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Drivers using multiple framebuffers got broken by commit 41c2e75e60200a860a74b7c84a6375c105e7437f which ignored the framebuffer (or register) map offset when looking for existing maps. The rationale was that the kernel-userspace ABI is fixed at a 32-bit offset, so the real offsets could not always be handed over for comparison. Instead of ignoring the offset we will compare the lower 32 bit. Drivers using multiple framebuffers should just make sure that the lower 32 bit are different. The existing drivers in question are practically limited to 32-bit systems so that should be fine for them. It is assumed that current drivers always specify a correct framebuffer map offset, even if this offset was ignored since above commit. So this patch should not change anything for drivers using only one framebuffer. Drivers needing multiple framebuffers with 64-bit map offsets will need to cook up something, for instance keeping an ID in the lower bit which is to be aligned away when it comes to using the offset. All of above applies to _DRM_REGISTERS as well. Signed-off-by: Tormod Volden <debian.tormod@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html