mirror of
https://github.com/HarbourMasters/2ship2harkinian.git
synced 2024-11-23 22:19:53 +00:00
753 lines
28 KiB
CMake
753 lines
28 KiB
CMake
cmake_minimum_required(VERSION 3.16.0 FATAL_ERROR)
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set(CMAKE_SYSTEM_VERSION 10.0 CACHE STRING "" FORCE)
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project(mm LANGUAGES C CXX)
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set(CMAKE_CXX_STANDARD 20 CACHE STRING "The C++ standard to use")
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if (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
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enable_language(OBJCXX)
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set(CMAKE_OBJC_FLAGS "${CMAKE_OBJC_FLAGS} -fobjc-arc")
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set(CMAKE_OBJCXX_FLAGS "${CMAKE_OBJCXX_FLAGS} -fobjc-arc")
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endif()
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set (BUILD_UTILS OFF CACHE STRING "no utilities")
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set (BUILD_SHARED_LIBS OFF CACHE STRING "install/link shared instead of static libs")
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################################################################################
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# Set target arch type if empty. Visual studio solution generator provides it.
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################################################################################
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if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
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if(NOT CMAKE_VS_PLATFORM_NAME)
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set(CMAKE_VS_PLATFORM_NAME "x64")
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endif()
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message("${CMAKE_VS_PLATFORM_NAME} architecture in use")
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if(NOT ("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64"
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OR "${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32"))
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message(FATAL_ERROR "${CMAKE_VS_PLATFORM_NAME} arch is not supported!")
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endif()
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endif()
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################################################################################
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# Global configuration types
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################################################################################
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set(CMAKE_CONFIGURATION_TYPES
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"Debug"
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"Release"
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CACHE STRING "" FORCE
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)
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################################################################################
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# Global compiler options
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################################################################################
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if(MSVC)
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# remove default flags provided with CMake for MSVC
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set(CMAKE_C_FLAGS "")
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set(CMAKE_C_FLAGS_DEBUG "")
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set(CMAKE_C_FLAGS_RELEASE "")
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set(CMAKE_CXX_FLAGS "")
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set(CMAKE_CXX_FLAGS_DEBUG "")
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set(CMAKE_CXX_FLAGS_RELEASE "")
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endif()
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################################################################################
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# Global linker options
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################################################################################
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if(MSVC)
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# remove default flags provided with CMake for MSVC
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set(CMAKE_EXE_LINKER_FLAGS "")
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set(CMAKE_MODULE_LINKER_FLAGS "")
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set(CMAKE_SHARED_LINKER_FLAGS "")
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set(CMAKE_STATIC_LINKER_FLAGS "")
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set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS}")
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set(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS}")
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set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS}")
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set(CMAKE_STATIC_LINKER_FLAGS_DEBUG "${CMAKE_STATIC_LINKER_FLAGS}")
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set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS}")
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set(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS}")
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set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS}")
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set(CMAKE_STATIC_LINKER_FLAGS_RELEASE "${CMAKE_STATIC_LINKER_FLAGS}")
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endif()
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################################################################################
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# Common utils
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################################################################################
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include(CMake/Utils.cmake)
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################################################################################
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# Additional Global Settings(add specific info there)
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################################################################################
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include(CMake/GlobalSettingsInclude.cmake OPTIONAL)
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################################################################################
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# Use solution folders feature
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################################################################################
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set_property(GLOBAL PROPERTY USE_FOLDERS ON)
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################################################################################
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# Sub-projects
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################################################################################
