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https://github.com/HarbourMasters/2ship2harkinian.git
synced 2024-11-23 05:59:40 +00:00
fix zora magic shield alpha (#768)
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@ -1 +1 @@
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Subproject commit 375489d5f1f5fa4b9144ac9669c411e3b149f32a
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Subproject commit 854685155a6addaf72ec2415ac481a08ace9f9ce
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@ -1 +1 @@
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Subproject commit 3d2b4da8e327a6a096993996c5280c069a92c03f
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Subproject commit 7a88bfc08cbe44fd682b8f6f66b9d32d44b699bc
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@ -1080,6 +1080,25 @@ extern "C" size_t ResourceMgr_GetArraySizeByName(const char* path) {
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return res->Scalars.size();
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}
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// Loads U8 data from an Array resource into an externally managed buffer, or mallocs a new buffer
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// if the passed in a nullptr. This malloced buffer must be freed by the caller.
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extern "C" u8* ResourceMgr_LoadArrayByNameAsU8(const char* path, u8* buffer) {
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auto res = std::static_pointer_cast<SOH::Array>(GetResourceByName(path));
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if (buffer == nullptr) {
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buffer = (u8*)malloc(sizeof(u8) * res->Scalars.size());
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}
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for (size_t i = 0; i < res->Scalars.size(); i++) {
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buffer[i] = res->Scalars[i].u8;
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}
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return buffer;
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}
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// Loads Vec3s data from an Array resource.
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// mallocs a new buffer that must be freed by the caller.
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extern "C" char* ResourceMgr_LoadArrayByNameAsVec3s(const char* path) {
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auto res = std::static_pointer_cast<SOH::Array>(GetResourceByName(path));
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@ -87,6 +87,7 @@ Gfx* ResourceMgr_LoadGfxByCRC(uint64_t crc);
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Gfx* ResourceMgr_LoadGfxByName(const char* path);
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void ResourceMgr_PatchGfxByName(const char* path, const char* patchName, int index, Gfx instruction);
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void ResourceMgr_UnpatchGfxByName(const char* path, const char* patchName);
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u8* ResourceMgr_LoadArrayByNameAsU8(const char* path, u8* buffer);
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char* ResourceMgr_LoadArrayByNameAsVec3s(const char* path);
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char* ResourceMgr_LoadArrayByName(const char* path);
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size_t ResourceMgr_GetArraySizeByName(const char* path);
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@ -43,12 +43,34 @@ std::shared_ptr<Ship::IResource> ResourceFactoryBinaryArrayV0::ReadResource(std:
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ScalarData data;
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switch (array->ArrayScalarType) {
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case ScalarType::ZSCALAR_S8:
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data.s8 = reader->ReadInt8();
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break;
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case ScalarType::ZSCALAR_U8:
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case ScalarType::ZSCALAR_X8:
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data.u8 = reader->ReadUByte();
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break;
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case ScalarType::ZSCALAR_S16:
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data.s16 = reader->ReadInt16();
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break;
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case ScalarType::ZSCALAR_U16:
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case ScalarType::ZSCALAR_X16:
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data.u16 = reader->ReadUInt16();
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break;
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case ScalarType::ZSCALAR_S32:
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data.s32 = reader->ReadInt32();
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break;
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case ScalarType::ZSCALAR_U32:
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case ScalarType::ZSCALAR_X32:
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data.u32 = reader->ReadUInt32();
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break;
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case ScalarType::ZSCALAR_S64:
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data.s64 = reader->ReadInt64();
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break;
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case ScalarType::ZSCALAR_U64:
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case ScalarType::ZSCALAR_X64:
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data.u64 = reader->ReadUInt64();
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break;
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default:
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// OTRTODO: IMPLEMENT OTHER TYPES!
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break;
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@ -2124,13 +2124,17 @@ void Player_DrawZoraShield(PlayState* play, Player* player) {
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f32 scale = player->unk_B62 * (10.0f / 51.0f);
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s32 i;
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// 2S2H [Port] Graph allocated buffer to be used with ResourceMgr_LoadArrayByNameAsU8 to avoid
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// needing to use malloc/free with Scalar based Array resources
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u8* alphaU8Buffer = GRAPH_ALLOC(play->state.gfxCtx, 80 * sizeof(u8));
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OPEN_DISPS(play->state.gfxCtx);
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AnimatedMat_DrawXlu(play, Lib_SegmentedToVirtual(&object_link_zora_Matanimheader_012A80));
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Matrix_Scale(scale, scale, scale, MTXMODE_APPLY);
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// clang-format off
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vtx = ResourceMgr_LoadVtxByName(Lib_SegmentedToVirtual(&object_link_zora_Vtx_011210)); phi_a0 = (u8*)ResourceMgr_LoadArrayByName(Lib_SegmentedToVirtual(&object_link_zora_U8_011710));
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vtx = ResourceMgr_LoadVtxByName(Lib_SegmentedToVirtual(&object_link_zora_Vtx_011210)); phi_a0 = ResourceMgr_LoadArrayByNameAsU8(Lib_SegmentedToVirtual(&object_link_zora_U8_011710), alphaU8Buffer);
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// clang-format on
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// ARRAY_COUNT(object_link_zora_Vtx_011210)
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