mirror of
https://github.com/HarbourMasters/2ship2harkinian.git
synced 2024-11-27 00:00:32 +00:00
Fix gamestate not being freed causing an overflow in the zelda arena (#421)
This commit is contained in:
parent
72a5644350
commit
815552a2da
@ -426,7 +426,7 @@ void RunFrame() {
|
||||
|
||||
runFrameContext.nextOvl = Graph_GetNextGameState(runFrameContext.gameState);
|
||||
GameState_Destroy(runFrameContext.gameState);
|
||||
// System (runFrameContext.gameState);
|
||||
SystemArena_Free(runFrameContext.gameState);
|
||||
Overlay_FreeGameState(runFrameContext.ovl);
|
||||
}
|
||||
Graph_Destroy(&runFrameContext.gfxCtx);
|
||||
|
Loading…
Reference in New Issue
Block a user