Braver/Braver.Core
ficedula 5e50c260b3 Field:
Scroll to keep player in view triggers sooner, more similar behaviour to FF7
  Fix object collision/movement check
  Fix playing animations sometimes incorrectly deciding new animation was same as current one
2023-09-12 21:01:59 +01:00
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Battle Fix battle menus not working properly - broken when networking support was added 2023-09-11 23:17:18 +01:00
BGame.cs Networking config menu and supporting infrastructure added 2023-08-28 12:08:47 +01:00
Braver.Core.csproj Uniform the entire project to net7.0-windows 2023-08-27 17:49:55 +02:00
CoreTypes.cs Expand dialog plugins to provide more info on each individual line 2023-07-28 13:12:44 +01:00
Input.cs Extend UI plugins to allow hooking into UI screen processing 2023-08-15 21:22:35 +01:00
Items.cs Improve logging of errors 2023-07-03 21:17:58 +01:00
NewGame.cs Remove inventory item separation - run off single ID as per FF7 data 2023-03-07 20:49:10 +00:00
Pack.cs Don't use Debug Assert, too easy to have a change of behaviour in release builds 2023-03-04 12:41:59 +00:00
SaveData.cs Remove inventory item separation - run off single ID as per FF7 data 2023-03-07 20:49:10 +00:00
SaveMap.cs Better DPI handling 2023-03-03 11:07:08 +00:00
SaveMap.txt Fix MenuHidden in savemap to be MenuVisible instead 2023-02-15 21:50:11 +00:00
Util.cs Field: 2023-09-12 21:01:59 +01:00
VMM.cs Field VM - more accurate script execution (some commands yield to lower priority scripts, only run ~8 ops per frame) 2023-03-20 22:26:53 +00:00