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if (NOT TARGET libultraship)
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add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../libultraship ${CMAKE_BINARY_DIR}/libultraship)
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endif()
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if (NOT TARGET ZAPDLib)
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add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../ZAPDTR/ZAPD ${CMAKE_BINARY_DIR}/ZAPD)
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endif()
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set(PROJECT_NAME mm)
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################################################################################
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# Sources
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################################################################################
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configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/src/boot/build.c.in ${CMAKE_CURRENT_SOURCE_DIR}/src/boot/build.c @ONLY)
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configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/windows/properties.h.in ${CMAKE_CURRENT_SOURCE_DIR}/windows/properties.h @ONLY)
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#set(Header_Files "resource.h")
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source_group("headers" FILES ${Header_Files})
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# include {{{
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file(GLOB Header_Files__include "include/*.h" "include/*.inc")
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list(APPEND Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/libc/stdarg.h)
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list(REMOVE_ITEM Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/bgm.h)
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list(REMOVE_ITEM Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/math_n64.h)
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list(REMOVE_ITEM Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/stdbool_n64.h)
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list(REMOVE_ITEM Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/stddef_n64.h)
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list(REMOVE_ITEM Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/stdlib_n64.h)
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list(REMOVE_ITEM Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/ultra64.h)
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source_group("include" FILES ${Header_Files__include})
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# }}}
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# m (root)
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file(GLOB soh__ RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "2s2h/*.c" "2s2h/*.cpp" "2s2h/*.h" "2s2h/*.hpp")
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source_group("2s2h" FILES ${soh__})
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file(GLOB_RECURSE libultra_headers RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
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"include/PR/*.h"
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)
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if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
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set_source_files_properties(2s2h/BenPort.cpp PROPERTIES COMPILE_FLAGS "/utf-8")
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endif()
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# 2s2h/DeveloperTools {{{
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file(GLOB_RECURSE soh__DeveloperTools RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
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"2s2h/DeveloperTools/*.h"
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"2s2h/DeveloperTools/*.c"
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"2s2h/DeveloperTools/*.cpp"
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"2s2h/DeveloperTools/*.hpp"
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)
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# }}}
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# soh/config {{{
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#file(GLOB_RECURSE soh__config RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
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# "soh/config/*.h"
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# "soh/config/*.cpp"
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#)
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# }}}
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# soh/enhancements {{{
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file(GLOB_RECURSE soh__Enhancements RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
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"2s2h/Enhancements/*.c"
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"2s2h/Enhancements/*.cpp"
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"2s2h/Enhancements/*.h"
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"2s2h/Enhancements/*.hpp"
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"2s2h/Enhancements/*_extern.inc"
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"2s2h/Enhancements/*.mm"
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)
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file(GLOB_RECURSE soh__BenGui RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
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"2s2h/BenGui/*.c"
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"2s2h/BenGui/*.cpp"
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"2s2h/BenGui/*.h"
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"2s2h/BenGui/*.hpp"
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)
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file(GLOB_RECURSE soh__SaveManager RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
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"2s2h/SaveManager/*.c"
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"2s2h/SaveManager/*.cpp"
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"2s2h/SaveManager/*.h"
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"2s2h/SaveManager/*.hpp"
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)
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#list(REMOVE_ITEM soh__Enhancements "soh/Enhancements/gamecommand.h")
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#list(FILTER soh__Enhancements EXCLUDE REGEX "soh/Enhancements/gfx.*")
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# handle crowd control removals
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#list(REMOVE_ITEM soh__Enhancements "soh/Enhancements/crowd-control/soh.cs")
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#list(REMOVE_ITEM soh__Enhancements "soh/Enhancements/crowd-control/soh.ccpak")
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#if (!BUILD_CROWD_CONTROL)
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# list(FILTER soh__Enhancements EXCLUDE REGEX "soh/Enhancements/crowd-control/*")
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#endif()
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# handle speechsynthesizer removals
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#if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
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# list(FILTER soh__Enhancements EXCLUDE REGEX "soh/Enhancements/speechsynthesizer/Darwin*")
