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@ -299,7 +299,7 @@ void DECOMP_UI_RenderFrame_Racing()
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playerStruct->PickupWumpaHUD.numCollected--;
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// Check if 231 dll is loaded
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partTimeVariable1 = LOAD_IsOpen_RacingOrBattle(&wumpaModel_Pos[0]);
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partTimeVariable1 = LOAD_IsOpen_RacingOrBattle();
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// If it is loaded
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if
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@ -12418,6 +12418,7 @@ void FUN_80050654(int param_1,int param_2,int param_3)
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}
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// UI_Weapon_DrawSelf
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// Draw weapon and wumpa fruit in HUD
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void FUN_800507e0(short param_1,short param_2,short param_3,int param_4)
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