added missing vec array property editors

This commit is contained in:
Dmitry Stepanov
2026-10-08 21:46:41 +03:00
parent 53c7a5047b
commit 7de06b3ddc
+45
View File
@@ -568,6 +568,51 @@ impl PropertyEditorDefinitionContainer {
reg_array_property_editor! { container, usize, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 } reg_array_property_editor! { container, usize, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, isize, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 } reg_array_property_editor! { container, isize, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
// [Vector2<NumericType>; 1..N]
reg_array_property_editor! { container, Vector2<f64>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector2<f32>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector2<u64>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector2<i64>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector2<u32>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector2<i32>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector2<u16>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector2<i16>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector2<u8>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector2<i8>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector2<u8>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector2<usize>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector2<isize>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
// [Vector3<NumericType>; 1..N]
reg_array_property_editor! { container, Vector3<f64>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector3<f32>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector3<u64>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector3<i64>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector3<u32>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector3<i32>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector3<u16>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector3<i16>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector3<u8>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector3<i8>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector3<u8>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector3<usize>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector3<isize>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
// [Vector4<NumericType>; 1..N]
reg_array_property_editor! { container, Vector4<f64>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector4<f32>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector4<u64>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector4<i64>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector4<u32>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector4<i32>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector4<u16>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector4<i16>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector4<u8>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector4<i8>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector4<u8>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector4<usize>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
reg_array_property_editor! { container, Vector4<isize>, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }
// SmoothAngle // SmoothAngle
container.register_inheritable_inspectable::<SmoothAngle>(); container.register_inheritable_inspectable::<SmoothAngle>();