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#elseif (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
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# list(FILTER soh__Enhancements EXCLUDE REGEX "soh/Enhancements/speechsynthesizer/SAPI*")
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#else()
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# list(FILTER soh__Enhancements EXCLUDE REGEX "soh/Enhancements/speechsynthesizer/(Darwin|SAPI).*")
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#endif()
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#source_group("soh\\Enhancements" REGULAR_EXPRESSION "soh/Enhancements/*")
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#source_group("soh\\Enhancements\\audio" REGULAR_EXPRESSION "soh/Enhancements/audio/*")
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# source_group("2s2h\\Enhancements\\interpolation" REGULAR_EXPRESSION "2s2h/Enhancements/interpolation/*")
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#source_group("soh\\Enhancements\\cosmetics" REGULAR_EXPRESSION "soh/Enhancements/cosmetics/*")
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#source_group("soh\\Enhancements\\crowd-control" REGULAR_EXPRESSION "soh/Enhancements/crowd-control/*")
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#source_group("soh\\Enhancements\\custom-message" REGULAR_EXPRESSION "soh/Enhancements/custom-message/*")
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#source_group("soh\\Enhancements\\debugger" REGULAR_EXPRESSION "soh/Enhancements/debugger/*")
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#source_group("soh\\Enhancements\\game-interactor" REGULAR_EXPRESSION "soh/Enhancements/game-interactor/*")
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#source_group("soh\\Enhancements\\item-tables" REGULAR_EXPRESSION "soh/Enhancements/item-tables/*")
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#source_group("soh\\Enhancements\\randomizer" REGULAR_EXPRESSION "soh/Enhancements/randomizer/*")
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#source_group("soh\\Enhancements\\randomizer\\3drando" REGULAR_EXPRESSION "soh/Enhancements/randomizer/3drando/*")
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#source_group("soh\\Enhancements\\randomizer\\3drando\\hint_list" REGULAR_EXPRESSION "soh/Enhancements/randomizer/3drando/hint_list/*")
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#source_group("soh\\Enhancements\\randomizer\\3drando\\location_access" REGULAR_EXPRESSION "soh/Enhancements/randomizer/3drando/location_access/*")
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#source_group("soh\\Enhancements\\speechsynthesizer" REGULAR_EXPRESSION "soh/Enhancements/speechsynthesizer/*")
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#source_group("soh\\Enhancements\\tts" REGULAR_EXPRESSION "soh/Enhancements/tts/*")
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#if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
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# set_source_files_properties(soh/Enhancements/tts/tts.cpp PROPERTIES COMPILE_FLAGS "/utf-8")
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#endif()
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# }}}
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if(NOT CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS")
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# 2s2h/Extractor {{{
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file(GLOB_RECURSE soh__Extractor RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
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"2s2h/Extractor/*.c"
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"2s2h/Extractor/*.cpp"
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"2s2h/Extractor/*.h"
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"2s2h/Extractor/*.hpp"
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)
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# }}}
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else()
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file(GLOB_RECURSE soh__Extractor RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
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"2s2h/Extractor/*.h"
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"2s2h/Extractor/*.hpp"
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)
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# }}}
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endif()
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# 2s2h/resource {{{
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file(GLOB_RECURSE soh__Resource RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "2s2h/resource/*.cpp" "2s2h/resource/*.h")
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source_group("2s2h\\resource\\type" REGULAR_EXPRESSION "2s2h/resource/type/*")
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source_group("2s2h\\resource\\type\\scenecommand" REGULAR_EXPRESSION "2s2h/resource/type/scenecommand/*")
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source_group("2s2h\\resource\\importer" REGULAR_EXPRESSION "2s2h/resource/importer/*")
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source_group("2s2h\\resource\\importer\\scenecommand" REGULAR_EXPRESSION "2s2h/resource/importer/scenecommand/*")
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# }}}
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# src (decomp) {{{
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file(GLOB_RECURSE src__ RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "src/*.c" "src/*.h")
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if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
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list(APPEND src__ ${CMAKE_CURRENT_SOURCE_DIR}/windows/Resource.rc)
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endif()
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list(FILTER src__ EXCLUDE REGEX "src/dmadata/*")
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list(FILTER src__ EXCLUDE REGEX "src/elf_message/*")
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list(FILTER src__ EXCLUDE REGEX "src/libultra/io/*")
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list(FILTER src__ EXCLUDE REGEX "src/libultra/libc/*")
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list(FILTER src__ EXCLUDE REGEX "src/libultra/os/*")
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list(FILTER src__ EXCLUDE REGEX "src/libultra/rmon/*")
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list(FILTER src__ EXCLUDE REGEX "src/libultra/*")
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#list(APPEND src__ "src/libultra/libc/sprintf.c")
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#list(REMOVE_ITEM src__ "src/libultra/gu/cosf.c")
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#list(REMOVE_ITEM src__ "src/libultra/gu/lookat.c")
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#list(REMOVE_ITEM src__ "src/libultra/gu/lookathil.c")
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#list(REMOVE_ITEM src__ "src/libultra/gu/perspective.c")
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#list(REMOVE_ITEM src__ "src/libultra/gu/position.c")
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#list(REMOVE_ITEM src__ "src/libultra/gu/sinf.c")
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#list(REMOVE_ITEM src__ "src/libultra/gu/sinf.c")
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#list(REMOVE_ITEM src__ "src/libultra/gu/sqrtf.c")
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#list(REMOVE_ITEM src__ "src/libultra/gu/us2dex.c")
