2ship2harkinian/mm/CMakeLists.txt
Archez 449a2ebc70
Archive version checking and regeneration (#822)
* Add archive version checking and regeneration

* update building docs and copy assets for visual studio
2024-11-09 20:15:10 -06:00

670 lines
25 KiB
CMake

cmake_minimum_required(VERSION 3.16.0 FATAL_ERROR)
set(CMAKE_SYSTEM_VERSION 10.0 CACHE STRING "" FORCE)
project(2ship LANGUAGES C CXX)
set(CMAKE_CXX_STANDARD 20 CACHE STRING "The C++ standard to use")
if (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
enable_language(OBJCXX)
set(CMAKE_OBJC_FLAGS "${CMAKE_OBJC_FLAGS} -fobjc-arc")
set(CMAKE_OBJCXX_FLAGS "${CMAKE_OBJCXX_FLAGS} -fobjc-arc")
endif()
set (BUILD_UTILS OFF CACHE STRING "no utilities")
set (BUILD_SHARED_LIBS OFF CACHE STRING "install/link shared instead of static libs")
################################################################################
# Set target arch type if empty. Visual studio solution generator provides it.
################################################################################
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
if(NOT CMAKE_VS_PLATFORM_NAME)
set(CMAKE_VS_PLATFORM_NAME "x64")
endif()
message("${CMAKE_VS_PLATFORM_NAME} architecture in use")
if(NOT ("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64"
OR "${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32"))
message(FATAL_ERROR "${CMAKE_VS_PLATFORM_NAME} arch is not supported!")
endif()
endif()
################################################################################
# Global configuration types
################################################################################
set(CMAKE_CONFIGURATION_TYPES
"Debug"
"Release"
CACHE STRING "" FORCE
)
################################################################################
# Global compiler options
################################################################################
if(MSVC)
# remove default flags provided with CMake for MSVC
set(CMAKE_C_FLAGS "")
set(CMAKE_C_FLAGS_DEBUG "")
set(CMAKE_C_FLAGS_RELEASE "")
set(CMAKE_CXX_FLAGS "")
set(CMAKE_CXX_FLAGS_DEBUG "")
set(CMAKE_CXX_FLAGS_RELEASE "")
endif()
################################################################################
# Global linker options
################################################################################
if(MSVC)
# remove default flags provided with CMake for MSVC
set(CMAKE_EXE_LINKER_FLAGS "")
set(CMAKE_MODULE_LINKER_FLAGS "")
set(CMAKE_SHARED_LINKER_FLAGS "")
set(CMAKE_STATIC_LINKER_FLAGS "")
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS}")
set(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS}")
set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS}")
set(CMAKE_STATIC_LINKER_FLAGS_DEBUG "${CMAKE_STATIC_LINKER_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS}")
set(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS}")
set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS}")
set(CMAKE_STATIC_LINKER_FLAGS_RELEASE "${CMAKE_STATIC_LINKER_FLAGS}")
endif()
################################################################################
# Common utils
################################################################################
include(CMake/Utils.cmake)
################################################################################
# Additional Global Settings(add specific info there)
################################################################################
include(CMake/GlobalSettingsInclude.cmake OPTIONAL)
################################################################################
# Use solution folders feature
################################################################################
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
################################################################################
# Sub-projects
################################################################################
if (NOT TARGET libultraship)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../libultraship ${CMAKE_BINARY_DIR}/libultraship)
endif()
if (NOT TARGET ZAPDLib)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../ZAPDTR/ZAPD ${CMAKE_BINARY_DIR}/ZAPD)
endif()
set(PROJECT_NAME 2ship)
################################################################################
# Sources
################################################################################
configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/src/boot/build.c.in ${CMAKE_CURRENT_SOURCE_DIR}/src/boot/build.c @ONLY)
configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/windows/properties.h.in ${CMAKE_CURRENT_SOURCE_DIR}/windows/properties.h @ONLY)
#set(Header_Files "resource.h")
source_group("headers" FILES ${Header_Files})
# include {{{
file(GLOB Header_Files__include "include/*.h" "include/*.inc")
list(APPEND Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/libc/stdarg.h)
list(REMOVE_ITEM Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/bgm.h)
list(REMOVE_ITEM Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/math_n64.h)
list(REMOVE_ITEM Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/stdbool_n64.h)
list(REMOVE_ITEM Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/stddef_n64.h)
list(REMOVE_ITEM Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/stdlib_n64.h)
list(REMOVE_ITEM Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/ultra64.h)
source_group("include" FILES ${Header_Files__include})
# }}}
file(GLOB_RECURSE ship__ RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "2s2h/*.c" "2s2h/*.cpp" "2s2h/*.h" "2s2h/*.hpp")
# Create source groups that match the real file directory paths
foreach(source IN LISTS ship__)
get_filename_component(source_path "${source}" PATH)
string(REPLACE "/" "\\" source_path_adjusted "${source_path}")
source_group("${source_path_adjusted}" FILES "${source}")
endforeach()
file(GLOB_RECURSE libultra_headers RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
"include/PR/*.h"
)
if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
set_source_files_properties(2s2h/BenPort.cpp PROPERTIES COMPILE_FLAGS "/utf-8")
endif()
list(FILTER ship__ EXCLUDE REGEX "2s2h/Extractor/*")
if(NOT CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS")
file(GLOB_RECURSE ship__Extractor RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
"2s2h/Extractor/*.c"
"2s2h/Extractor/*.cpp"
"2s2h/Extractor/*.h"
"2s2h/Extractor/*.hpp"
)
else()
file(GLOB_RECURSE ship__Extractor RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
"2s2h/Extractor/*.h"
"2s2h/Extractor/*.hpp"
)
endif()
# src (decomp) {{{
file(GLOB_RECURSE src__ RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "src/*.c" "src/*.h")
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
list(APPEND src__ ${CMAKE_CURRENT_SOURCE_DIR}/windows/Resource.rc)
endif()
list(FILTER src__ EXCLUDE REGEX "src/dmadata/*")
list(FILTER src__ EXCLUDE REGEX "src/elf_message/*")
list(FILTER src__ EXCLUDE REGEX "src/libultra/io/*")
list(FILTER src__ EXCLUDE REGEX "src/libultra/libc/*")
list(FILTER src__ EXCLUDE REGEX "src/libultra/os/*")
list(FILTER src__ EXCLUDE REGEX "src/libultra/rmon/*")
list(FILTER src__ EXCLUDE REGEX "src/libultra/*")
#list(APPEND src__ "src/libultra/libc/sprintf.c")
#list(REMOVE_ITEM src__ "src/libultra/gu/cosf.c")
#list(REMOVE_ITEM src__ "src/libultra/gu/lookat.c")
#list(REMOVE_ITEM src__ "src/libultra/gu/lookathil.c")
#list(REMOVE_ITEM src__ "src/libultra/gu/perspective.c")
#list(REMOVE_ITEM src__ "src/libultra/gu/position.c")
#list(REMOVE_ITEM src__ "src/libultra/gu/sinf.c")
#list(REMOVE_ITEM src__ "src/libultra/gu/sinf.c")
#list(REMOVE_ITEM src__ "src/libultra/gu/sqrtf.c")
#list(REMOVE_ITEM src__ "src/libultra/gu/us2dex.c")
source_group("src" REGULAR_EXPRESSION "src/*")
source_group("src\\boot" REGULAR_EXPRESSION "src/boot/*")
source_group("src\\buffers" REGULAR_EXPRESSION "src/buffers/*")
source_group("src\\code" REGULAR_EXPRESSION "src/code/*")
#source_group("src\\libultra" REGULAR_EXPRESSION "src/libultra/*")
source_group("src\\overlays\\actors" REGULAR_EXPRESSION "src/overlays/actors/*")
source_group("src\\overlays\\effects" REGULAR_EXPRESSION "src/overlays/effects/*")
source_group("src\\overlays\\fbdemos" REGULAR_EXPRESSION "src/overlays/fbdemos/*")
source_group("src\\overlays\\gamestates" REGULAR_EXPRESSION "src/overlays/gamestates/*")
source_group("src\\overlays\\misc" REGULAR_EXPRESSION "src/overlays/misc/*")
# }}}
set(ALL_FILES
${Header_Files}
${Header_Files__include}
${ship__}
${libultra_headers}
${ship__Extractor}
${src__}
)
################################################################################
# Target
################################################################################
add_executable(${PROJECT_NAME} ${ALL_FILES})
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
use_props(${PROJECT_NAME} "${CMAKE_CONFIGURATION_TYPES}" "${DEFAULT_CXX_PROPS}")
endif()
set(ROOT_NAMESPACE 2s2h)
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
set_target_properties(${PROJECT_NAME} PROPERTIES
