mirror of
https://github.com/CTR-tools/CTR-ModSDK.git
synced 2025-02-17 03:37:47 +00:00
refactor environment
This commit is contained in:
parent
f250fc6d91
commit
4e7e5ae717
1
.gitignore
vendored
1
.gitignore
vendored
@ -1 +0,0 @@
|
||||
psx-modding-toolchain/games/CrashTeamRacing/mods/MyMods
|
@ -16,11 +16,12 @@ This repository also houses an effort to fully decompile and reverse-engineer [C
|
||||
|
||||
## Requirements
|
||||
|
||||
This SDK requires the installation of [mateusfavarin](https://github.com/mateusfavarin)'s [psx-modding-toolchain](https://github.com/mateusfavarin/psx-modding-toolchain). You can check the repo's readme for instructions on the installation and additional documentation on its usage.
|
||||
This SDK requires the installation of [mateusfavarin](https://github.com/mateusfavarin)'s [psx-modding-toolchain](https://github.com/mateusfavarin/psx-modding-toolchain). You can check the repo's readme for instructions on the installation and additional documentation on its usage. All python and pip steps are mandatory.
|
||||
|
||||
## Downloading the SDK
|
||||
|
||||
Clone this repository:
|
||||
After setting up psx-modding-toolchain, clone this repository
|
||||
into the local directory psx-modding-toolchain/games:
|
||||
|
||||
```
|
||||
$ git clone https://github.com/CTR-Tools/CTR-ModSDK.git
|
||||
@ -28,7 +29,6 @@ $ git clone https://github.com/CTR-Tools/CTR-ModSDK.git
|
||||
|
||||
- You can find [example mods](https://github.com/CTR-tools/CTR-ModSDK/tree/main/psx-modding-toolchain/games/CrashTeamRacing/mods) in our repo.
|
||||
- Each mod folder includes a `readme.txt` file on what the mod does and how to use it.
|
||||
- Building a mod requires installation of psx-modding-toolchain, please refer to the [above section for its installation and usage](https://github.com/CTR-tools/CTR-ModSDK#Downloading%20the%20SDK).
|
||||
|
||||
# CTR-in-C
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user