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source_group("src" REGULAR_EXPRESSION "src/*")
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source_group("src\\boot" REGULAR_EXPRESSION "src/boot/*")
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source_group("src\\buffers" REGULAR_EXPRESSION "src/buffers/*")
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source_group("src\\code" REGULAR_EXPRESSION "src/code/*")
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#source_group("src\\libultra" REGULAR_EXPRESSION "src/libultra/*")
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source_group("src\\overlays\\actors" REGULAR_EXPRESSION "src/overlays/actors/*")
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source_group("src\\overlays\\effects" REGULAR_EXPRESSION "src/overlays/effects/*")
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source_group("src\\overlays\\fbdemos" REGULAR_EXPRESSION "src/overlays/fbdemos/*")
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source_group("src\\overlays\\gamestates" REGULAR_EXPRESSION "src/overlays/gamestates/*")
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source_group("src\\overlays\\misc" REGULAR_EXPRESSION "src/overlays/misc/*")
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# }}}
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set(ALL_FILES
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${Header_Files}
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${Header_Files__include}
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${soh__}
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${libultra_headers}
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${soh__DeveloperTools}
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# ${soh__config}
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${soh__Enhancements}
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${soh__BenGui}
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${soh__SaveManager}
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${soh__Extractor}
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${soh__Resource}
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${src__}
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)
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################################################################################
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# Target
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################################################################################
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add_executable(${PROJECT_NAME} ${ALL_FILES})
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if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
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use_props(${PROJECT_NAME} "${CMAKE_CONFIGURATION_TYPES}" "${DEFAULT_CXX_PROPS}")
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endif()
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set(ROOT_NAMESPACE 2s2h)
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if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
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set_target_properties(${PROJECT_NAME} PROPERTIES
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VS_GLOBAL_KEYWORD "Win32Proj"
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)
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set_target_properties(${PROJECT_NAME} PROPERTIES
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INTERPROCEDURAL_OPTIMIZATION_RELEASE "TRUE"
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)
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elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
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set_target_properties(${PROJECT_NAME} PROPERTIES
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XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC YES
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OUTPUT_NAME "2s2h-macos"
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)
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elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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set_target_properties(${PROJECT_NAME} PROPERTIES
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OUTPUT_NAME "2s2h.elf"
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)
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endif()
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################################################################################
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# MSVC runtime library
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################################################################################
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if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
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get_property(MSVC_RUNTIME_LIBRARY_DEFAULT TARGET ${PROJECT_NAME} PROPERTY MSVC_RUNTIME_LIBRARY)
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string(CONCAT "MSVC_RUNTIME_LIBRARY_STR"
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$<$<CONFIG:Debug>:
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MultiThreadedDebug
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>
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$<$<CONFIG:Release>:
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MultiThreaded
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>
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$<$<NOT:$<OR:$<CONFIG:Debug>,$<CONFIG:Release>>>:${MSVC_RUNTIME_LIBRARY_DEFAULT}>
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)
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set_target_properties(${PROJECT_NAME} PROPERTIES MSVC_RUNTIME_LIBRARY ${MSVC_RUNTIME_LIBRARY_STR})
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endif()
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################################################################################
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# Find/download Boost
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################################################################################
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# include(FetchContent)
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# FetchContent_Declare(
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# Boost
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# URL https://boostorg.jfrog.io/artifactory/main/release/1.81.0/source/boost_1_81_0.tar.gz
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# URL_HASH SHA256=205666dea9f6a7cfed87c7a6dfbeb52a2c1b9de55712c9c1a87735d7181452b6
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# SOURCE_SUBDIR "null" # Set to a nonexistent directory so boost is not built (we don't need to build it)
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# DOWNLOAD_EXTRACT_TIMESTAMP false # supress timestamp warning, not needed since the url wont change
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# )
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# set(Boost_NO_BOOST_CMAKE false)
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# set(BOOST_INCLUDEDIR ${FETCHCONTENT_BASE_DIR}/boost-src) # Location where FetchContent stores the source
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# message("Searching for Boost installation")
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# find_package(Boost)
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# if (NOT ${Boost_FOUND})
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# message("Boost not found. Downloading now...")
