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110 lines
3.4 KiB
C
110 lines
3.4 KiB
C
#ifndef FAULT_H
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#define FAULT_H
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#include "ultra64.h"
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#include "unk.h"
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#include "libc/stdarg.h"
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#include "libc/stdint.h"
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#include "PR/controller.h"
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#include "padmgr.h"
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#include "stack.h"
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// These are the same as the 3-bit ansi color codes
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#define FAULT_COLOR_BLACK 0
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#define FAULT_COLOR_RED 1
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#define FAULT_COLOR_GREEN 2
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#define FAULT_COLOR_YELLOW 3
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#define FAULT_COLOR_BLUE 4
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#define FAULT_COLOR_MAGENTA 5
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#define FAULT_COLOR_CYAN 6
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#define FAULT_COLOR_WHITE 7
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// Additional color codes
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#define FAULT_COLOR_DARK_GRAY 8
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#define FAULT_COLOR_LIGHT_GRAY 9
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#define FAULT_COLOR_STRINGIFY(s) #s
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#define FAULT_COLOR_EXPAND_AND_STRINGIFY(s) FAULT_COLOR_STRINGIFY(s)
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#define FAULT_ESC '\x1A'
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#define FAULT_COLOR(n) "\x1A" FAULT_COLOR_EXPAND_AND_STRINGIFY(FAULT_COLOR_ ## n)
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// Address at the end of "non-expansion" memory space
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#define FAULT_FB_ADDRESS (void*)((PHYS_TO_K0(0x400000) - SCREEN_HEIGHT * SCREEN_WIDTH * sizeof(u16)))
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typedef void (*FaultClientCallback)(void*, void*);
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typedef struct FaultClient {
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/* 0x0 */ struct FaultClient* next;
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/* 0x4 */ FaultClientCallback callback;
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/* 0x8 */ void* arg0;
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/* 0xC */ void* arg1;
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} FaultClient; // size = 0x10
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typedef uintptr_t (*FaultAddrConvClientCallback)(uintptr_t, void*);
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typedef struct FaultAddrConvClient {
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/* 0x0 */ struct FaultAddrConvClient* next;
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/* 0x4 */ FaultAddrConvClientCallback callback;
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/* 0x8 */ void* arg;
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} FaultAddrConvClient; // size = 0xC
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typedef void(*FaultPadCallback)(Input* input);
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// Initialization
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void Fault_Init(void);
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// Fatal Errors
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void Fault_AddHungupAndCrashImpl(const char* exp1, const char* exp2);
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void Fault_AddHungupAndCrash(const char* file, s32 line);
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// Client Registration
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void Fault_AddClient(FaultClient* client, FaultClientCallback callback, void* arg0, void* arg1);
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void Fault_RemoveClient(FaultClient* client);
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void Fault_AddAddrConvClient(FaultAddrConvClient* client, FaultAddrConvClientCallback callback, void* arg);
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void Fault_RemoveAddrConvClient(FaultAddrConvClient* client);
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// For use in Fault Client callbacks
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void Fault_WaitForInput(void);
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void Fault_FillScreenBlack(void);
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void Fault_SetFrameBuffer(void* fb, u16 w, u16 h);
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void FaultDrawer_SetForeColor(u16 color);
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void FaultDrawer_SetBackColor(u16 color);
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void FaultDrawer_SetFontColor(u16 color);
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void FaultDrawer_SetCharPad(s8 padW, s8 padH);
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void FaultDrawer_SetCursor(s32 x, s32 y);
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s32 FaultDrawer_VPrintf(const char* fmt, va_list ap);
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s32 FaultDrawer_Printf(const char* fmt, ...);
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void FaultDrawer_DrawText(s32 x, s32 y, const char* fmt, ...);
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typedef struct FaultMgr {
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/* 0x000 */ OSThread thread;
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/* 0x1B0 */ STACK(stack, 0x600); // Seems leftover from an earlier version. The thread actually uses a stack of this size at 0x8009BE60
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/* 0x7B0 */ OSMesgQueue queue;
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/* 0x7C8 */ OSMesg msg[1];
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/* 0x7CC */ u8 exit;
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/* 0x7CD */ u8 msgId; // 1 - CPU Break; 2 - Fault; 3 - Unknown
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/* 0x7CE */ u8 faultHandlerEnabled;
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/* 0x7CF */ u8 autoScroll;
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/* 0x7D0 */ OSThread* faultedThread;
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/* 0x7D4 */ FaultPadCallback padCallback;
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/* 0x7D8 */ FaultClient* clients;
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/* 0x7DC */ FaultAddrConvClient* addrConvClients;
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/* 0x7E0 */ UNK_TYPE1 unk_7E0[0x4];
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/* 0x7E4 */ Input inputs[MAXCONTROLLERS];
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/* 0x844 */ void* fb;
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} FaultMgr; // size = 0x848
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// TODO: Commented out to try to avoid bss reorder in fault.c
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// extern FaultMgr gFaultMgr;
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#endif
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