VS_GLOBAL_KEYWORD "Win32Proj"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
INTERPROCEDURAL_OPTIMIZATION_RELEASE "TRUE"
)
elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
set_target_properties(${PROJECT_NAME} PROPERTIES
XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC YES
OUTPUT_NAME "2s2h-macos"
)
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_NAME "2s2h.elf"
)
endif()
################################################################################
# MSVC runtime library
################################################################################
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
get_property(MSVC_RUNTIME_LIBRARY_DEFAULT TARGET ${PROJECT_NAME} PROPERTY MSVC_RUNTIME_LIBRARY)
string(CONCAT "MSVC_RUNTIME_LIBRARY_STR"
$<$<CONFIG:Debug>:
MultiThreadedDebug
>
$<$<CONFIG:Release>:
MultiThreaded
>
$<$<NOT:$<OR:$<CONFIG:Debug>,$<CONFIG:Release>>>:${MSVC_RUNTIME_LIBRARY_DEFAULT}>
)
set_target_properties(${PROJECT_NAME} PROPERTIES MSVC_RUNTIME_LIBRARY ${MSVC_RUNTIME_LIBRARY_STR})
endif()
################################################################################
# Find/download Boost
################################################################################
# include(FetchContent)
# FetchContent_Declare(
# Boost
# URL https://boostorg.jfrog.io/artifactory/main/release/1.81.0/source/boost_1_81_0.tar.gz
# URL_HASH SHA256=205666dea9f6a7cfed87c7a6dfbeb52a2c1b9de55712c9c1a87735d7181452b6
# SOURCE_SUBDIR "null" # Set to a nonexistent directory so boost is not built (we don't need to build it)
# DOWNLOAD_EXTRACT_TIMESTAMP false # supress timestamp warning, not needed since the url wont change
# )
# set(Boost_NO_BOOST_CMAKE false)
# set(BOOST_INCLUDEDIR ${FETCHCONTENT_BASE_DIR}/boost-src) # Location where FetchContent stores the source
# message("Searching for Boost installation")
# find_package(Boost)
# if (NOT ${Boost_FOUND})
# message("Boost not found. Downloading now...")
# FetchContent_MakeAvailable(Boost)
# message("Boost downloaded to " ${FETCHCONTENT_BASE_DIR}/boost-src)
# set(BOOST-INCLUDE ${FETCHCONTENT_BASE_DIR}/boost-src)
# else()
# message("Boost found in " ${Boost_INCLUDE_DIRS})
# set(BOOST-INCLUDE ${Boost_INCLUDE_DIRS})
# endif()
################################################################################
# Compile definitions
################################################################################
find_package(SDL2)
set(SDL2-INCLUDE ${SDL2_INCLUDE_DIRS})
if (BUILD_CROWD_CONTROL)
find_package(SDL2_net)
set(SDL2-NET-INCLUDE ${SDL_NET_INCLUDE_DIRS})
endif()
target_include_directories(${PROJECT_NAME} PRIVATE assets
${CMAKE_CURRENT_SOURCE_DIR}/include/
${CMAKE_CURRENT_SOURCE_DIR}/include/PR
${CMAKE_CURRENT_SOURCE_DIR}/src/
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/include
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/log
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/debug
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/menu
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/utils
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/utils/binarytools
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/config
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/resource
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/resource/type
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/resource/factory
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/audio
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/window
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/window/gui
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/config
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/public
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/public/libultra
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/public/bridge
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/extern
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/extern/tinyxml2
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship/Lib/
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship/Lib/libjpeg/include/
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship/Lib/spdlog/include/
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/graphic/Fast3D/U64/PR
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/graphic
${CMAKE_CURRENT_SOURCE_DIR}/../ZAPDTR/ZAPD/resource/type
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/2s2h/
${SDL2-INCLUDE}
${SDL2-NET-INCLUDE}
${BOOST-INCLUDE}
${CMAKE_CURRENT_SOURCE_DIR}/assets/
.
