pc port fixes

This commit is contained in:
Niko 2024-03-25 16:27:25 -07:00
parent 4d6ae603b9
commit 6a4f7fed66
2 changed files with 2 additions and 2 deletions

View File

@ -560,7 +560,7 @@ void RainLogic(struct GameTracker* gGT)
TileView_UpdateFrustum(&gGT->tileView[i]);
#else
// temporary until TileView_UpdateFrustum is done
DECOMP_TileView_SetMatrixVP(&gGT->tileView[0]);
DECOMP_TileView_SetMatrixVP(&gGT->tileView[i]);
#endif
camQB = gGT->cameraDC[i].ptrQuadBlock;

View File

@ -529,6 +529,6 @@
#endif
#include "../decompile/General/232/232_Block1.c"
#include "../decompile/General/232/232_99_AH_MaskHint_boolCanSpawn.c"
#include "../decompile/General/232/232_31_AH_MaskHint_boolCanSpawn.c"
#include "../decompile/General/233/233_37_40_CS_Garage.c"