Add speakers to dialog lines (#509)

This commit is contained in:
Kelsey Higham 2023-03-14 07:34:56 -07:00 committed by GitHub
parent 94549f763a
commit a549429a14
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 691 additions and 691 deletions

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@ -1,18 +1,18 @@
Dialog0A4::
Dialog0A4:: ; Narrator
db "You've got the "
db "Face Key!@"
Dialog0A5::
Dialog0A5:: ; Narrator
db "You've got the "
db "Bird Key!@"
Dialog0A6::
Dialog0A6:: ; Narrator
db "At last, you got"
db "a Map! Press "
db "the START Button"
db "to look at it!@"
Dialog0A7::
Dialog0A7:: ; Narrator
db "You've got the "
db "Compass! Now, "
db "you can see "
@ -26,14 +26,14 @@ Dialog0A7::
db "hidden in a room"
db "when you enter! @"
Dialog0A8::
Dialog0A8:: ; Narrator
db "You found a "
db "stone beak! "
db "Let's find the "
db "owl statue that "
db "belongs to it.@"
Dialog0A9::
Dialog0A9:: ; Narrator
db "You've got the "
db "Nightmare's Key!"
db "Now you can open"
@ -41,55 +41,55 @@ Dialog0A9::
db "Nightmare's "
db "Lair!@"
Dialog0AA::
Dialog0AA:: ; Narrator
db "You got a Small "
db "Key! You can "
db "open a locked "
db "door.@"
Dialog0AB::
Dialog0AB:: ; Narrator
db " You got 20 "
db " Rupees! "
db " JOY!@"
Dialog0AC::
Dialog0AC:: ; Narrator
db " You got 50 "
db " Rupees! "
db " Very Nice!@"
Dialog0AD::
Dialog0AD:: ; Narrator
db " You got 100 "
db " Rupees! "
db " You're Happy!@"
Dialog0AE::
Dialog0AE:: ; Narrator
db " You got 200 "
db " Rupees! "
db "You're Ecstatic!@"
Dialog0AF::
Dialog0AF:: ; Hippo
db "Leave me alone! "
db "I'm trying to "
db "sit still so "
db "Schule can paint"
db "my portrait!@"
Dialog0B0::
Dialog0B0:: ; Moldorm (D1 Nightmare)
db "BUZZZZZ! BUZZZZ!"
db " OUTZZZIDER! @"
Dialog0B1::
Dialog0B1:: ; Slime Eyes (D3 Nightmare)
db "NEENER NEENER! "
db "You can't find "
db "me! NYAH NYAH!@"
Dialog0B2::
Dialog0B2:: ; Angler Fish (D4 Nightmare)
db "BLOOOP! BLOOOP! "
db " GLUB! GLUB! "
db "OGGGH! FOOOOD! "
db "BLOOOOP! GLUB!@"
Dialog0B3::
Dialog0B3:: ; Slime Eel (D5 Nightmare)
db "Ssso...you are "
db "the outsssider, "
db "come to wake the"
@ -97,13 +97,13 @@ Dialog0B3::
db "KEEE-HEE-HEEEH! "
db "I shall eat you!@"
Dialog0B4::
Dialog0B4:: ; Genie (D2 Nightmare)
db "HO HO HO! "
db "I'm your bad guy"
db "this time!! "
db "HO HO HO!@"
Dialog0B5::
Dialog0B5:: ; Slime Eel (D5 Nightmare)
db "TSSSK, TSSSK! "
db "You don't ssseem"
db "to know what "
@ -113,7 +113,7 @@ Dialog0B5::
db "What a fool... "
db "KEE-HEE-HEH!!@"
Dialog0B6::
Dialog0B6:: ; Facade (D6 Nightmare)
db "Hey dummy! Need "
db "a hint? My weak"
db "point is... !! "
@ -121,7 +121,7 @@ Dialog0B6::
db "go, talking too "
db "much again...@"
Dialog0B7::
Dialog0B7:: ; Facade (D6 Nightmare)
db "Okay, listen up!"
db "If the Wind Fish"
db "wakes up, every-"
@ -131,8 +131,8 @@ Dialog0B7::
db "And I do mean..."
