QueueDraw comments

This commit is contained in:
Niko 2024-08-31 23:42:50 -04:00
parent 1ef8ec651e
commit 2054eb7e43

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@ -457,14 +457,14 @@ struct InstDrawPerPlayer
int lodIndex;
// 0xdc
short unkDC[2];
short depthOffset[2];
// 0xe0 - pointer to LOD ModelHeader
struct ModelHeader* mh;
// 0xe4
int unkE4; // ptrOT + offset
int unkE8; // ptrOT + offset
int unkE4; // ptrOT + depthOffset
int unkE8; // ptrOT + depthOffset
int unkEC; // drawFunc1
int unkF0; // drawFunc2