mirror of
https://github.com/HarbourMasters/2ship2harkinian.git
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
rom_uncompressed.z64: OK 2a0a8acb61538235bc1094d297fb6556 rom.z64 rom.z64: OK List Of Troublesome (mostly simliar edge cases, some are strings that we dont catch right / data without references): - ovl_Arrow_Ice - ovl_Arrow_Light - ovl_Bg_Dkjail_Ivy - ovl_Bg_Ikana_Mirror - ovl_Boss_02 - ovl_Boss_07 - ovl_Boss_Hakugin - ovl_Elf_Msg - ovl_Elf_Msg2 - ovl_Elf_Msg3 - ovl_Elf_Msg4 - ovl_Elf_Msg5 - ovl_En_Az - ovl_En_Bigokuta - ovl_En_Bigpamet - ovl_En_Bigpo - ovl_En_Bigslime - ovl_En_Box - ovl_En_Butte - ovl_En_Col_Man - ovl_En_Crow - ovl_En_Death - ovl_En_Elf - ovl_En_Elforg - ovl_En_Encount3 - ovl_En_Encount4 - ovl_En_Fish - ovl_En_Fish2 - ovl_En_Fsn - ovl_En_Honotrap - ovl_En_Horse - ovl_En_Horse_Game - ovl_En_Invadepoh - ovl_En_Ishi - ovl_En_Kame - ovl_En_Kanban - ovl_En_Kusa2 - ovl_En_M_Thunder - ovl_En_Maruta - ovl_En_Mushi2 - ovl_En_Okuta - ovl_En_Ossan - ovl_En_Pametfrog - ovl_En_Peehat - ovl_En_Rg - ovl_En_Ruppecrow - ovl_En_Slime - ovl_En_Sob1 - ovl_En_Syateki_Man - ovl_En_Test7 - ovl_En_Trt - ovl_En_Wiz_Fire - ovl_Mir_Ray - ovl_Obj_Bombiwa - ovl_Obj_Driftice - ovl_Obj_Hariko - ovl_Obj_Iceblock - ovl_Obj_Mure - ovl_Obj_Snowball2 - ovl_Obj_Toudai - ovl_select Co-authored-by: MMDecomp <MMDecomp@anon.tld>
PoC automatic rodata split Total split: 585 Failed / Troublesome: 61 (10,42735042735043%) Successfull rodata split: 524 (89,57264957264957%) Failed due to Script issues: 51 Failed due to object boundary issues or unreferenced .rodata: 10 Build OK?: :feelsokman: (#51)
PoC automatic rodata split Total split: 585 Failed / Troublesome: 61 (10,42735042735043%) Successfull rodata split: 524 (89,57264957264957%) Failed due to Script issues: 51 Failed due to object boundary issues or unreferenced .rodata: 10 Build OK?: :feelsokman: (#51)
PoC automatic rodata split Total split: 585 Failed / Troublesome: 61 (10,42735042735043%) Successfull rodata split: 524 (89,57264957264957%) Failed due to Script issues: 51 Failed due to object boundary issues or unreferenced .rodata: 10 Build OK?: :feelsokman: (#51)
Legend of Zelda: Majora's Mask (U) 1.0
- WARNING! -
The ROM this repository builds while has a matching checksum cannot be 'shifted' due
to hardcoded pointers which have yet to be dumped. Thus this repository is currently
in an experimental and research phase and cannot currently be used traditionally as a
source code base for general changes.
This repo does not include all assets necessary for compiling the ROM. A prior copy of the game is required to extract the required assets.
This is a decompilation of Legend of Zelda: Majora's Mask (U) 1.0
It builds the following ROM:
- rom.z64
md5: 2a0a8acb61538235bc1094d297fb6556
Please refer to the Installation guide in the Wiki for setup instructions.
Website: https://zelda64.dev/
Discord: https://discord.zelda64.dev
Languages
C
89.9%
C++
9%
Pawn
0.8%
CMake
0.3%