db "EVERYTHING!@"
Dialog0B8::
Dialog0B9::
Dialog0B8:: ; Grim Creeper (D7 Nightmare)
Dialog0B9:: ; Grim Creeper (D7 Nightmare)
db "My energy... "
db "gone...I...lost!"
db "But you will be "
@ -142,7 +142,7 @@ Dialog0B9::
db "...are...in... "
db "his...dream...@"
Dialog0BA::
Dialog0BA:: ; Grim Creeper (D7 Nightmare)
db "BAH! I'm not "
db "going to hold "
db "back! I'm going"
@ -150,8 +150,8 @@ Dialog0BA::
db "you were never "
db "born!!@"
Dialog0BB::
Dialog0BC::
Dialog0BB:: ; Hot Head (D8 Nightmare)
Dialog0BC:: ; Hot Head (D8 Nightmare)
db "CRACKLE-FWOOOSH!"
db "You're finished!"
db "I will never let"
@ -159,7 +159,7 @@ Dialog0BC::
db "Instruments of "
db "the Sirens!!@"
Dialog0BD::
Dialog0BD:: ; Hot Head (D8 Nightmare)
db "C-C-CRACKLE! "
db "Why did you come"
db "here? If it "
@ -172,9 +172,9 @@ Dialog0BD::
db "too...are in... "
db "...the dream...@"
Dialog0BE::
Dialog0BF::
Dialog0C0::
Dialog0BE:: ; Owl
Dialog0BF:: ; Owl
Dialog0C0:: ; Owl
db "Hoot! Ho, brave"
db "lad, on your "
db "quest to wake "
@ -203,7 +203,7 @@ Dialog0C0::
db "The Wind Fish is"
db "watching...Hoot!@"
Dialog0C1::
Dialog0C1:: ; Owl
db "Hoot! Take the "
db "key and go to "
db "the Tail Cave. "
@ -214,7 +214,7 @@ Dialog0C1::
db "Wind Fish is "
db "waiting! Hooot!@"
Dialog0C2::
Dialog0C2:: ; Owl
db "Hoooot! That is"
db "an 'Instrument "
db "of the Sirens!' "
@ -238,7 +238,7 @@ Dialog0C2::
db "Goponga Swamp!! "
db "Hoot, indeed!@"
Dialog0C3::
Dialog0C3:: ; Owl
db "Hoot! That is a"
db "fearsome looking"
db "animal you have "
@ -247,7 +247,7 @@ Dialog0C3::
db "Instrument is in"
db "Goponga Swamp!@"
Dialog0C4::
Dialog0C4:: ; Owl
db "Hoooot! The Wind"
db "Fish sleeps long"
db "and dreamily in "
@ -262,7 +262,7 @@ Dialog0C4::
db "for you to leave"
db "the island! Hoo!@"
Dialog0C5::
Dialog0C5:: ; Owl
db "Hoot! How many "
db "Instruments "
db "have you gotten "
@ -284,7 +284,7 @@ Dialog0C5::
db "show you the "
db "way! Hoot Hoot!@"
Dialog0C6::
Dialog0C6:: ; Owl
db "Hoot! The shape"
db "of the key shows"
db "a fish, swimming"
@ -296,7 +296,7 @@ Dialog0C6::
db "top and you will"
db "reach your goal!@"
Dialog0C7::
Dialog0C7:: ; Owl
db "Hoot! There are"
db "two shrines, one"
db "to the north, "
@ -309,7 +309,7 @@ Dialog0C7::
db "You will learn "
db "much there...@"
Dialog0C8::
Dialog0C8:: ; Owl
db "Hoot! I see you"
db "have read the "
db "relief... While"
@ -335,7 +335,7 @@ Dialog0C8::
db "Someday you will"
db "know for sure...@"
Dialog0C9::
Dialog0C9:: ; Owl
db "Hoot! The many "
db "monsters of this"
db "island fear that"
@ -353,7 +353,7 @@ Dialog0C9::
db "Fly like a bird!"