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# FetchContent_MakeAvailable(Boost)
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# message("Boost downloaded to " ${FETCHCONTENT_BASE_DIR}/boost-src)
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# set(BOOST-INCLUDE ${FETCHCONTENT_BASE_DIR}/boost-src)
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# else()
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# message("Boost found in " ${Boost_INCLUDE_DIRS})
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# set(BOOST-INCLUDE ${Boost_INCLUDE_DIRS})
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# endif()
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################################################################################
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# Compile definitions
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################################################################################
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find_package(SDL2)
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set(SDL2-INCLUDE ${SDL2_INCLUDE_DIRS})
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if (BUILD_CROWD_CONTROL)
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find_package(SDL2_net)
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set(SDL2-NET-INCLUDE ${SDL_NET_INCLUDE_DIRS})
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endif()
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target_include_directories(${PROJECT_NAME} PRIVATE assets
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${CMAKE_CURRENT_SOURCE_DIR}/include/
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${CMAKE_CURRENT_SOURCE_DIR}/include/PR
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${CMAKE_CURRENT_SOURCE_DIR}/src/
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${CMAKE_CURRENT_SOURCE_DIR}/../libultraship
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${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/include
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${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src
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${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/log
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${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/debug
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${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/menu
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${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/utils
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${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/utils/binarytools
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${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/config
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${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/resource
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${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/resource/type
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/resource/factory
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/audio
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/window
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/window/gui
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/config
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/public
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/public/libultra
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/public/bridge
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/extern
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/extern/tinyxml2
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship/Lib/
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship/Lib/libjpeg/include/
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship/Lib/spdlog/include/
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/graphic/Fast3D/U64/PR
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/graphic
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../ZAPDTR/ZAPD/resource/type
|
|
${CMAKE_CURRENT_SOURCE_DIR}
|
|
${CMAKE_CURRENT_SOURCE_DIR}/2s2h/
|
|
${SDL2-INCLUDE}
|
|
${SDL2-NET-INCLUDE}
|
|
${BOOST-INCLUDE}
|
|
${CMAKE_CURRENT_SOURCE_DIR}/assets/
|
|
.
|
|
)
|
|
|
|
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
|
target_compile_definitions(${PROJECT_NAME} PRIVATE
|
|
"$<$<CONFIG:Debug>:"
|
|
"_DEBUG;"
|
|
"_CRT_SECURE_NO_WARNINGS;"
|
|
"ENABLE_DX11;"
|
|
">"
|
|
"$<$<CONFIG:Release>:"
|
|
"NDEBUG"
|
|
">"
|
|
#"$<$<BOOL:${BUILD_CROWD_CONTROL}>:ENABLE_CROWD_CONTROL>"
|
|
"INCLUDE_GAME_PRINTF;"
|
|
#"ENABLE_CROWD_CONTROL;"
|
|
"UNICODE;"
|
|
"_UNICODE"
|
|
STORMLIB_NO_AUTO_LINK
|
|
"_CRT_SECURE_NO_WARNINGS;"
|
|
NOMINMAX
|
|
)
|
|
elseif (CMAKE_SYSTEM_NAME STREQUAL "CafeOS")
|
|
target_compile_definitions(${PROJECT_NAME} PRIVATE
|
|
"$<$<CONFIG:Debug>:"
|
|
"_DEBUG"
|
|
">"
|
|
"$<$<CONFIG:Release>:"
|
|
"NDEBUG"
|
|
">"
|
|
"SPDLOG_ACTIVE_LEVEL=3;"
|
|
"SPDLOG_NO_THREAD_ID;"
|
|
"SPDLOG_NO_TLS;"
|
|
"STBI_NO_THREAD_LOCALS;"
|
|
)
|
|
elseif ("${CMAKE_CXX_COMPILER_ID}" MATCHES "GNU|Clang|AppleClang")
|
|
target_compile_definitions(${PROJECT_NAME} PRIVATE
|
|
"$<$<CONFIG:Debug>:"
|
|
"_DEBUG"
|
|
">"
|
|
"$<$<CONFIG:Release>:"
|
|
"NDEBUG"
|
|
">"
|
|
# "$<$<BOOL:${BUILD_CROWD_CONTROL}>:ENABLE_CROWD_CONTROL>"
|
|
"SPDLOG_ACTIVE_LEVEL=0;"
|
|
"_CONSOLE;"
|
|
"_CRT_SECURE_NO_WARNINGS;"
|
|
"ENABLE_OPENGL;"
|
|
"UNICODE;"
|
|
"_UNICODE"
|
|
"NON_MATCHING;"
|
|
"NON_EQUIVALENT;"
|
|
)
|
|
endif()
|
|
################################################################################
|
|
# Compile and link options
|
|
################################################################################
|
|
if(MSVC)
|
|
target_compile_options(${PROJECT_NAME} PRIVATE
|
|
$<$<CONFIG:Debug>:
|
|
/w;
|
|
/Od
|
|
>
|
|
$<$<CONFIG:Release>:
|
|
/Oi;
|
|
/Gy;
|
|
/W3
|
|
>
|
|
|
|
/wd4024 #different types for formal and actual parameter [x]. Usually seen along side 4047.
