From 0cddd745fab947f3b6b3856aa8514cb6e5bb539c Mon Sep 17 00:00:00 2001 From: Dmitry Stepanov Date: Wed, 27 Dec 2023 11:00:58 +0300 Subject: [PATCH] crate description + readme + license --- fyrox-animation/Cargo.toml | 12 ++++++++++++ fyrox-animation/LICENSE | 21 +++++++++++++++++++++ fyrox-animation/README.md | 18 ++++++++++++++++++ 3 files changed, 51 insertions(+) create mode 100644 fyrox-animation/LICENSE create mode 100644 fyrox-animation/README.md diff --git a/fyrox-animation/Cargo.toml b/fyrox-animation/Cargo.toml index afb2173e9..11d27e51f 100644 --- a/fyrox-animation/Cargo.toml +++ b/fyrox-animation/Cargo.toml @@ -1,7 +1,19 @@ [package] name = "fyrox-animation" version = "0.1.0" +authors = ["Dmitry Stepanov "] edition = "2021" +license = "MIT" +description = "Flexible Animation System" +keywords = ["animation", "game"] +categories = ["game-development", "animation"] +include = ["/src/**/*", "/Cargo.toml", "/LICENSE", "/README.md"] +homepage = "https://fyrox.rs" +documentation = "https://docs.rs/fyrox-animation" +repository = "https://github.com/FyroxEngine/Fyrox" +readme = "README.md" +resolver = "2" +rust-version = "1.72" [dependencies] fyrox-core = { version = "0.26.0", path = "../fyrox-core" } diff --git a/fyrox-animation/LICENSE b/fyrox-animation/LICENSE new file mode 100644 index 000000000..65d551116 --- /dev/null +++ b/fyrox-animation/LICENSE @@ -0,0 +1,21 @@ +MIT License + +Copyright (c) 2019-2024 Dmitry Stepanov + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/fyrox-animation/README.md b/fyrox-animation/README.md new file mode 100644 index 000000000..2f90c671e --- /dev/null +++ b/fyrox-animation/README.md @@ -0,0 +1,18 @@ +# fyrox-animation + +Flexible, general-purpose, reflection-based animation system for game development. + +**NOTE:** even though this crate has `fyrox` prefix in its name, it can be used separately without any issues. + +## Features + +- Reflection-based animation. +- Animation blending state machine. +- Sprite sheet animation. +- Various blending modes - blend by weight, blend by index, blend space. +- Smooth state transition. +- Ability to animate any numeric property, including vectors, bools, natural and real numbers. +- Layer masks. +- Root motion. +- Fixed set of binding modes for most common cases. +- Signals and events. \ No newline at end of file