ovl_En_Test2 Decompiled (#968)

* all functions matching

* all functions matching

* data problem

* ovl_En_Test2 Decompiled

* format + fix constants

* final details

* pr review

* pr review

* pr review
This commit is contained in:
Alejandro Asenjo 2022-08-07 19:52:01 -03:00 committed by GitHub
parent d88aa7ebbe
commit a6bec3ecc2
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 121 additions and 21 deletions

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3
spec
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@ -2721,8 +2721,7 @@ beginseg
name "ovl_En_Test2" name "ovl_En_Test2"
compress compress
include "build/src/overlays/actors/ovl_En_Test2/z_en_test2.o" include "build/src/overlays/actors/ovl_En_Test2/z_en_test2.o"
include "build/data/ovl_En_Test2/ovl_En_Test2.data.o" include "build/src/overlays/actors/ovl_En_Test2/ovl_En_Test2_reloc.o"
include "build/data/ovl_En_Test2/ovl_En_Test2.reloc.o"
endseg endseg
beginseg beginseg

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@ -5,6 +5,12 @@
*/ */
#include "z_en_test2.h" #include "z_en_test2.h"
#include "objects/object_dekucity_ana_obj/object_dekucity_ana_obj.h"
#include "objects/object_sichitai_obj/object_sichitai_obj.h"
#include "objects/object_yukimura_obj/object_yukimura_obj.h"
#include "objects/object_hakugin_obj/object_hakugin_obj.h"
#include "objects/object_meganeana_obj/object_meganeana_obj.h"
#include "objects/object_haka_obj/object_haka_obj.h"
#define FLAGS (ACTOR_FLAG_10 | ACTOR_FLAG_80) #define FLAGS (ACTOR_FLAG_10 | ACTOR_FLAG_80)
@ -12,8 +18,15 @@
void EnTest2_Init(Actor* thisx, PlayState* play); void EnTest2_Init(Actor* thisx, PlayState* play);
void EnTest2_Update(Actor* thisx, PlayState* play); void EnTest2_Update(Actor* thisx, PlayState* play);
void EnTest2_UpdateForLens(Actor* thisx, PlayState* play);
void EnTest2_Draw(Actor* thisx, PlayState* play);
typedef struct EnTest2ModelInfo {
/* 0x0 */ Gfx* dList1;
/* 0x4 */ Gfx* dList2;
/* 0x8 */ AnimatedMaterial* animMat;
} EnTest2ModelInfo; // size = 0xC
#if 0
const ActorInit En_Test2_InitVars = { const ActorInit En_Test2_InitVars = {
ACTOR_EN_TEST2, ACTOR_EN_TEST2,
ACTORCAT_BG, ACTORCAT_BG,
@ -26,22 +39,105 @@ const ActorInit En_Test2_InitVars = {
(ActorFunc)NULL, (ActorFunc)NULL,
}; };
// static InitChainEntry sInitChain[] = { static EnTest2ModelInfo sModelInfo[] = {
static InitChainEntry D_80A3E74C[] = { { object_dekucity_ana_obj_DL_000040, NULL, NULL },
{ object_sichitai_obj_DL_001820, NULL, NULL },
{ object_yukimura_obj_DL_0008C0, NULL, NULL },
{ object_hakugin_obj_DL_0016D8, NULL, object_hakugin_obj_Matanimheader_0017A8 },
{ object_hakugin_obj_DL_002018, NULL, object_hakugin_obj_Matanimheader_0020E8 },
{ object_hakugin_obj_DL_005268, NULL, object_hakugin_obj_Matanimheader_005338 },
{ object_meganeana_obj_DL_000110, object_meganeana_obj_DL_000080, NULL },
{ object_haka_obj_DL_000F70, NULL, NULL },
{ object_haka_obj_DL_001200, NULL, NULL },
{ object_hakugin_obj_DL_004928, NULL, object_hakugin_obj_Matanimheader_0049F8 },
{ object_hakugin_obj_DL_002978, NULL, object_hakugin_obj_Matanimheader_002A58 },
{ object_hakugin_obj_DL_000D38, NULL, object_hakugin_obj_Matanimheader_000E48 },
{ object_hakugin_obj_DL_0035A8, NULL, object_hakugin_obj_Matanimheader_003888 },
};
static InitChainEntry sInitChain[] = {
ICHAIN_VEC3F(scale, 1, ICHAIN_CONTINUE), ICHAIN_VEC3F(scale, 1, ICHAIN_CONTINUE),
ICHAIN_F32(uncullZoneForward, 8000, ICHAIN_CONTINUE), ICHAIN_F32(uncullZoneForward, 8000, ICHAIN_CONTINUE),
ICHAIN_F32(uncullZoneScale, 800, ICHAIN_CONTINUE), ICHAIN_F32(uncullZoneScale, 800, ICHAIN_CONTINUE),
ICHAIN_F32(uncullZoneDownward, 2500, ICHAIN_STOP), ICHAIN_F32(uncullZoneDownward, 2500, ICHAIN_STOP),
}; };
#endif static s16 sObjectIds[] = {
OBJECT_DEKUCITY_ANA_OBJ, OBJECT_SICHITAI_OBJ, OBJECT_YUKIMURA_OBJ, OBJECT_HAKUGIN_OBJ, OBJECT_HAKUGIN_OBJ,
OBJECT_HAKUGIN_OBJ, OBJECT_MEGANEANA_OBJ, OBJECT_HAKA_OBJ, OBJECT_HAKA_OBJ, OBJECT_HAKUGIN_OBJ,
OBJECT_HAKUGIN_OBJ, OBJECT_HAKUGIN_OBJ, OBJECT_HAKUGIN_OBJ,
};
extern InitChainEntry D_80A3E74C[]; void EnTest2_Init(Actor* thisx, PlayState* play) {
EnTest2* this = THIS;
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Test2/EnTest2_Init.s") Actor_ProcessInitChain(&this->actor, sInitChain);
if ((this->actor.params == EN_TEST2_PARAMS_B) || (this->actor.params == EN_TEST2_PARAMS_C)) {
this->actor.flags |= ACTOR_FLAG_20;
}
}
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Test2/EnTest2_Update.s") void EnTest2_Update(Actor* thisx, PlayState* play) {
s32 pad;
s32 objectIndex;
EnTest2ModelInfo* modelInfo;
EnTest2* this = THIS;
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Test2/func_80A3E4EC.s") objectIndex = Object_GetIndex(&play->objectCtx, sObjectIds[this->actor.params]);
if (objectIndex < 0) {
Actor_MarkForDeath(&this->actor);
return;
}
if (Object_IsLoaded(&play->objectCtx, objectIndex)) {
modelInfo = &sModelInfo[this->actor.params];
this->actor.objBankIndex = objectIndex;
this->actor.draw = EnTest2_Draw;
if (modelInfo->animMat != NULL) {
Actor_SetObjectDependency(play, &this->actor);
this->animMat = Lib_SegmentedToVirtual(modelInfo->animMat);
}
if (play->roomCtx.currRoom.unk5) {
this->actor.update = EnTest2_UpdateForLens;
} else {
this->actor.update = Actor_Noop;
}
}
}
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Test2/func_80A3E524.s") void EnTest2_UpdateForLens(Actor* thisx, PlayState* play) {
EnTest2* this = THIS;
if (play->actorCtx.unk4 == 100) {
this->actor.flags |= ACTOR_FLAG_80;
} else {
this->actor.flags &= ~ACTOR_FLAG_80;
}
}
void EnTest2_Draw(Actor* thisx, PlayState* play) {
s32 pad;
EnTest2* this = THIS;
Gfx* dList = sModelInfo[this->actor.params].dList2;
if (this->animMat != NULL) {
AnimatedMat_Draw(play, this->animMat);
}
if (CHECK_FLAG_ALL(this->actor.flags, ACTOR_FLAG_80)) {
OPEN_DISPS(play->state.gfxCtx);
func_8012C2DC(play->state.gfxCtx);
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
if (dList != NULL) {
gSPDisplayList(POLY_XLU_DISP++, dList);
}
gSPDisplayList(POLY_XLU_DISP++, sModelInfo[this->actor.params].dList1);
CLOSE_DISPS(play->state.gfxCtx);
} else {
if (dList != NULL) {
Gfx_DrawDListXlu(play, dList);
}
Gfx_DrawDListOpa(play, sModelInfo[this->actor.params].dList1);
}
}

