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https://github.com/FyroxEngine/Fyrox.git
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* style: simplify string formatting for readability * fix: formatting in 15 files
193 lines
6.4 KiB
Rust
193 lines
6.4 KiB
Rust
// Copyright (c) 2019-present Dmitry Stepanov and Fyrox Engine contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//! A wrapper for node pool record that allows to define custom visit method to have full
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//! control over instantiation process at deserialization.
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use crate::{
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core::{
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pool::PayloadContainer,
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reflect::prelude::*,
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uuid::Uuid,
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visitor::{Visit, VisitError, VisitResult, Visitor},
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},
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engine::SerializationContext,
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scene::{
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self,
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camera::Camera,
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decal::Decal,
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dim2::{self, rectangle::Rectangle},
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light::{directional::DirectionalLight, point::PointLight, spot::SpotLight},
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mesh::Mesh,
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node::Node,
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particle_system::ParticleSystem,
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pivot::Pivot,
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sound::{listener::Listener, Sound},
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sprite::Sprite,
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terrain::Terrain,
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},
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};
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/// A wrapper for node pool record that allows to define custom visit method to have full
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/// control over instantiation process at deserialization.
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#[derive(Debug, Default, Reflect)]
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pub struct NodeContainer(Option<Node>);
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fn read_node(name: &str, visitor: &mut Visitor) -> Result<Node, VisitError> {
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let node = {
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// Handle legacy nodes.
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let mut kind_id = 0u8;
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if kind_id.visit("KindId", visitor).is_ok() {
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let mut node = match kind_id {
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0 => Node::new(Pivot::default()),
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1 => {
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let mut region = visitor.enter_region(name)?;
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let mut light_id = 0u32;
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light_id.visit("KindId", &mut region)?;
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let mut light_node = match light_id {
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0 => Node::new(SpotLight::default()),
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1 => Node::new(PointLight::default()),
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2 => Node::new(DirectionalLight::default()),
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_ => {
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return Err(VisitError::User(format!(
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"Invalid legacy light kind {light_id}"
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)))
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}
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};
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light_node.visit("Data", &mut region)?;
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return Ok(light_node);
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}
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2 => Node::new(Camera::default()),
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3 => Node::new(Mesh::default()),
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4 => Node::new(Sprite::default()),
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5 => Node::new(ParticleSystem::default()),
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6 => Node::new(Terrain::default()),
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7 => Node::new(Decal::default()),
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8 => Node::new(scene::rigidbody::RigidBody::default()),
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9 => Node::new(scene::collider::Collider::default()),
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10 => Node::new(scene::joint::Joint::default()),
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11 => Node::new(Rectangle::default()),
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12 => Node::new(dim2::rigidbody::RigidBody::default()),
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13 => Node::new(dim2::collider::Collider::default()),
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14 => Node::new(dim2::joint::Joint::default()),
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15 => Node::new(Sound::default()),
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16 => Node::new(Listener::default()),
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_ => {
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return Err(VisitError::User(format!(
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"Invalid legacy node kind {kind_id}"
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)))
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}
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};
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node.visit(name, visitor)?;
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node
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} else {
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// Latest version
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let mut region = visitor.enter_region(name)?;
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let mut id = Uuid::default();
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id.visit("TypeUuid", &mut region)?;
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let serialization_context = region
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.blackboard
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.get::<SerializationContext>()
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.expect("Visitor environment must contain serialization context!");
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let mut node = serialization_context
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.node_constructors
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.try_create(&id)
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.ok_or_else(|| VisitError::User(format!("Unknown node type uuid {id}!")))?;
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node.visit("NodeData", &mut region)?;
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node
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}
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};
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Ok(node)
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}
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fn write_node(name: &str, node: &mut Node, visitor: &mut Visitor) -> VisitResult {
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let mut region = visitor.enter_region(name)?;
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let mut id = node.id();
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id.visit("TypeUuid", &mut region)?;
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node.visit("NodeData", &mut region)?;
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Ok(())
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}
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impl Visit for NodeContainer {
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fn visit(&mut self, name: &str, visitor: &mut Visitor) -> VisitResult {
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let mut region = visitor.enter_region(name)?;
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let mut is_some = u8::from(self.is_some());
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is_some.visit("IsSome", &mut region)?;
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if is_some != 0 {
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if region.is_reading() {
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*self = NodeContainer(Some(read_node("Data", &mut region)?));
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} else {
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write_node("Data", self.0.as_mut().unwrap(), &mut region)?;
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}
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}
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Ok(())
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}
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}
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impl PayloadContainer for NodeContainer {
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type Element = Node;
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fn new_empty() -> Self {
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Self(None)
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}
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fn new(element: Self::Element) -> Self {
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Self(Some(element))
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}
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fn is_some(&self) -> bool {
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self.0.is_some()
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}
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fn as_ref(&self) -> Option<&Self::Element> {
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self.0.as_ref()
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}
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fn as_mut(&mut self) -> Option<&mut Self::Element> {
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self.0.as_mut()
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}
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fn replace(&mut self, element: Self::Element) -> Option<Self::Element> {
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self.0.replace(element)
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}
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fn take(&mut self) -> Option<Self::Element> {
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self.0.take()
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}
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}
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