Archez
a035554cbc
increase audio seq cmd queue ( #144 )
2024-05-22 09:04:59 -05:00
Archez
cfa9b050d2
replace more hardcoded allocs ( #143 )
2024-05-22 09:04:59 -05:00
Garrett Cox
87e7c24c7b
2 Fix 2 Owl Saves ( #142 )
2024-05-22 09:04:59 -05:00
Garrett Cox
683820632a
Fix owl save crash by adjusting save buffer size ( #141 )
2024-05-22 09:04:59 -05:00
Archez
f4aec1ed0a
Implement VisMono with custom framebuffer effects ( #136 )
2024-05-22 09:04:59 -05:00
louist103
45bf29fade
Fix order in item icon array. ( #134 )
2024-05-22 09:04:59 -05:00
Archez
5a7bb3fa76
Add authentic gfx patches ( #131 )
2024-05-22 09:04:59 -05:00
Archez
cc465fe043
Support loading credits text, take 2 ( #133 )
...
* support loading credits tex
* code review feedback
2024-05-22 09:04:59 -05:00
Archez
48f197c049
Better GFX debugging control and fix accidental opcode overwrites ( #132 )
...
* implement better gfx command debugging
* revert xlu crash fix back to source
2024-05-22 09:04:59 -05:00
Archez
d962e4fa48
Framebuffer Effects 1.0 ( #127 )
...
* Add framebuffer effects methods
* Implement motion blur effect
* Implement shrinking window framebuffer effect
* Implement pause render framebuffer effect
* update framebuffer gbi logic
* update lus ref
2024-05-22 09:04:59 -05:00
Archez
d7b4bd8e73
fix snowhead pillar memcpy ( #130 )
2024-05-22 09:04:59 -05:00
Archez
676cfb7a55
fix gfx debugger with interpolation on ( #128 )
2024-05-22 09:04:59 -05:00
Archez
61c2764eef
fix scene object unload ( #129 )
2024-05-22 09:04:59 -05:00
Ralphie Morell
a2ae88987a
Actor Viewer ( #123 )
2024-05-22 09:04:59 -05:00
louist103
0652f6715f
Fix timer digits.
2024-05-22 09:04:59 -05:00
louist103
bcb7dcf6d7
Copy the map data
2024-05-22 09:04:59 -05:00
louist103
5af9b7c77a
Fix pause menu minimap drawing.
2024-05-22 09:04:59 -05:00
Archez
32caecabfc
read proper depth values from the renderer ( #124 )
2024-05-22 09:04:59 -05:00
Archez
fb2f6fd67b
fix vertex copies ( #126 )
2024-05-22 09:04:59 -05:00
louist103
a4a4264fc0
Implement CKeyframe importer and exporter ( #121 )
2024-05-22 09:04:59 -05:00
Archez
d479a7db37
Add ActorResetFunc for variable cleanup ( #98 )
...
* add actor reset func handling
* reset func for day transitions
* reset func for deku playground
* reset func for dog race
* reset func for grass
* reset func for goron shrine chandelier
* reset func for lost woods intro sparkles
* reset func for deku palace patrol guards
* reset func for dampe
* reset func for beaver race rings
* reset func for butler race doors
* reset funcs for deep sea python
* reset func for dogs
* reset func for deku curse mad scrubs
* reset func for keaton grass
* reset func for marine lab fish
* reset func for shooting gallery scrubs
* reset func for Stone Tower FloorSwitch
* reset func for ice platforms
* reset func for punchable pillar
* reset func for blue warps
* reset func for odolwa
* reset func for twinmold
* reset func for gyorg
* reset func for wart
* reset func for igos window
* reset func for majora
* reset func for snow head central pillar
2024-05-22 09:04:59 -05:00
Garrett Cox
05bffcf897
V1 Hud Editor ( #110 )
2024-05-22 09:04:59 -05:00
Garrett Cox
2bce365364
Add humanName to actor table ( #71 )
2024-05-22 09:04:59 -05:00
Garrett Cox
8894215a4b
Add/adjust some 2S2H comments ( #116 )
2024-05-22 09:04:59 -05:00
aMannus
7703103b65
Debug-helpful cheats ( #77 )
...
