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For security purpose we want to make sure the userspace process doesn't access memory beyond buffer it owns. To achieve this we need to check states the userspace program. For color buffer and zbuffer we check that the clipping register will discard access beyond buffers set as color or zbuffer. For vertex buffer we check that no vertex fetch will happen beyond buffer end. For texture we check various texture states (number of mipmap level, texture size, texture depth, ...) to compute the amount of memory the texture fetcher might access. The command stream checking impact the performances so far quick benchmark shows an average of 3% decrease in fps of various applications. It can be optimized a bit more by caching result of checking and thus avoid a full recheck if no states changed since last check. Note that this patch is still incomplete on checking side as it doesn't check 2d rendering states. Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
37 lines
1.4 KiB
C
37 lines
1.4 KiB
C
/*
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* Copyright 2008 Advanced Micro Devices, Inc.
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* Copyright 2008 Red Hat Inc.
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* Copyright 2009 Jerome Glisse.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* Authors: Dave Airlie
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* Alex Deucher
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* Jerome Glisse
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*/
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#ifndef R300_H
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#define R300_H
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struct r300_asic {
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const unsigned *reg_safe_bm;
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unsigned reg_safe_bm_size;
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};
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#endif
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