# Upscaler preset render sizes, shared by the launcher (launcher-rust graphics_options.rs) and the
# game's menus (gpu/shim/spartanport_settings.cpp UpscaleRenderSize). Columns: preset (spartanport.ini
# preset=), output width, output height, render width, render height. Never the game's 1920x1080 nor
# the output size: the game would composite straight into the display buffer.
0 1920 1080 1918 1078
0 2560 1440 2558 1438
0 3840 2160 3838 2158
5 1920 1080 1476 830
5 2560 1440 1970 1108
5 3840 2160 2954 1662
1 1920 1080 1280 720
1 2560 1440 1706 960
1 3840 2160 2560 1440
2 1920 1080 1130 636
2 2560 1440 1506 848
3 1920 1080 960 540
3 2560 1440 1280 720
3 3840 2160 1918 1078
4 1920 1080 640 360
4 2560 1440 854 480
4 3840 2160 1280 720
4 1280 720 640 360