db "Hoot! Hoot!@"
Dialog0CA::
Dialog0CA:: ; Owl
db "Hoot hoot! "
db "Your path is "
db "not easy, but "
@ -363,7 +363,7 @@ Dialog0CA::
db "is getting "
db " restless.@"
Dialog0CB::
Dialog0CB:: ; Owl
db "Hoot! It has "
db "been some time "
db "since our paths "
@ -380,7 +380,7 @@ Dialog0CB::
db "sleeps. Carry "
db "onward! Hoot!@"
Dialog0CC::
Dialog0CC:: ; Owl
db "Hoot! That girl"
db "sang her song in"
db "front of the "
@ -402,15 +402,15 @@ Dialog0CC::
db "Wind Fish waits "
db "for you! Hoot!@"
Dialog0CD::
Dialog0CD:: ; Owl
db "The time has "
db "come... The Wind"
db "Fish awaits... "
db "Enter the Egg..."
db "Hoot! Hoot!@"
Dialog0CE::
Dialog0CF::
Dialog0CE:: ; Owl
Dialog0CF:: ; Owl
db "Hoot! Young lad,"
db "I mean... #####,"
db "the hero! You "
@ -445,7 +445,7 @@ Dialog0CF::
db "will wake soon. "
db "Good bye...Hoot!@"
Dialog0D0::
Dialog0D0:: ; Wind Fish
db "... ... ... ... "
db " ... ... ... ..."
db " I AM THE WIND "
@ -482,34 +482,34 @@ Dialog0D0::
db "LET US AWAKEN..."
db " TOGETHER!!@"
Dialog0D1::
Dialog0D2::
Dialog0D1:: ; Wind Fish
Dialog0D2:: ; Wind Fish
db " PLAY THE EIGHT "
db " INSTRUMENTS! "
db "PLAY THE SONG OF"
db " AWAKENING!!@"
Dialog0D3::
Dialog0D4::
Dialog0D5::
Dialog0D3:: ; Map, probably
Dialog0D4:: ; Map, probably
Dialog0D5:: ; Map, probably
db "Mermaid Statue @"
Dialog0D6::
Dialog0D7::
Dialog0D6:: ; Owl
Dialog0D7:: ; Owl
db "...#####, you "
db "have beaten all "
db "the Nightmares! "
db "Climb the stairs"
db "before you!@"
Dialog0D8::
Dialog0D8:: ; Schule Donavitch
db "Ach! Vat are you"
db "looking at vith "
db "zat magnifying "
db "lens? Stop it "
db "at vonce!@"
Dialog0D9::
Dialog0D9:: ; Owl
db " Hoot! Hoot! "
db "So you are the "
db "lad who owns the"
@ -533,12 +533,12 @@ Dialog0D9::
db "wait for you "
db "there! Hoot!@"
Dialog0DA::
Dialog0DA:: ; Lanmola
db "Annoyance! You "
db "are only getting"
db "in the way!@"
Dialog0DB::
Dialog0DB:: ; Mamu
db "Ribbit! Ribbit!"
db "Hey, man, I'm "
db "Mamu, on vocals!"
@ -548,7 +548,7 @@ Dialog0DB::
db "squat about "
db "music! Ribbit!@"
Dialog0DC::
Dialog0DC:: ; Mamu
db "Ribbit! Ribbit!"
db "I'm Mamu, on "
db "vocals! But I "
@ -566,18 +566,18 @@ Dialog0DC::
db "What do you do? "
db " Pay Leave<ask>"
Dialog0DD::
Dialog0DD:: ; Mamu
db "Thank you... "
db "Thank you very "
db "much... Croak!@"
Dialog0DE::
Dialog0DE:: ; Mamu
db "Well, that's a "
db "shame, but we "
db "don't play for "
db "free!@"
Dialog0DF::
Dialog0DF:: ; Narrator
db "You've learned "
db "The Frog's Song "
db "of Soul! It's a"
@ -586,14 +586,14 @@ Dialog0DF::
db "even liven up "
db "unliving things!@"
Dialog0E0::
Dialog0E0:: ; Mamu
db "If you play this"
db "song, you'll "
db "make everything "
db "around you feel "
db "more alive!@"
Dialog0E1::
Dialog0E1:: ; Li'l Devil
db "Hey, Kid! You "
db "woke me up from "
db "a fine nap!! "
@ -603,28 +603,28 @@ Dialog0E1::
db "Are you ready?! "
db " Yes N-No<ask>"
Dialog0E2::
Dialog0E2:: ; Li'l Devil
db "I'll let you "
db "carry more Magic"
db "Powder! He He! "
db "Are you ready?! "
db " Yes N-No<ask>"
Dialog0E3::
Dialog0E3:: ; Li'l Devil
db "Okay, I'll let "
db "you carry more "
db "Bombs! He He He!"
