mirror of
https://github.com/CTR-tools/CTR-ModSDK.git
synced 2024-11-30 08:50:33 +00:00
210 lines
3.0 KiB
C
210 lines
3.0 KiB
C
struct BoundingBox
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{
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short min[3];
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short max[3];
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};
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struct BspSearchVertex
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{
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// 0x0
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short pos[3];
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// 0x6
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// FUN_8001ef50
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u_short flags;
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// 0x8
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struct LevVertex* pLevelVertex;
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// 0xC
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short normalVec[4];
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// 0x14 large
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};
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struct BspSearchTriangle
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{
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struct QuadBlock* quadblock;
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int triangleID;
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int numCollision;
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};
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// can be stored in normal RAM,
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// usually 1f800108
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struct ScratchpadStruct
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{
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struct
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{
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// this "pos" for threads: center of object
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// this "pos" for quadblock: posMin of object
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// 0x0
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short pos[3];
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short hitRadius;
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// 0x8
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int hitRadiusSquared;
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// 0xC
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int modelID;
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} Input1;
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// 0x10
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union
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{
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// This is why pointer 1f800118 gets passed
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struct
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{
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// this "pos" for quadblock: posMax of object,
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// hitRadius could just be a copy
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// 0x10
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short pos[3];
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short hitRadius;
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// 0x18
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int hitRadiusSquared;
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// 0x1C
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short hitPos[3];
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// 0x22
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short searchFlags;
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// 0x24
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int qbFlagsWanted;
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// 0x28
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int qbFlagsIgnored;
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} QuadBlockColl;
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// when using this,
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// rest of struct is ignored
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struct
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{
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// 0x10
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short distance[3];
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short unk;
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// 0x18
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struct Thread* thread;
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// 0x1c
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short min[3];
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short max[3];
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// 0x28
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// could be non-union 0x28
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void* funcCallback;
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} ThBuckColl;
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} Union;
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// 0x2C
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struct mesh_info* ptr_mesh_info;
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// 0x30
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struct BoundingBox bbox;
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// 0x3C...
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// 1f800144, can be ptr_mesh_info, or search flags
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short unk3C;
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// 0x3e
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short boolDidTouchQuadblock;
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// 0x40
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// short boolDidTouch_What?
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short unk40;
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// 0x42
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short boolDidTouchHitbox;
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// 0x44
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struct mesh_info* ptr_mesh_info_2;
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// 0x48
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struct BSP* bspHitbox;
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// 0x4c
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// 1f800154
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char unk4C[0xA4];
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// 0x64
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// ptrQuadblock
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// 0x68
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// short hitPos[4]
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// 0x70
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// short normalVec[4]
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// 0x88 - array of pointer,
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// size of array at offset 0xc4,
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// can only be size 1?
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// --------
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// vec3, subtract positions (FUN_8001d0c4)
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// 0xe2
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// 0xe4
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// 0xe6
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// vec3, bsp->0x10 - position (FUN_8001d0c4)
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// 0xe8
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// 0xea
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// 0xec
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// 0xee - padding
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// 0xf0
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struct BspSearchVertex bspSearchVert[9];
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// 0x1a4 - quadblock action flags
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// 0x1a8 - fastmath normalization
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char dataOutput[0x68];
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// 0x20C -- size of struct
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};
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// only stored in Scratchpad
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// FUN_80020334
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struct ScratchpadStructExtended
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{
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// --- top half is for COLL ---
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struct ScratchpadStruct scratchpadStruct;
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// 0x20C
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struct BspSearchTriangle bspSearchTriangle[0xF];
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// 0x2c0
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int numTriangles;
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// 0x2c4 - 1f8003cc
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int unk1[2];
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// --- the rest is for pushBuffer funcs ---
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// 0x2cc - 1f8003d4
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MATRIX cameraMatrix;
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// 0x2ec - 1f8003f4
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short cameraRot[3];
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// 0x2f2 - 1f8003fa
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short unk2;
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// 0x2f4 - 1f8003fc
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int unk3;
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// 1f800400 end of memory
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};
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_Static_assert(sizeof(struct BoundingBox) == 0xC);
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_Static_assert(sizeof(struct BspSearchVertex) == 0x14);
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_Static_assert(sizeof(struct BspSearchTriangle) == 0xC);
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_Static_assert(sizeof(struct ScratchpadStruct) == 0x20C); |