ficedula
efc8eb0ac3
Rework battle effects to use Razor scripts for control
...
Implement Fire1 as a first effect test, woo
2023-10-02 23:31:53 +01:00
ficedula
15aa4ae839
Make configuration code part of core library, use for parsing CrossSlash parameters
...
Add some abstract CrossSlash code for easier support of export types
Add LGP, Tex, Audio export types to CrossSlash
2023-09-29 12:16:21 +01:00
Julian Xhokaxhiu
c145ec6c6a
Uniform the entire project to net7.0-windows
...
And use dynamic variables for Exec commands
2023-08-27 17:49:55 +02:00
Julian Xhokaxhiu
a1eebfb511
Migrate project to .NET 7.0
2023-08-27 17:04:30 +02:00
ficedula
55c91f03bb
...and update project reference
2023-08-27 10:48:20 +01:00
ficedula
cfe09c880f
Add some more missing net messages
...
Add basic battle animation script decoder
Prepare to add proper battle debug options
2023-03-27 11:30:47 +01:00
ficedula
fb95f5657d
Add support for reading data from pack files, having optional data sources in data.txt
2023-03-04 14:08:38 +00:00
ficedula
bd88b2b13f
Add license
2023-02-28 19:52:28 +00:00
ficedula
b387346c2e
Fix game time and counter to use memory bank values rather than separate save data values
...
Implement clock font
Fix font palettes, removes need to use texture filter
Field
Implement STTIM and WSPCL, timers now work
Handle looping sfx on specific channels
Implement AKAO Shine and AKAO Ambient Light effects
Battle
Fix enemy weapon drops
2023-02-13 21:20:01 +00:00
ficedula
db1b18d70c
Start on materia menu
...
Implement more icons
2022-12-11 21:37:12 +00:00
ficedula
db9a5c25ad
Load item data
...
Rework cacheable singletons
Very basic character combatant in sim
2022-11-28 14:29:21 +00:00
ficedula
f5a9395923
Fix UI lists
...
Improve UI model binding
Add input repeating
Basic equip menu working
2022-11-26 15:15:59 +00:00
ficedula
99b59bf123
Add equipment
2022-11-23 22:24:56 +00:00
ficedula
233ff78517
Start implementing battle sim
...
Materia parsing
Start implementing battle UI
2022-11-22 19:37:44 +00:00
ficedula
1b8a884316
Start adding item menu
...
Add kernel decoding, kernel text decoding
Battle model display basics working
Add savedata inventory, key items
Add List component
2022-11-12 18:40:52 +00:00
ficedula
1b1d1bf352
Basic battle scene decoding added
...
Fix WM models for new model rendering
Reorganise some type declarations
2022-08-27 14:33:44 +01:00
ficedula
f5ec861ab3
Parse AKAO music IDs from field file, fix MUSIC opcode
...
Implement BITOFF, OR2 opcodes
Get field rotation and move speeds closer to correct
2022-08-15 22:19:15 +01:00
ficedula
555c080c01
World map decode and screen up and running
...
Implement screen clear color
2022-07-30 14:20:33 +01:00
ficedula
8cc33c7dcc
UI Razor screens working
...
Screen transitions working
Add some audio
2022-07-25 20:26:27 +01:00
ficedula
29a1ec213f
Go
2022-07-20 19:46:44 +01:00