|
|
/wd4047 #'uintptr_t' differs in levels of indirection from 'Gfx *'. Usually caused by passing a uintptr_t into a function expecting a pointer-types
|
|
/wd4090 #'initializing': different 'const' qualifiers. Caused when initializing a non const struct member with a const char*.
|
|
/wd4101 # unreferenced local variable. Things like stack pads.
|
|
/wd4133 #incompatible types. Usually caused by passing a c string into a function that takes a pointer.
|
|
/wd4244 #conversion from [a] to [b]. Used to warn when copying to smaller type without a cast.
|
|
/sdl-;
|
|
/permissive-;
|
|
/MP;
|
|
${DEFAULT_CXX_DEBUG_INFORMATION_FORMAT};
|
|
${DEFAULT_CXX_EXCEPTION_HANDLING}
|
|
)
|
|
target_compile_options(${PROJECT_NAME} PRIVATE $<$<CONFIG:Debug>:/ZI;>)
|
|
target_link_options(${PROJECT_NAME} PRIVATE
|
|
$<$<CONFIG:Debug>:
|
|
/INCREMENTAL
|
|
>
|
|
$<$<CONFIG:Release>:
|
|
/OPT:REF;
|
|
/OPT:ICF;
|
|
/INCREMENTAL:NO;
|
|
/FORCE:MULTIPLE
|
|
>
|
|
/MANIFEST:NO;
|
|
/DEBUG;
|
|
/SUBSYSTEM:WINDOWS
|
|
)
|
|
endif()
|
|
|
|
if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang|AppleClang")
|
|
if (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
|
|
target_compile_options(${PROJECT_NAME} PRIVATE
|
|
-Wall -Wextra -Wno-error
|
|
-Wno-return-type
|
|
-Wno-unused-parameter
|
|
-Wno-unused-function
|
|
-Wno-unused-variable
|
|
-Wno-missing-field-initializers
|
|
-Wno-parentheses
|
|
-Wno-narrowing
|
|
-Wno-missing-braces
|
|
$<$<COMPILE_LANGUAGE:C>:
|
|
#-Werror-implicit-function-declaration
|
|
-Wno-incompatible-pointer-types
|
|
>
|
|
$<$<COMPILE_LANGUAGE:CXX>:-fpermissive>
|
|
$<$<COMPILE_LANGUAGE:CXX>:
|
|
-Wno-c++11-narrowing
|
|
-Wno-deprecated-enum-enum-conversion
|
|
>
|
|
-pthread
|
|
)
|
|
|
|
target_link_options(${PROJECT_NAME} PRIVATE
|
|
-pthread
|
|
)
|
|
elseif (CMAKE_SYSTEM_NAME STREQUAL "NintendoSwitch")
|
|
target_compile_options(${PROJECT_NAME} PRIVATE
|
|
-Wall -Wextra -Wno-error
|
|
-Wno-return-type
|
|
-Wno-unused-parameter
|
|
-Wno-unused-function
|
|
-Wno-unused-variable
|
|
-Wno-missing-field-initializers
|
|
-Wno-parentheses
|
|
-Wno-narrowing
|
|
-Wno-missing-braces
|
|
$<$<COMPILE_LANGUAGE:C>:
|
|
-Werror-implicit-function-declaration
|
|
-Wno-incompatible-pointer-types
|
|
>
|
|
$<$<COMPILE_LANGUAGE:CXX>:-fpermissive>
|
|
$<$<COMPILE_LANGUAGE:CXX>:
|
|
-Wno-c++11-narrowing
|
|
-Wno-deprecated-enum-enum-conversion
|
|
>
|
|
-pthread
|
|
)
|
|
|
|
target_link_options(${PROJECT_NAME} PRIVATE
|
|
-pthread
|
|
)
|
|
elseif (CMAKE_SYSTEM_NAME STREQUAL "CafeOS")
|
|
target_compile_options(${PROJECT_NAME} PRIVATE
|
|
-O2
|
|
|
|
# disable some warnings to not clutter output
|
|
-Wno-multichar
|
|
-Wno-return-type
|
|
-Wno-narrowing
|
|
-Wno-switch-outside-range
|
|
$<$<COMPILE_LANGUAGE:C>:
|
|
-Werror-implicit-function-declaration
|
|
-Wno-incompatible-pointer-types
|
|
-Wno-discarded-array-qualifiers
|
|
-Wno-discarded-qualifiers
|
|
-Wno-int-conversion
|
|
-Wno-builtin-declaration-mismatch
|
|
-Wno-switch-unreachable
|
|
-Wno-stringop-overflow
|
|
>
|
|
)
|
|
else()
|
|
if(CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64")
|
|
set(CPU_OPTION -msse2 -mfpmath=sse)
|
|
endif()
|
|
|
|
