Archez
8c91bab60f
Chore: Replace rest of segment 0x0E calculations with macro ( #16 )
...
* replace rest of segment 0x0E calculations with macro
* switch to original gsp macro
2024-05-22 09:04:57 -05:00
Garrett Cox
e392725058
Fix object dependency for objects loaded after scene init ( #14 )
2024-05-22 09:04:57 -05:00
Archez
6032142870
remove boost, we don't need it right now ( #12 )
2024-05-22 09:04:57 -05:00
Garrett Cox
dc8f90181b
Fix masks not rendering ( #13 )
2024-05-22 09:04:57 -05:00
Archez
5eacc7e6a8
fix segment pointer truncation ( #15 )
2024-05-22 09:04:57 -05:00
Garrett Cox
c903b31fa6
Adjustments to changes made for mac ( #11 )
2024-05-22 09:04:57 -05:00
Archez
982b52653a
Support builtin extraction and CMake target extraction ( #9 )
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* Support builtin extraction and CMake target extraction
* bump submodules
* add enum data
2024-05-22 09:04:57 -05:00
Garrett Cox
e61a5eac9f
First draft of save editor ( #8 )
2024-05-22 09:04:57 -05:00
Garrett Cox
d1cce09094
Adjustments to changes made for mac ( #10 )
2024-05-22 09:04:57 -05:00
louist103
d46b3bc2fa
Fix splines
2024-05-22 09:04:57 -05:00
Garrett Cox
5e96bdeba5
Various changes/fixes to z_parameter ( #7 )
2024-05-22 09:04:57 -05:00
Adam Bird
2ecd1ead12
add macro to convert 0x0E segment values ( #6 )
2024-05-22 09:04:57 -05:00
Garrett Cox
1f69d643fc
Changes to build on mac ( #4 )
2024-05-22 09:04:57 -05:00
Garrett Cox
13a369e871
Add gPlayState
2024-05-22 09:04:57 -05:00
louist103
fd7e53e7bf
Fix climbing ledges.
2024-05-22 09:04:57 -05:00
Garrett Cox
2332f63f5a
Initial commit for 2S2H
...
Co-authored-by: Louis <35883445+louist103@users.noreply.github.com>
Co-authored-by: Nicholas Estelami <NEstelami@users.noreply.github.com>
Co-authored-by: Random06457 <28494085+Random06457@users.noreply.github.com>
2024-05-22 09:04:51 -05:00
Garrett Cox
ea8c7de686
Delete irrelevant files from decomp
2024-01-05 18:00:59 -05:00
Garrett Cox
9be74e0026
Move source into subdirectory
2024-01-05 18:00:59 -05:00
Louis
7c7021f3a2
warnings
2023-11-14 22:12:51 -05:00
Louis
8e194033bc
OK
2023-11-14 21:40:57 -05:00
engineer124
d9585d7444
Animation Cleanup: En_L* and some En_M* ( #1493 )
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* cleanup L, some M
* small fix
* typo
* brackets
* more brackets
2023-11-15 11:46:54 +11:00
Anghelo Carvajal
3d150f3e1d
Misc fixes 1 ( #1491 )
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* Some low-hanging UB
* document bug on z_file_nameset_NES.c
* ALIGNED on audio data
* document bug on decode
* document bugs on Message_Decode
* Format
* More ALIGNED
* Put the ALIGNED macro at the right like the other uses in the repo
* review
* fix Message Decode
(cherry picked from commit abfbc7068816756f7ea3fa4a36ee0fe664c54c72)
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* remove comments
* Update src/overlays/gamestates/ovl_file_choose/z_file_choose_NES.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* format
---------
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-11-14 22:46:22 +11:00
Tom Overton
60ddc5891e
EnJso2 (Garo Master) OK and documented ( #1485 )
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* EnJso2 (Garo Master) OK and documented
* Name all the override input things
* Respond to reviews
2023-11-13 09:41:51 -03:00
engineer124
71d83a5e15
Match func_801457CC
(z_sram_NES.c OK) ( #1472 )
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* Match func_801457CC
* cleanup
* pads
* ITEM_NUM_SLOTS
* fix macro
2023-11-11 19:08:39 -03:00
engineer124
8d33d36a9b
fix Misc Data ( #1484 )
2023-11-11 10:27:01 -03:00
Tharo
b2535fc75a
Fix aliasing in Cutscene_SetActorCue ( #1483 )
...