)
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
target_compile_definitions(${PROJECT_NAME} PRIVATE
"$<$<CONFIG:Debug>:"
"_DEBUG;"
"_CRT_SECURE_NO_WARNINGS;"
"ENABLE_DX11;"
">"
"$<$<CONFIG:Release>:"
"NDEBUG"
">"
#"$<$<BOOL:${BUILD_CROWD_CONTROL}>:ENABLE_CROWD_CONTROL>"
"INCLUDE_GAME_PRINTF;"
#"ENABLE_CROWD_CONTROL;"
"F3DEX_GBI_2"
"UNICODE;"
"_UNICODE"
STORMLIB_NO_AUTO_LINK
"_CRT_SECURE_NO_WARNINGS;"
NOMINMAX
)
elseif (CMAKE_SYSTEM_NAME STREQUAL "CafeOS")
target_compile_definitions(${PROJECT_NAME} PRIVATE
"$<$<CONFIG:Debug>:"
"_DEBUG"
">"
"$<$<CONFIG:Release>:"
"NDEBUG"
">"
"F3DEX_GBI_2"
"SPDLOG_ACTIVE_LEVEL=3;"
"SPDLOG_NO_THREAD_ID;"
"SPDLOG_NO_TLS;"
"STBI_NO_THREAD_LOCALS;"
)
elseif ("${CMAKE_CXX_COMPILER_ID}" MATCHES "GNU|Clang|AppleClang")
target_compile_definitions(${PROJECT_NAME} PRIVATE
"$<$<CONFIG:Debug>:"
"_DEBUG"
">"
"$<$<CONFIG:Release>:"
"NDEBUG"
">"
"F3DEX_GBI_2"
# "$<$<BOOL:${BUILD_CROWD_CONTROL}>:ENABLE_CROWD_CONTROL>"
"SPDLOG_ACTIVE_LEVEL=0;"
"_CONSOLE;"
"_CRT_SECURE_NO_WARNINGS;"
"ENABLE_OPENGL;"
"UNICODE;"
"_UNICODE"
"NON_MATCHING;"
"NON_EQUIVALENT;"
)
endif()
################################################################################
# Compile and link options
################################################################################
if(MSVC)
target_compile_options(${PROJECT_NAME} PRIVATE
$<$<CONFIG:Debug>:
/w;
/Od
>
$<$<CONFIG:Release>:
/Oi;
/Gy;
/W3
>
/wd4024 #different types for formal and actual parameter [x]. Usually seen along side 4047.
/wd4047 #'uintptr_t' differs in levels of indirection from 'Gfx *'. Usually caused by passing a uintptr_t into a function expecting a pointer-types
/wd4090 #'initializing': different 'const' qualifiers. Caused when initializing a non const struct member with a const char*.
/wd4101 # unreferenced local variable. Things like stack pads.
/wd4133 #incompatible types. Usually caused by passing a c string into a function that takes a pointer.
/wd4244 #conversion from [a] to [b]. Used to warn when copying to smaller type without a cast.
/sdl-;
/permissive-;
/MP;
${DEFAULT_CXX_DEBUG_INFORMATION_FORMAT};
${DEFAULT_CXX_EXCEPTION_HANDLING}
)
target_compile_options(${PROJECT_NAME} PRIVATE $<$<CONFIG:Debug>:/ZI;>)
target_link_options(${PROJECT_NAME} PRIVATE
$<$<CONFIG:Debug>:
/INCREMENTAL
>
$<$<CONFIG:Release>:
/OPT:REF;
/OPT:ICF;
/INCREMENTAL:NO;
/FORCE:MULTIPLE
>
/MANIFEST:NO;
/DEBUG;
/SUBSYSTEM:WINDOWS
)
endif()
if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang|AppleClang")
if (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
target_compile_options(${PROJECT_NAME} PRIVATE
-Wall -Wextra -Wno-error
-Wno-return-type
-Wno-unused-parameter
-Wno-unused-function
-Wno-unused-variable
-Wno-missing-field-initializers
-Wno-parentheses
-Wno-narrowing
-Wno-missing-braces
$<$<COMPILE_LANGUAGE:C>:
#-Werror-implicit-function-declaration
-Wno-incompatible-pointer-types
-Wno-int-conversion
>
$<$<COMPILE_LANGUAGE:CXX>:-fpermissive>
$<$<COMPILE_LANGUAGE:CXX>:
-Wno-c++11-narrowing
-Wno-deprecated-enum-enum-conversion
>
-pthread
)
target_link_options(${PROJECT_NAME} PRIVATE
-pthread
)
elseif (CMAKE_SYSTEM_NAME STREQUAL "NintendoSwitch")
target_compile_options(${PROJECT_NAME} PRIVATE
-Wall -Wextra -Wno-error
-Wno-return-type
-Wno-unused-parameter
-Wno-unused-function
-Wno-unused-variable
-Wno-missing-field-initializers
-Wno-parentheses
-Wno-narrowing