target_compile_options(${PROJECT_NAME} PRIVATE
|
|
-Wall -Wextra -Wno-error
|
|
-Wno-unused-parameter
|
|
-Wno-unused-function
|
|
-Wno-unused-variable
|
|
-Wno-missing-field-initializers
|
|
-Wno-parentheses
|
|
-Wno-narrowing
|
|
-Wno-missing-braces
|
|
$<$<COMPILE_LANGUAGE:C>:
|
|
#-Werror-implicit-function-declaration
|
|
-Wno-incompatible-pointer-types
|
|
>
|
|
$<$<COMPILE_LANGUAGE:CXX>:-fpermissive>
|
|
$<$<COMPILE_LANGUAGE:CXX>:-Wno-deprecated-enum-enum-conversion>
|
|
-pthread
|
|
${CPU_OPTION}
|
|
)
|
|
|
|
target_link_options(${PROJECT_NAME} PRIVATE
|
|
-pthread
|
|
-Wl,-export-dynamic
|
|
)
|
|
endif()
|
|
endif()
|
|
################################################################################
|
|
# Pre build events
|
|
################################################################################
|
|
if(NOT CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS")
|
|
add_custom_command(
|
|
TARGET ${PROJECT_NAME}
|
|
POST_BUILD
|
|
COMMENT "Copying asset xmls..."
|
|
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/mm/assets/extractor $<TARGET_FILE_DIR:mm>/assets/extractor
|
|
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/mm/assets/xml $<TARGET_FILE_DIR:mm>/assets/extractor/xmls
|
|
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/OTRExporter/CFG/filelists $<TARGET_FILE_DIR:mm>/assets/extractor/filelists
|
|
COMMAND ${CMAKE_COMMAND} -E make_directory $<TARGET_FILE_DIR:mm>/assets/extractor/symbols
|
|
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/OTRExporter/CFG/ActorList_MM.txt $<TARGET_FILE_DIR:mm>/assets/extractor/symbols
|
|
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/OTRExporter/CFG/ObjectList_MM.txt $<TARGET_FILE_DIR:mm>/assets/extractor/symbols
|
|
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/OTRExporter/CFG/SymbolMap_MM.txt $<TARGET_FILE_DIR:mm>/assets/extractor/symbols
|
|
)
|
|
endif()
|
|
################################################################################
|
|
# Dependencies
|
|
################################################################################
|
|
add_dependencies(${PROJECT_NAME}
|
|
libultraship
|
|
)
|
|
if(NOT CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS")
|
|
add_dependencies(${PROJECT_NAME}
|
|
ZAPDLib
|
|
)
|
|
endif()
|
|
|
|
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
|
find_package(glfw3 REQUIRED)
|
|
set(ADDITIONAL_LIBRARY_DEPENDENCIES
|
|
"libultraship;"
|
|
"ZAPDLib;"
|
|
"glu32;"
|
|
"SDL2::SDL2;"
|
|
"SDL2::SDL2main;"
|
|
#"$<$<BOOL:${BUILD_CROWD_CONTROL}>:SDL2_net::SDL2_net-static>"
|
|
"glfw;"
|
|
"winmm;"
|
|
"imm32;"
|
|
"version;"
|
|
"setupapi"
|
|
)
|
|
elseif(CMAKE_SYSTEM_NAME STREQUAL "NintendoSwitch")
|
|
find_package(SDL2)
|
|
set(THREADS_PREFER_PTHREAD_FLAG ON)
|
|
find_package(Threads REQUIRED)
|
|
set(ADDITIONAL_LIBRARY_DEPENDENCIES
|
|
"libultraship;"
|
|
SDL2::SDL2
|
|
-lglad
|
|
Threads::Threads
|
|
)
|
|
elseif(CMAKE_SYSTEM_NAME STREQUAL "CafeOS")
|
|
find_package(SDL2 REQUIRED)
|
|
set(ADDITIONAL_LIBRARY_DEPENDENCIES
|
|
"libultraship;"
|
|
SDL2::SDL2-static
|
|
|
|
"$<$<CONFIG:Debug>:-Wl,--wrap=abort>"
|
|
)
|
|
target_include_directories(${PROJECT_NAME} PRIVATE
