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https://github.com/HarbourMasters/2ship2harkinian.git
synced 2024-12-17 18:47:02 +00:00
Add log level combo box (#286)
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cdeb6eaa16
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@ -349,6 +349,16 @@ extern std::shared_ptr<ActorViewerWindow> mActorViewerWindow;
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extern std::shared_ptr<CollisionViewerWindow> mCollisionViewerWindow;
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extern std::shared_ptr<EventLogWindow> mEventLogWindow;
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const char* logLevels[] = {
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"trace",
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"debug",
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"info",
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"warn",
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"error",
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"critical",
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"off",
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};
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void DrawDeveloperToolsMenu() {
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if (UIWidgets::BeginMenu("Developer Tools", UIWidgets::Colors::Yellow)) {
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UIWidgets::CVarCheckbox("Debug Mode", "gDeveloperTools.DebugEnabled", {
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@ -365,6 +375,12 @@ void DrawDeveloperToolsMenu() {
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if (UIWidgets::CVarCheckbox("Prevent Actor Init", "gDeveloperTools.PreventActorInit")) {
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RegisterPreventActorInitHooks();
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}
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if (UIWidgets::CVarCombobox("Log Level", "gDeveloperTools.LogLevel", logLevels, {
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.tooltip = "The log level determines which messages are printed to the console. This does not affect the log file output",
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.defaultIndex = 1,
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})) {
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LUS::Context::GetInstance()->GetLogger()->set_level((spdlog::level::level_enum)CVarGetInteger("gDeveloperTools.LogLevel", 1));
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}
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if (gPlayState != NULL) {
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ImGui::Separator();
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@ -130,6 +130,11 @@ OTRGlobals::OTRGlobals() {
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OOT_PAL_GC, OOT_PAL_GC_DBG1, OOT_PAL_GC_DBG2 };
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// tell LUS to reserve 3 SoH specific threads (Game, Audio, Save)
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context = LUS::Context::CreateInstance("2 Ship 2 Harkinian", appShortName, "shipofharkinian.json", OTRFiles, {}, 3);
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// Override LUS defaults
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LUS::Context::GetInstance()->GetLogger()->set_level((spdlog::level::level_enum)CVarGetInteger("gDeveloperTools.LogLevel", 1));
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LUS::Context::GetInstance()->GetLogger()->set_pattern("[%H:%M:%S.%e] [%s:%#] [%l] %v");
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//context = LUS::Context::CreateUninitializedInstance("Ship of Harkinian", appShortName, "shipofharkinian.json");
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auto loader = context->GetResourceManager()->GetResourceLoader();
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loader->RegisterResourceFactory(std::make_shared<SOH::ResourceFactoryBinaryAnimationV0>(), RESOURCE_FORMAT_BINARY,
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@ -270,8 +270,6 @@ void AudioThread_QueueCmd(AudioCmd cmdData) {
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AudioCmd* cmd = &gAudioCtx.threadCmdBuf[gAudioCtx.threadCmdWritePos & 0xFF];
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*cmd = cmdData;
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LUSLOG_TRACE("Queueing Command: %s", cmd_op_to_str(cmd->op));
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gAudioCtx.threadCmdWritePos++;
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if (gAudioCtx.threadCmdWritePos == gAudioCtx.threadCmdReadPos) {
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@ -467,7 +465,7 @@ void AudioThread_ProcessCmds(u32 msg) {
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}
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cmd = &gAudioCtx.threadCmdBuf[sCurCmdRdPos++ & 0xFF];
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LUSLOG_TRACE("Process Command: %s", cmd_op_to_str(cmd->op));
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if (cmd->op == AUDIOCMD_OP_GLOBAL_STOP_AUDIOCMDS) {
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gAudioCtx.threadCmdQueueFinished = true;
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break;
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