-Wno-missing-braces
$<$<COMPILE_LANGUAGE:C>:
-Werror-implicit-function-declaration
-Wno-incompatible-pointer-types
>
$<$<COMPILE_LANGUAGE:CXX>:-fpermissive>
$<$<COMPILE_LANGUAGE:CXX>:
-Wno-c++11-narrowing
-Wno-deprecated-enum-enum-conversion
>
-pthread
)
target_link_options(${PROJECT_NAME} PRIVATE
-pthread
)
elseif (CMAKE_SYSTEM_NAME STREQUAL "CafeOS")
target_compile_options(${PROJECT_NAME} PRIVATE
-O2
# disable some warnings to not clutter output
-Wno-multichar
-Wno-return-type
-Wno-narrowing
-Wno-switch-outside-range
$<$<COMPILE_LANGUAGE:C>:
-Werror-implicit-function-declaration
-Wno-incompatible-pointer-types
-Wno-discarded-array-qualifiers
-Wno-discarded-qualifiers
-Wno-int-conversion
-Wno-builtin-declaration-mismatch
-Wno-switch-unreachable
-Wno-stringop-overflow
>
)
else()
if(CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64")
set(CPU_OPTION -msse2 -mfpmath=sse)
endif()
target_compile_options(${PROJECT_NAME} PRIVATE
-Wall -Wextra -Wno-error
-Wno-unused-parameter
-Wno-unused-function
-Wno-unused-variable
-Wno-missing-field-initializers
-Wno-parentheses
-Wno-narrowing
-Wno-missing-braces
-Wno-int-conversion
$<$<COMPILE_LANGUAGE:C>:
#-Werror-implicit-function-declaration
-Wno-incompatible-pointer-types
>
$<$<COMPILE_LANGUAGE:CXX>:-fpermissive>
$<$<COMPILE_LANGUAGE:CXX>:-Wno-deprecated-enum-enum-conversion>
-pthread
${CPU_OPTION}
)
target_link_options(${PROJECT_NAME} PRIVATE
-pthread
-Wl,-export-dynamic
)
endif()
endif()
################################################################################
# Pre build events
################################################################################
if (CMAKE_GENERATOR MATCHES "Visual Studio")
set(VS_COPY_ASSETS_CMD ${CMAKE_COMMAND} -E copy_directory $<TARGET_FILE_DIR:2ship>/assets ${CMAKE_BINARY_DIR}/mm/assets)
endif()
if(NOT CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS")
add_custom_command(
TARGET ${PROJECT_NAME}
POST_BUILD
COMMENT "Copying asset xmls..."
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/mm/assets/extractor $<TARGET_FILE_DIR:2ship>/assets/extractor
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/mm/assets/xml $<TARGET_FILE_DIR:2ship>/assets/extractor/xmls
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/OTRExporter/CFG/filelists $<TARGET_FILE_DIR:2ship>/assets/extractor/filelists
COMMAND ${CMAKE_COMMAND} -E make_directory $<TARGET_FILE_DIR:2ship>/assets/extractor/symbols
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/OTRExporter/CFG/ActorList_MM.txt $<TARGET_FILE_DIR:2ship>/assets/extractor/symbols
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/OTRExporter/CFG/ObjectList_MM.txt $<TARGET_FILE_DIR:2ship>/assets/extractor/symbols
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/OTRExporter/CFG/SymbolMap_MM.txt $<TARGET_FILE_DIR:2ship>/assets/extractor/symbols
COMMAND ${VS_COPY_ASSETS_CMD}
)
endif()
################################################################################
# Dependencies
################################################################################
add_dependencies(${PROJECT_NAME}
libultraship
)
if(NOT CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS")
add_dependencies(${PROJECT_NAME}
ZAPDLib
)
endif()
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
find_package(glfw3 REQUIRED)
set(ADDITIONAL_LIBRARY_DEPENDENCIES
"libultraship;"
"ZAPDLib;"
"glu32;"