|
|
${DEVKITPRO}/portlibs/wiiu/include/
|
|
)
|
|
else()
|
|
find_package(SDL2)
|
|
set(THREADS_PREFER_PTHREAD_FLAG ON)
|
|
find_package(Threads REQUIRED)
|
|
set(ADDITIONAL_LIBRARY_DEPENDENCIES
|
|
"libultraship;"
|
|
"ZAPDLib;"
|
|
SDL2::SDL2
|
|
# "$<$<BOOL:${BUILD_CROWD_CONTROL}>:SDL2_net::SDL2_net>"
|
|
${CMAKE_DL_LIBS}
|
|
Threads::Threads
|
|
)
|
|
endif()
|
|
|
|
if(NOT CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS")
|
|
INSTALL(TARGETS mm DESTINATION . COMPONENT 2s2h)
|
|
endif()
|
|
|
|
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Windows")
|
|
INSTALL(FILES $<TARGET_PDB_FILE:mm> DESTINATION ./debug COMPONENT 2s2h)
|
|
INSTALL(FILES ${CMAKE_BINARY_DIR}/mm/2ship.otr DESTINATION . COMPONENT 2s2h)
|
|
endif()
|
|
|
|
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
|
|
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/linux/2s2h.sh.in ${CMAKE_BINARY_DIR}/linux/2s2h.sh @ONLY)
|
|
endif()
|
|
|
|
find_program(CURL NAMES curl DOC "Path to the curl program. Used to download files.")
|
|
execute_process(COMMAND ${CURL} -sSfL https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt -o ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt OUTPUT_VARIABLE RESULT)
|
|
|
|
if("${CMAKE_SYSTEM_NAME}" STREQUAL "Darwin")
|
|
configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/macosx/Info.plist.in ${CMAKE_BINARY_DIR}/macosx/Info.plist @ONLY)
|
|
configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/macosx/2s2h-macos.sh.in ${CMAKE_BINARY_DIR}/macosx/2s2h-macos.sh @ONLY)
|
|
INSTALL(FILES ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt DESTINATION ../MacOS COMPONENT 2s2h)
|
|
INSTALL(FILES ${CMAKE_BINARY_DIR}/mm/2ship.otr DESTINATION ../Resources COMPONENT 2s2h)
|
|
elseif(NOT "${CMAKE_SYSTEM_NAME}" MATCHES "NintendoSwitch|CafeOS")
|
|
INSTALL(FILES ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt DESTINATION . COMPONENT 2s2h)
|
|
endif()
|
|
|
|
if(CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS")
|
|
if (NOT TARGET pathconf)
|
|
add_library(pathconf OBJECT platform/pathconf.c)
|
|
endif()
|
|
target_link_libraries(${PROJECT_NAME} PRIVATE "${ADDITIONAL_LIBRARY_DEPENDENCIES}" $<TARGET_OBJECTS:pathconf> )
|
|
else()
|
|
target_link_libraries(${PROJECT_NAME} PRIVATE "${ADDITIONAL_LIBRARY_DEPENDENCIES}")
|
|
endif()
|
|
|
|
if(CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch")
|
|
|
|
nx_generate_nacp(2s2h.nacp
|
|
NAME "2s2h of Harkinian"
|
|
AUTHOR "${PROJECT_TEAM}"
|
|
VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}"
|
|
)
|
|
|
|
nx_create_nro(2s2h
|
|
NACP 2s2h.nacp
|
|
ICON ${CMAKE_CURRENT_SOURCE_DIR}/icon.jpg
|
|
)
|
|
|
|
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/2s2h.nro DESTINATION . COMPONENT 2s2h)
|
|
|
|
elseif(CMAKE_SYSTEM_NAME MATCHES "CafeOS")
|
|
|
|
wut_create_rpx(${PROJECT_NAME})
|
|
|
|
wut_create_wuhb(${PROJECT_NAME}
|
|
NAME "Two Ship Two Harkinian"
|
|
SHORTNAME "2S2H"
|
|
AUTHOR "${PROJECT_TEAM}"
|
|
ICON ${CMAKE_CURRENT_SOURCE_DIR}/icon.jpg
|
|
)
|
|
|
|
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/2s2h.rpx ${CMAKE_CURRENT_BINARY_DIR}/2s2h.wuhb DESTINATION . COMPONENT 2s2h)
|
|
|
|
endif()
|