This commit is contained in:
Niko 2024-03-01 17:55:56 -05:00
parent 58c298267d
commit c19d6855d0
2 changed files with 9 additions and 10 deletions

View File

@ -312,7 +312,7 @@ void FUN_80024974(int param_1)
*(int *)(param_1 + 0x94) = DAT_8008d018 + 0x8000;
*(int *)(param_1 + 0x138) = DAT_8008d01c + 0x8000;
// Enable all instances
// ElimBG_ToggleAllInstances
FUN_800248bc(param_1,0);
// game is not paused anymore
@ -337,8 +337,7 @@ void FUN_80024974(int param_1)
// ElimBG_SaveScreenshot_Full
FUN_8002459c(param_1);
// Disable all instances
// (prevent PrimMem from overwriting VRAM backup)
// ElimBG_ToggleAllInstances
FUN_800248bc(param_1,1);
// you are now ready to draw the screenshot

View File

@ -792,7 +792,7 @@ LAB_80035098:
// MainFreeze_SafeAdvDestroy
FUN_800399fc();
// deactivate pause
// ElimBG_Deactivate
FUN_80024c08(PTR_DAT_8008d2ac);
// make MenuBox invisible
@ -5684,13 +5684,13 @@ void FUN_80039a44(int param_1)
// String 0x2: "Resume"
case 1:
// deactivate pause??
// ElimBG_Deactivate
FUN_80024c08(PTR_DAT_8008d2ac);
// Unpause game
*(uint *)PTR_DAT_8008d2ac = *(uint *)PTR_DAT_8008d2ac & 0xfffffffe;
// unpause audio
// MainFrame_TogglePauseAudio(unpause)
FUN_80034b48(0);
// OtherFX_Play
@ -5996,7 +5996,7 @@ void FUN_80039e98(void)
// OtherFX_Play to pause
FUN_80028468(1,1);
// Activate pause menu
// ElimBG_Activate
FUN_8002481c(PTR_DAT_8008d2ac);
}
return;
@ -8924,10 +8924,10 @@ undefined4 main(void)
// Happens on first frame that loading ends
case 1:
// deactivate pause
// ElimBG_Deactivate
FUN_80024c08(PTR_DAT_8008d2ac);
// count number of times you lost race
// MainStats_RestartRaceCountLoss
FUN_8003d068();
// Voiceline_ClearTimeStamp
@ -9446,7 +9446,7 @@ void FUN_8003cf7c(short param_1)
// destroy "most" fx, let menu fx play to end
FUN_8002c8a8(1,0,0);
// deactivate pause
// ElimBG_Deactivate
FUN_80024c08(PTR_DAT_8008d2ac);
// LOAD_LevelFile