Co-authored-by: Revo <projectrevotpp@hotmail.com>
2023-11-11 09:34:27 -03:00
louist103
547126d93a
Update warnings_build_current.txt
2023-11-10 21:10:00 -05:00
briaguya
c194e94515
Update ci.yml
2023-11-10 20:46:26 -05:00
briaguya
1530497529
Update ci.yml
2023-11-10 20:40:51 -05:00
briaguya
3ae6f37ffb
Update ci.yml
2023-11-10 20:31:13 -05:00
briaguya
f7dfafbbf4
Update ci.yml
2023-11-10 20:27:04 -05:00
louist103
53c41a1359
Create ci.yml
2023-11-10 20:15:01 -05:00
Tharo
a441a3cb2d
Decompile ovl_En_Po_Composer ( #1391 )
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* Decompiled, mostly named
* Few more labels and document object
* Review changes
* Further review changes
* Improve EnPoComposer_UpdateEnvColor
* PO_COMPOSER -> POE_COMPOSER, tweak animation names
* More changes
* OCARINA_MODE_EVENT
* fix merge
---------
Co-authored-by: angie <angheloalf95@gmail.com>
2023-11-10 09:52:11 -03:00
RevoSucks
d60d163f55
fix ugly union hack with less fake code
2023-11-09 23:10:08 -05:00
RevoSucks
3536286a20
Merge branch 'zret' of https://github.com/HarbourMasters/mm into zret
2023-11-09 23:01:28 -05:00
RevoSucks
b6b0dd6453
z_collision_check BSS.. ok.. maybe
2023-11-09 23:01:21 -05:00
Alejandro Javier Asenjo Nitti
34af7b3dc5
Fix most hardcoded pointers in extracted assets
2023-11-10 00:11:43 -03:00
Alejandro Javier Asenjo Nitti
f182586aac
correct typos in z_collision_check.c
2023-11-09 23:47:44 -03:00
Alejandro Javier Asenjo Nitti
0c0622dd8a
ovl_En_Wdhand_reloc
2023-11-09 23:10:27 -03:00
Alejandro Javier Asenjo Nitti
c63d7adced
warning
2023-11-09 22:38:07 -03:00
engineer124
2823a720bc
Match Environment_DrawSkyboxStarsImpl
(z_kankyo OK), introduce rand.h
( #1476 )
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* match Environment_DrawSkyboxStarsImpl
* revert
* PR Review
* small fix
* group pads together
* Color_RGBA8_u32
2023-11-10 10:28:16 +11:00
Derek Hensley
e96f18d4e7
Small boot cleanup ( #1475 )
2023-11-10 10:08:21 +11:00
Anghelo Carvajal
70637abca9
ovl_En_An
OK and somewhat documented (#1457 )
...
* Init and Destroy
* EnAn_Update
* EnAn_Draw
* the overrides
* func_80B54124
* two more
* more funcs
* SCHEDULE_CALC_TIME_ALT
* moar
* mor
* mas
* scriiiipts
* mor funcs
* almost everythihng
* migrate data
* func_80B57B48 NON_EQUIVALENT
* object symbols
* face
* fix merge
* slots
* schedule result enum
* func_80B57B48
* format
* name some easy to name struct members
* stateFlags
* object stuff
* accessories
* text ids
* more function naming
* more naming
* name some anims
* trying to make sense out of the schedule
* convert schedule to ifs
* clean it up
* schedule algorithm
* many placeholder names
* name most of the important schedule values
* Add notes to every reamining schedule enum value
* dec
* HandleSchedule
* more naming
* name flags
* name some of the ProcessSchedule functions
* and more naming
* a bit of asset naming
* some typos
* asset naming
* more asset naming
* printing code
* WEEKEVENTREG_COUPLES_MASK_CUTSCENE_*
* name the mouths
* idk
* whoops
* format
* Name the remaining weekeventregs from anju
* name more flags
* whoops
* a
* Incorporate SCHEDULE_TIME
* format
* fix merge
* cleanup
* remove debug stuff
* clean
* WEEKEVENTREG_TALKED_ANJU_IN_LAUNDRY_POOL
* whoops
* remove some gotos
* whoops
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* whoops
* review
* ENAN_GET_8000
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
* review
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
* fix merge
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* review
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
2023-11-10 09:52:32 +11:00
Parker
f2347000b0
Update README with python venv instructions ( #1372 )
...
This change updates the README to include instructions for setting up
a python virtual environment.
2023-11-10 09:18:34 +11:00
engineer124
7681c97df0
Match Both Message Decodes ( #1479 )
...
* WIP
* match Message_DecodeNES
* cleanup
* another cleanup
* match Message_Decode
* more cleanup
* oops
* add back void
2023-11-09 12:57:56 -03:00
engineer124
5b17c3793e
Match Environment_UpdateLights
(z_kankyo OK) ( #1478 )
...
* Match Environment_UpdateLights
* cleanup
2023-11-09 08:56:33 -03:00
Alejandro Javier Asenjo Nitti
b1633ecd2d
Message_Decode matching
2023-11-09 06:34:05 -03:00
Alejandro Javier Asenjo Nitti
5c571c2593
Message_DecodeNES matching
2023-11-09 04:02:57 -03:00
Alejandro Javier Asenjo Nitti
956436315e
Environment_UpdateLights
2023-11-09 01:14:38 -03:00
Alejandro Javier Asenjo Nitti
07cc2fe0e7
Environment_DrawSkyboxStarsImpl
2023-11-08 17:25:58 -03:00