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@ -6,31 +6,36 @@ void DECOMP_TileView_UpdateFrustum(struct TileView* tileView)
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short cameraPosX;
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short cameraPosY;
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short cameraPosZ;
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int val_Y;
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int val_X;
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int min_Y;
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int half_Y;
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int min_X;
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unsigned int val_Y;
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unsigned int val_X;
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unsigned int half_Y;
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unsigned short uVar12;
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unsigned short uVar15;
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unsigned short uVar18;
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unsigned int iVar19;
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unsigned int i;
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unsigned int corner1;
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unsigned int uVar22;
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unsigned int distToScreen;
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int tx;
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int posX;
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short uVar12;
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int ty;
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int posY;
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short uVar15;
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int tz;
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int posX;
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int posY;
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int posZ;
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short uVar18;
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int iVar19;
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int i;
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int corner1;
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u_int uVar22;
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int distToScreen;
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int min_X;
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int min_Y;
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int min_Z;
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int max_X;
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int max_Y;
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int max_Z;
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unsigned int iVar4;
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unsigned int iVar9;
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int iVar4;
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int iVar9;
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#if 0
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// TRAP checks removed
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