* Add infinite cheats
* Fix no clip in menu
* Update mm/2s2h/BenMenuBar.cpp
* Address bombchu capacity
* Magic number to define
* Fix debug mode tooltip
---------
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-05-22 09:04:59 -05:00
Garrett Cox
07de3cb172
Support for hook unregistration ( #109 )
2024-05-22 09:04:59 -05:00
briaguya
782c51ccd8
fix: restore controller mapping window menu option ( #112 )
2024-05-22 09:04:59 -05:00
Rozelette
21e27a512b
Fix several ocarina effects ( #108 )
2024-05-22 09:04:59 -05:00
Garrett Cox
6164a75d67
Move some files around ( #107 )
2024-05-22 09:04:59 -05:00
louist103
618b702d73
Call resource manager for self modifying resources
2024-05-22 09:04:59 -05:00
Garrett Cox
c377b07ef7
Fix en_mag pointer math ( #105 )
2024-05-22 09:04:59 -05:00
Archez
329ad7db6c
add widescreen support for skybox stars ( #100 )
2024-05-22 09:04:59 -05:00
Garrett Cox
1ca56bffe3
Fix message item costs and next message ID misalignment ( #96 )
2024-05-22 09:04:59 -05:00
Archez
e2722c9b97
Remove DMA for grandmas story and add more wide screen fills ( #94 )
...
* remove dma for grandmas story
* widescreen dawn of new day
* cover screen in black for wide screen stories
2024-05-22 09:04:58 -05:00
Revo
2f94bce6c8
dump ovl_En_An MsgScripts ( #92 )
...
* dump ovl_En_An MsgScripts
* fix wrong item macros in dumped An scripts
2024-05-22 09:04:58 -05:00
Garrett Cox
434646559f
Fix footprints and deku link spin attack blur ( #93 )
2024-05-22 09:04:58 -05:00
Garrett Cox
420c5e77de
Handle animated texture cycle lists not being the same size as keyframes ( #91 )
2024-05-22 09:04:58 -05:00
louist103
91b2641ad1
Add FPS slider.
2024-05-22 09:04:58 -05:00
inspectredc
745e554d3a
Fix Various Player Anim Checks ( #89 )
...
* Fix Player Anim Checks
* strcmp everything
* missed a couple
* use macro
* update comment
2024-05-22 09:04:58 -05:00
louist103
4e50afb407
missing images
...
Fix cmake
e -> E
2024-05-22 09:04:58 -05:00
louist103
ce17d97ac4
Frame interpolation ( #78 )
...
* Initial. Only enough to get it running. Missing changes to effects and actors.
* Add frame interp calls to most files in `code`
* Fix bubbles (The ones that look like bubbles)
* Fix kankyo and takkuri.
* Fix obj_grass interpolation
---------
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-05-22 09:04:58 -05:00
Garrett Cox
7573a9378c
Double DList buffer size ( #88 )
2024-05-22 09:04:58 -05:00
briaguya
23d749b296
i got a dupe def error without this ( #84 )
...
Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com>
2024-05-22 09:04:58 -05:00
Garrett Cox
508f8378de
Better map select ( #85 )
...
* Add human readable name and entrance scene ID to scene table
* Add better map select
2024-05-22 09:04:58 -05:00
Garrett Cox
b341e7bab0
Small fixes to save editor ( #86 )
2024-05-22 09:04:58 -05:00
louist103
f4cae758b5
Fix bombers code crash.
2024-05-22 09:04:58 -05:00
Garrett Cox
837ef4dde6
CI ( #81 )
2024-05-22 09:04:58 -05:00
Garrett Cox
b98106017a
Fix incorrect cutscene write types ( #76 )
2024-05-22 09:04:58 -05:00
Garrett Cox
e0d9bd2493
Temporary fix for skull kid XLU crash ( #74 )
...
* Temporary fix for skull kid XLU crash
* Update z_dm_stk.c
---------
Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com>
2024-05-22 09:04:58 -05:00
Garrett Cox
bc72f251ed
Add noclip cheat ( #39 )
2024-05-22 09:04:58 -05:00