LADX-Disassembly/README.md

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# Links Awakening DX Disassembly
Disassembly of one of my favorite games. Taking it easy for now.
Theses sources reproduce a valid build of `Legend of Zelda, The - Link's Awakening DX (U) (V1.0) [C][!].gbc`
MD5 - 07C211479386825042EFB4AD31BB525F
## Usage
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1. Install [rgbds](https://github.com/rednex/rgbds#1-installing-rgbds) (version >= 0.2.5 required).
2. `make all`
## How to contribute
- Read the [disassembling How-Tos](https://github.com/zladx/LADX-Disassembly/wiki) in the Wiki
- Join the discussion on [Discord](https://discord.gg/sSHrwdB)
- Fork this repository
- Submit a pull request
## Resources
- [Artemis251's Link's Awakening Cache](http://artemis251.fobby.net/zelda/index.php): ROM map, maps data format
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- [Xkeeper's Link's Awakening depot](https://xkeeper.net/hacking/linksawakening/): maps tilesets and save format infos
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- [LALE](https://github.com/Fatories/LALE): level editor, notes on maps data format
2018-11-17 16:26:10 +00:00
- [The Legend of Zelda Link's Awakening /DX Speedrunning Wiki](http://spiraster.x10host.com/LADXWiki/index.php/) : infos on wrong warps and map data format
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- [Disassembling Link's Awakening](https://kemenaran.winosx.com/posts/category-disassembling-links-awakening/): a series of blog posts and progress reports
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- Discord: [LADX](https://discord.gg/sSHrwdB)
## Contributors
Thanks to these people for contributing:
* mojobojo - https://github.com/mojobojo
* kemenaran - https://github.com/kemenaran
* Drenn1 - https://github.com/Drenn1
2018-03-14 09:36:58 +05:30
* Sanqui - https://github.com/Sanqui
* Kyle McGuffin - https://github.com/kcmcg