|
cpu_time = (cputime_to_jiffies(p->utime) + cputime_to_jiffies(p->stime))
|
|
>> (SHIFT_HZ + 3);
|
|
|
|
if (uptime >= p->start_time.tv_sec)
|
|
run_time = (uptime - p->start_time.tv_sec) >> 10;
|
|
else
|
|
run_time = 0;
|
|
|
|
s = int_sqrt(cpu_time);
|
|
if (s)
|
|
points /= s;
|
|
s = int_sqrt(int_sqrt(run_time));
|
|
if (s)
|
|
points /= s;
|
|
|
|
/*
|
|
* Niced processes are most likely less important, so double
|
|
* their badness points.
|
|
*/
|
|
if (task_nice(p) > 0)
|
|
points *= 2;
|
|
|
|
/*
|
|
* Superuser processes are usually more important, so we make it
|
|
* less likely that we kill those.
|
|
*/
|
|
if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_ADMIN) ||
|
|
p->uid == 0 || p->euid == 0)
|
|
points /= 4;
|
|
|
|
/*
|
|
* We don't want to kill a process with direct hardware access.
|
|
* Not only could that mess up the hardware, but usually users
|
|
* tend to only have this flag set on applications they think
|
|
* of as important.
|
|
*/
|
|
if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_RAWIO))
|
|
points /= 4;
|
|
|
|
/*
|
|
* Adjust the score by oomkilladj.
|
|
*/
|
|
if (p->oomkilladj) {
|
|
if (p->oomkilladj > 0)
|
|
points <<= p->oomkilladj;
|
|
else
|
|
points >>= -(p->oomkilladj);
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
printk(KERN_DEBUG "OOMkill: task %d (%s) got %d points\n",
|
|
p->pid, p->comm, points);
|
|
#endif
|
|
return points;
|
|
}
|
|
|
|
/*
|
|
* Types of limitations to the nodes from which allocations may occur
|
|
*/
|
|
#define CONSTRAINT_NONE 1
|
|
#define CONSTRAINT_MEMORY_POLICY 2
|
|
#define CONSTRAINT_CPUSET 3
|
|
|
|
/*
|
|
* Determine the type of allocation constraint.
|
|
*/
|
|
static inline int constrained_alloc(struct zonelist *zonelist, gfp_t gfp_mask)
|
|
{
|
|
#ifdef CONFIG_NUMA
|
|
struct zone **z;
|
|
nodemask_t nodes = node_online_map;
|
|
|
|
for (z = zonelist->zones; *z; z++)
|
|
if (cpuset_zone_allowed(*z, gfp_mask))
|
|
node_clear((*z)->zone_pgdat->node_id,
|
|
nodes);
|
|
else
|
|
return CONSTRAINT_CPUSET;
|
|
|
|
if (!nodes_empty(nodes))
|
|
return CONSTRAINT_MEMORY_POLICY;
|
|
#endif
|
|
|
|
return CONSTRAINT_NONE;
|
|
}
|
|
|
|
/*
|
|
* Simple selection loop. We chose the process with the highest
|
|
* number of 'points'. We expect the caller will lock the tasklist.
|
|
*
|
|
* (not docbooked, we don't want this one cluttering up the manual)
|
|
*/
|
|
static struct task_struct *select_bad_process(unsigned long *ppoints)
|
|
{
|
|
struct task_struct *g, *p;
|
|
struct task_struct *chosen = NULL;
|
|
struct timespec uptime;
|
|
*ppoints = 0;
|
|
|
|
do_posix_clock_monotonic_gettime(&uptime);
|
|
do_each_thread(g, p) {
|
|
unsigned long points;
|
|
int releasing;
|
|
|
|
/* skip the init task with pid == 1 */
|
|
if (p->pid == 1)
|
|
continue;
|
|
if (p->oomkilladj == OOM_DISABLE)
|
|
continue;
|
|
/* If p's nodes don't overlap ours, it won't help to kill p. */
|
|
if (!cpuset_excl_nodes_overlap(p))
|
|
continue;
|
|
|
|
/*
|
|
* This is in the process of releasing memory so for wait it
|
|
* to finish before killing some other task by mistake.
|
|
*/
|
|
releasing = test_tsk_thread_flag(p, TIF_MEMDIE) ||
|
|
p->flags & PF_EXITING;
|
|
if (releasing && !(p->flags & PF_DEAD))
|
|
return ERR_PTR(-1UL);
|
|
if (p->flags & PF_SWAPOFF)
|
|
return p;
|
|
|
|
points = badness(p, uptime.tv_sec);
|
|
if (points > *ppoints || !chosen) {
|
|
chosen = p;
|
|
*ppoints = points;
|
|
}
|
|
} while_each_thread(g, p);
|
|
return chosen;
|
|
}
|
|
|
|
/**
|
|
* We must be careful though to never send SIGKILL a process with
|
|
* CAP_SYS_RAW_IO set, send SIGTERM instead (but it's unlikely that
|
|
* we select a process with CAP_SYS_RAW_IO set).
