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34 lines
928 B
C
34 lines
928 B
C
#ifndef Z64EFF_FOOTMARK_H
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#define Z64EFF_FOOTMARK_H
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#include "ultra64.h"
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#include "z64math.h"
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struct PlayState;
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struct Actor;
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typedef struct EffFootmark {
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/* 0x00 */ MtxF mf;
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/* 0x40 */ struct Actor* actor;
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/* 0x44 */ Vec3f pos;
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/* 0x50 */ u8 flags; // bit 0 - footmark fades out
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/* 0x51 */ u8 id;
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/* 0x52 */ u8 red;
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/* 0x53 */ u8 blue;
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/* 0x54 */ u8 green;
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/* 0x56 */ u16 alpha;
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/* 0x58 */ u16 alphaChange;
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/* 0x5A */ u16 size;
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/* 0x5C */ u16 fadeOutDelay;
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/* 0x5E */ u16 age;
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} EffFootmark; // size = 0x60
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#define FOOTMARK_FLAG_1 (1 << 0)
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void EffFootmark_Init(struct PlayState* play);
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void EffFootmark_Add(struct PlayState* play, MtxF* mf, struct Actor* actor, u8 id, Vec3f* pos, u16 size, u8 red, u8 green, u8 blue, u16 alpha, u16 alphaChange, u16 fadeOutDelay);
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void EffFootmark_Update(struct PlayState* play);
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void EffFootmark_Draw(struct PlayState* play);
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#endif
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