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@ -7,9 +7,14 @@ struct EnTest2;
typedef struct EnTest2 { typedef struct EnTest2 {
/* 0x000 */ Actor actor; /* 0x000 */ Actor actor;
/* 0x144 */ char unk_144[0x4]; /* 0x144 */ AnimatedMaterial* animMat;
} EnTest2; // size = 0x148 } EnTest2; // size = 0x148
typedef enum {
/* 0xB */ EN_TEST2_PARAMS_B = 0xB,
/* 0xC */ EN_TEST2_PARAMS_C
} EnTest2_Params;
extern const ActorInit En_Test2_InitVars; extern const ActorInit En_Test2_InitVars;
#endif // Z_EN_TEST2_H #endif // Z_EN_TEST2_H

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@ -10347,8 +10347,8 @@
0x80A3E248:("ObjSmork_Draw",), 0x80A3E248:("ObjSmork_Draw",),
0x80A3E390:("EnTest2_Init",), 0x80A3E390:("EnTest2_Init",),
0x80A3E3E4:("EnTest2_Update",), 0x80A3E3E4:("EnTest2_Update",),
0x80A3E4EC:("func_80A3E4EC",), 0x80A3E4EC:("EnTest2_UpdateForLens",),
0x80A3E524:("func_80A3E524",), 0x80A3E524:("EnTest2_Draw",),
0x80A3E7E0:("func_80A3E7E0",), 0x80A3E7E0:("func_80A3E7E0",),
0x80A3E80C:("func_80A3E80C",), 0x80A3E80C:("func_80A3E80C",),
0x80A3E870:("func_80A3E870",), 0x80A3E870:("func_80A3E870",),