|
|
*/
|
|
static void __oom_kill_task(task_t *p, const char *message)
|
|
{
|
|
if (p->pid == 1) {
|
|
WARN_ON(1);
|
|
printk(KERN_WARNING "tried to kill init!\n");
|
|
return;
|
|
}
|
|
|
|
task_lock(p);
|
|
if (!p->mm || p->mm == &init_mm) {
|
|
WARN_ON(1);
|
|
printk(KERN_WARNING "tried to kill an mm-less task!\n");
|
|
task_unlock(p);
|
|
return;
|
|
}
|
|
task_unlock(p);
|
|
printk(KERN_ERR "%s: Killed process %d (%s).\n",
|
|
message, p->pid, p->comm);
|
|
|
|
/*
|
|
* We give our sacrificial lamb high priority and access to
|
|
* all the memory it needs. That way it should be able to
|
|
* exit() and clear out its resources quickly...
|
|
*/
|
|
p->time_slice = HZ;
|
|
set_tsk_thread_flag(p, TIF_MEMDIE);
|
|
|
|
force_sig(SIGKILL, p);
|
|
}
|
|
|
|
static struct mm_struct *oom_kill_task(task_t *p, const char *message)
|
|
{
|
|
struct mm_struct *mm = get_task_mm(p);
|
|
task_t * g, * q;
|
|
|
|
if (!mm)
|
|
return NULL;
|
|
if (mm == &init_mm) {
|
|
mmput(mm);
|
|
return NULL;
|
|
}
|
|
|
|
__oom_kill_task(p, message);
|
|
/*
|
|
* kill all processes that share the ->mm (i.e. all threads),
|
|
* but are in a different thread group
|
|
*/
|
|
do_each_thread(g, q)
|
|
if (q->mm == mm && q->tgid != p->tgid)
|
|
__oom_kill_task(q, message);
|
|
while_each_thread(g, q);
|
|
|
|
return mm;
|
|
}
|
|
|
|
static struct mm_struct *oom_kill_process(struct task_struct *p,
|
|
unsigned long points, const char *message)
|
|
{
|
|
struct mm_struct *mm;
|
|
struct task_struct *c;
|
|
struct list_head *tsk;
|
|
|
|
printk(KERN_ERR "Out of Memory: Kill process %d (%s) score %li and "
|
|
"children.\n", p->pid, p->comm, points);
|
|
/* Try to kill a child first */
|
|
list_for_each(tsk, &p->children) {
|
|
c = list_entry(tsk, struct task_struct, sibling);
|
|
if (c->mm == p->mm)
|
|
continue;
|
|
mm = oom_kill_task(c, message);
|
|
if (mm)
|
|
return mm;
|
|
}
|
|
return oom_kill_task(p, message);
|
|
}
|
|
|
|
/**
|
|
* oom_kill - kill the "best" process when we run out of memory
|
|
*
|
|
* If we run out of memory, we have the choice between either
|
|
* killing a random task (bad), letting the system crash (worse)
|
|
* OR try to be smart about which process to kill. Note that we
|
|
* don't have to be perfect here, we just have to be good.
|
|
*/
|
|
void out_of_memory(struct zonelist *zonelist, gfp_t gfp_mask, int order)
|
|
{
|
|
struct mm_struct *mm = NULL;
|
|
task_t *p;
|
|
unsigned long points = 0;
|
|
|
|
if (printk_ratelimit()) {
|
|
printk("oom-killer: gfp_mask=0x%x, order=%d\n",
|
|
gfp_mask, order);
|
|
dump_stack();
|
|
show_mem();
|
|
}
|
|
|
|
cpuset_lock();
|
|
read_lock(&tasklist_lock);
|
|
|
|
/*
|
|
* Check if there were limitations on the allocation (only relevant for
|
|
* NUMA) that may require different handling.
|
|
*/
|
|
switch (constrained_alloc(zonelist, gfp_mask)) {
|
|
case CONSTRAINT_MEMORY_POLICY:
|
|
mm = oom_kill_process(current, points,
|
|
"No available memory (MPOL_BIND)");
|
|
break;
|
|
|
|
case CONSTRAINT_CPUSET:
|
|
mm = oom_kill_process(current, points,
|
|
"No available memory in cpuset");
|
|
break;
|
|
|
|
case CONSTRAINT_NONE:
|
|
retry:
|
|
/*
|
|
* Rambo mode: Shoot down a process and hope it solves whatever
|
|
* issues we may have.
|
|
*/
|
|
p = select_bad_process(&points);
|
|
|
|
if (PTR_ERR(p) == -1UL)
|
|
goto out;
|
|
|
|
/* Found nothing?!?! Either we hang forever, or we panic. */
|
|
if (!p) {
|
|
read_unlock(&tasklist_lock);
|
|
cpuset_unlock();
|
|
panic("Out of memory and no killable processes...\n");
|
|
}
|
|
|
|
mm = oom_kill_process(p, points, "Out of memory");
|
|
if (!mm)
|
|
goto retry;
|
|
|
|
break;
|
|
}
|
|
|
|
out:
|
|
read_unlock(&tasklist_lock);
|
|
cpuset_unlock();
|
|
if (mm)
|
|
mmput(mm);
|
|
|
|
/*
|
|
* Give "p" a good chance of killing itself before we
|
|
* retry to allocate memory unless "p" is current
|
|
*/
|
|
if (!test_thread_flag(TIF_MEMDIE))
|
|
schedule_timeout_uninterruptible(1);
|
|
}
|