"SDL2::SDL2;"
"SDL2::SDL2main;"
#"$<$<BOOL:${BUILD_CROWD_CONTROL}>:SDL2_net::SDL2_net-static>"
"glfw;"
"winmm;"
"imm32;"
"version;"
"setupapi"
)
elseif(CMAKE_SYSTEM_NAME STREQUAL "NintendoSwitch")
find_package(SDL2)
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
set(ADDITIONAL_LIBRARY_DEPENDENCIES
"libultraship;"
SDL2::SDL2
-lglad
Threads::Threads
)
elseif(CMAKE_SYSTEM_NAME STREQUAL "CafeOS")
find_package(SDL2 REQUIRED)
set(ADDITIONAL_LIBRARY_DEPENDENCIES
"libultraship;"
SDL2::SDL2-static
"$<$<CONFIG:Debug>:-Wl,--wrap=abort>"
)
target_include_directories(${PROJECT_NAME} PRIVATE
${DEVKITPRO}/portlibs/wiiu/include/
)
else()
find_package(SDL2)
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
set(ADDITIONAL_LIBRARY_DEPENDENCIES
"libultraship;"
"ZAPDLib;"
SDL2::SDL2
# "$<$<BOOL:${BUILD_CROWD_CONTROL}>:SDL2_net::SDL2_net>"
${CMAKE_DL_LIBS}
Threads::Threads
)
endif()
if(NOT CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS")
INSTALL(TARGETS 2ship DESTINATION . COMPONENT 2s2h)
endif()
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Windows")
INSTALL(FILES $<TARGET_PDB_FILE:2ship> DESTINATION ./debug COMPONENT 2s2h)
INSTALL(FILES ${CMAKE_BINARY_DIR}/mm/2ship.o2r DESTINATION . COMPONENT 2s2h)
endif()
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/linux/2s2h.sh.in ${CMAKE_BINARY_DIR}/linux/2s2h.sh @ONLY)
endif()
find_program(CURL NAMES curl DOC "Path to the curl program. Used to download files.")
execute_process(COMMAND ${CURL} -sSfL https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt -o ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt OUTPUT_VARIABLE RESULT)
if("${CMAKE_SYSTEM_NAME}" STREQUAL "Darwin")
configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/macosx/Info.plist.in ${CMAKE_BINARY_DIR}/macosx/Info.plist @ONLY)
configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/macosx/2s2h-macos.sh.in ${CMAKE_BINARY_DIR}/macosx/2s2h-macos.sh @ONLY)
INSTALL(FILES ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt DESTINATION ../MacOS COMPONENT 2s2h)
INSTALL(FILES ${CMAKE_BINARY_DIR}/mm/2ship.o2r DESTINATION ../Resources COMPONENT 2s2h)
elseif(NOT "${CMAKE_SYSTEM_NAME}" MATCHES "NintendoSwitch|CafeOS")
INSTALL(FILES ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt DESTINATION . COMPONENT 2s2h)
endif()
if(CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS")
if (NOT TARGET pathconf)
add_library(pathconf OBJECT platform/pathconf.c)
endif()
target_link_libraries(${PROJECT_NAME} PRIVATE "${ADDITIONAL_LIBRARY_DEPENDENCIES}" $<TARGET_OBJECTS:pathconf> )
else()
target_link_libraries(${PROJECT_NAME} PRIVATE "${ADDITIONAL_LIBRARY_DEPENDENCIES}")
endif()
if(CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch")
nx_generate_nacp(2s2h.nacp
NAME "2s2h of Harkinian"
AUTHOR "${PROJECT_TEAM}"
VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}"
)
nx_create_nro(2s2h
NACP 2s2h.nacp
ICON ${CMAKE_CURRENT_SOURCE_DIR}/icon.jpg
)
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/2s2h.nro DESTINATION . COMPONENT 2s2h)
elseif(CMAKE_SYSTEM_NAME MATCHES "CafeOS")
wut_create_rpx(${PROJECT_NAME})
wut_create_wuhb(${PROJECT_NAME}
NAME "Two Ship Two Harkinian"
SHORTNAME "2S2H"
AUTHOR "${PROJECT_TEAM}"
ICON ${CMAKE_CURRENT_SOURCE_DIR}/icon.jpg
)
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/2s2h.rpx ${CMAKE_CURRENT_BINARY_DIR}/2s2h.wuhb DESTINATION . COMPONENT 2s2h)
endif()