updated readme

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Dmitry
2021-05-06 13:43:26 +03:00
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[![RG3D](pics/logo.png)](https://rg3d.rs/)
# Rust Game engine 3D
# Rust Game engine 3D (and 2D)
[![Crates.io](https://img.shields.io/crates/l/rg3d)](https://github.com/mrDIMAS/rg3d/blob/master/LICENSE.md)
[![Crates.io](https://img.shields.io/crates/v/rg3d)](https://crates.io/crates/rg3d)
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[![Discord](https://img.shields.io/discord/756573453561102427)](https://discord.gg/xENF5Uh)
[![Lines of code](https://tokei.rs/b1/github/mrDIMAS/rg3d)](https://github.com/mrDIMAS/rg3d)
A feature-rich, general purpose 3D game engine written in Rust with a scene editor. Most powerful
A feature-rich, general purpose 2D/3D game engine written in Rust with a scene editor. Most powerful
3D game engine written in Rust so far.
## Support
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## Features
- Exceptional safety, reliability, and speed.
- PC (Windows, Linux, macOS) and Web (WebAssembly) support.
- PC (Windows, Linux, macOS) and Web (WebAssembly) support - [Check online example](https://rg3d.rs/assets/webexample/index.html).
- Deferred shading.
- Renderer based on OpenGL 3.3 Core (released in 2010) which means that your game will run on almost
any relatively modern GPU.
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- FXAA
- Render in texture.
- Sky box.
- 2D support.
- Multi-camera rendering.
- Multiple scenes.
- Lightmap generator.
@@ -122,6 +123,7 @@ modern games at a decent frame rate.
- Linux - **full support**
- macOS - **full support**
- WebAssembly - **full support**
- Android - **not supported**
## Compiler version