linux/drivers/gpu/drm/msm
Rob Clark bd6f82d828 drm/msm: add basic hangcheck/recovery mechanism
A basic, no-frills recovery mechanism in case the gpu gets wedged.  We
could try to be a bit more fancy and restart the next submit after the
one that got wedged, but for now keep it simple.  This is enough to
recover things if, for example, the gpu hangs mid way through a piglit
run.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2013-08-24 14:57:19 -04:00
..
adreno drm/msm: add basic hangcheck/recovery mechanism 2013-08-24 14:57:19 -04:00
dsi
hdmi
mdp4
Kconfig
Makefile drm/msm: add a3xx gpu support 2013-08-24 14:57:18 -04:00
msm_connector.c
msm_connector.h
msm_drv.c drm/msm: add a3xx gpu support 2013-08-24 14:57:18 -04:00
msm_drv.h drm/msm: add a3xx gpu support 2013-08-24 14:57:18 -04:00
msm_fb.c
msm_fbdev.c
msm_gem_submit.c drm/msm: add a3xx gpu support 2013-08-24 14:57:18 -04:00
msm_gem.c drm/msm: add a3xx gpu support 2013-08-24 14:57:18 -04:00
msm_gem.h drm/msm: add a3xx gpu support 2013-08-24 14:57:18 -04:00
msm_gpu.c drm/msm: add basic hangcheck/recovery mechanism 2013-08-24 14:57:19 -04:00
msm_gpu.h drm/msm: add basic hangcheck/recovery mechanism 2013-08-24 14:57:19 -04:00
msm_ringbuffer.c drm/msm: add a3xx gpu support 2013-08-24 14:57:18 -04:00
msm_ringbuffer.h drm/msm: add a3xx gpu support 2013-08-24 14:57:18 -04:00
NOTES