shibbo
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4ab8d116ed
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LiveActorKit header
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2024-10-10 18:45:29 -04:00 |
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shibbo
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75fe523b72
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FloaterMapParts
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2024-09-29 18:18:21 -04:00 |
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shibbo
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03ead753d8
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FixMapParts.o
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2024-09-29 17:08:56 -04:00 |
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shibbo
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0c5893fc21
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al::FallMapParts progress
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2024-09-29 16:12:20 -04:00 |
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shibbo
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5108ca3a07
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nn::ui2d::Pane functions
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2024-09-15 21:10:31 -04:00 |
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shibbo
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9b7b00c4d6
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al::LiveActorGroup
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2024-09-10 18:45:27 -04:00 |
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shibbo
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11cac46eda
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decompile parts of ChildObj
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2024-09-06 17:16:21 -04:00 |
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shibbo
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36d00e7dad
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fix build issues and start on ChildStep
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2024-09-06 15:04:07 -04:00 |
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shibbo
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5928b364eb
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some Placement functions
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2024-09-06 12:37:38 -04:00 |
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shibbo
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f673688cbf
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move Play into correct folder
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2024-09-06 09:38:23 -04:00 |
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shibbo
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d9cd587bd4
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al::SePlayArea
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2024-09-06 09:28:31 -04:00 |
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shibbo
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69ade6ebf5
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al::Sky
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2024-09-06 09:01:38 -04:00 |
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shibbo
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3420f1b7c0
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StageSwitchAccesser
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2024-09-04 20:49:18 -04:00 |
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shibbo
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22f761b63f
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StageSwitchKeeper::isUsingSwitchNo
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2024-09-03 21:01:05 -04:00 |
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shibbo
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1b3e5cecf8
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some progress on StageSwitch classes
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2024-09-03 20:27:18 -04:00 |
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shibbo
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b196bfc718
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some gfx headers
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2024-09-02 17:33:41 -04:00 |
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shibbo
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1402992ff3
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have some fun with neon matrix functions
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2024-09-02 15:26:08 -04:00 |
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shibbo
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cec55f4a6b
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g3d_ResMaterial progress
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2024-09-01 20:43:03 -04:00 |
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shibbo
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f175af949d
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progress on gfx_CommonHelper.cpp
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2024-08-30 20:11:05 -04:00 |
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shibbo
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d363f5b844
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g3d / gfx stuff
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2024-08-30 19:51:21 -04:00 |
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shibbo
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3fa92d8781
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some MathUtil
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2024-08-29 17:10:48 -04:00 |
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shibbo
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05500e2252
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start on some Project/Animation
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2024-08-28 20:27:21 -04:00 |
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shibbo
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b7f7666e54
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seadRandom classes
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2024-08-28 19:53:38 -04:00 |
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shibbo
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7f8541bbe8
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ActorPoseUtil progress
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2024-08-27 20:13:42 -04:00 |
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shibbo
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f2d35184d6
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NerveAction and MessageTag progress
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2024-08-27 18:45:39 -04:00 |
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shibbo
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72b0f5c8d7
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some work on NerveUtil
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2024-08-27 14:25:32 -04:00 |
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shibbo
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f6607e0914
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more MessageUtil functions
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2024-08-27 13:43:52 -04:00 |
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shibbo
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8256e68c1f
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MessageUtil.o progress
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2024-08-27 13:28:05 -04:00 |
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shibbo
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30d4be0487
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add in MessageSystem
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2024-08-27 12:35:39 -04:00 |
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shibbo
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ccf3702ba3
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some Message classes and functions
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2024-08-27 12:01:58 -04:00 |
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shibbo
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1b2e33434b
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Bgm::stopBgm
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2024-08-22 18:48:27 -04:00 |
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shibbo
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7bd699fc8b
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some progress on Bgm.cpp
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2024-08-21 21:30:18 -04:00 |
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shibbo
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f2d6221b80
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sead::SoundHandle
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2024-08-21 20:52:14 -04:00 |
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shibbo
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a499be957c
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BgmLineKeeper progress
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2024-08-21 18:13:03 -04:00 |
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shibbo
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11c736d69a
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some more StringOpUtil functions
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2024-08-17 20:35:46 -04:00 |
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shibbo
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1cadfd6d4a
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some string utility functions
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2024-08-17 19:01:15 -04:00 |
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shibbo
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753845de41
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some StringUtil
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2024-08-16 21:19:33 -04:00 |
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shibbo
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96cb399547
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AreaObjMtxConnecter 100%
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2024-08-14 20:18:34 -04:00 |
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shibbo
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0f7168e079
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progress on AreaObjGroup.o
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2024-08-12 15:02:33 -04:00 |
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shibbo
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2838a646db
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AreaObj almost decompiled
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2024-08-12 11:46:08 -04:00 |
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shibbo
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2de688cdb4
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.clang-format
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2024-08-11 21:10:36 -04:00 |
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shibbo
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e9d0c4015f
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rework current folders
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2024-08-11 14:54:17 -04:00 |
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shibbo
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f89f9afea3
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map out some os classes
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2024-08-09 21:18:28 -04:00 |
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shibbo
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92c9085592
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complete seadHash and start working on seadTreeNode
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2024-08-09 20:30:39 -04:00 |
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shibboleet
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84252df80f
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Merge branch 'main' into main
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2024-08-09 18:11:38 -04:00 |
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shibbo
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45c97566dd
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complete ActorItemFunction.o
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2024-08-09 17:56:55 -04:00 |
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shibbo
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ef1a75acce
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decompile ActorItemKeeper.o
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2024-08-08 18:31:12 -04:00 |
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LDA
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944c1317b9
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update scripts to work on non-windows and match some Collider & LiveActor functions
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2024-08-08 13:31:06 -07:00 |
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shibbo
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dd0d82a14a
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more progress on mapping out Collider and CollisionParts
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2024-08-06 21:13:19 -04:00 |
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shibbo
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5f38bc1973
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work on HitInfo.cpp
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2024-08-06 20:54:05 -04:00 |
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