db "Are you ready?! "
db " Yes N-No<ask>"
Dialog0E4::
Dialog0E4:: ; Li'l Devil
db "Fine, I'll let "
db "you have more "
db "arrows! Heh Heh!"
db "Are you ready?! "
db " Yes N-No<ask>"
Dialog0E5::
Dialog0E5:: ; Li'l Devil
db "Heh Heh Heh! "
db "You deserve it! "
db "Now look at all "
@ -633,7 +633,7 @@ Dialog0E5::
db "Hah! Take care!"
db "See you again!@"
Dialog0E6::
Dialog0E6:: ; Narrator
db "?? There is a "
db "picture carved "
db "on the wall, but"
@ -641,7 +641,7 @@ Dialog0E6::
db "because it's too"
db "dark in here...@"
Dialog0E7::
Dialog0E7:: ; Southern Face Shrine mural
db "TO THE FINDER..."
db " THE ISLE OF "
db "KOHOLINT, IS BUT"
@ -661,14 +661,14 @@ Dialog0E7::
db "... ... ... ... "
db "What? Illusion?@"
Dialog0E8::
Dialog0E8:: ; Narrator
db "You've found a "
db "Gold Leaf! Press"
db "START to see "
db "how many you've "
db "collected!@"
Dialog0E9::
Dialog0E9:: ; Narrator
db "At last! You've"
db "got the final "
db "Golden Leaf! "
@ -676,16 +676,16 @@ Dialog0E9::
db "Richard about "
db "that key...@"
Dialog0EA::
Dialog0EB::
Dialog0EC::
Dialog0EA:: ; Narrator
Dialog0EB:: ; Narrator
Dialog0EC:: ; Narrator
db "You've got a "
db "Guardian Acorn! "
db "It will reduce "
db "the damage you "
db "take by half!@"
Dialog0ED::
Dialog0ED:: ; Narrator
db "You've got the "
db "Mirror Shield! "
db "You can now turn"
@ -693,14 +693,14 @@ Dialog0ED::
db "you couldn't "
db "block before!@"
Dialog0EE::
Dialog0EE:: ; Narrator
db "You've got a "
db "more Powerful "
db "Bracelet! Now "
db "you can almost "
db "lift a whale!@"
Dialog0EF::
Dialog0EF:: ; Narrator
db "You found a "
db "Secret Seashell!"
db "If you collect a"
@ -709,30 +709,30 @@ Dialog0EF::
db "is bound to "
db "happen!@"
Dialog0F0::
Dialog0F0:: ; Raft Guy
db "Want to go on a "
db "raft ride for a "
db "hundred Rupees? "
db " Yes No Way<ask>"
Dialog0F1::
Dialog0F1:: ; Raft Guy
db "Okay, the raft "
db "is ready for you"
db "outside! Enjoy!@"
Dialog0F2::
Dialog0F2:: ; Signpost, probably
db "Waterfall at the"
db " Shrine@"
Dialog0F3::
Dialog0F3:: ; Signpost, probably
db " South of the "
db " Shrine@"
Dialog0F4::
Dialog0F4:: ; Signpost, probably
db "Entrance to the "
db " Animal Village@"
Dialog0F5::
Dialog0F5:: ; Nightmare (final boss)
db "We were born of "
db "nightmares... To"
db "take over this "
@ -754,7 +754,7 @@ Dialog0F5::
db "defeat us!!! "
db "Let's rumble!@"
Dialog0F6::
Dialog0F6:: ; Nightmare (final boss)
db "This island is "
db "going to dis- "
db "appear... Our "
@ -763,19 +763,19 @@ Dialog0F6::
db "Our world... "
db "Our... world... @"
Dialog0F7::
Dialog0F7:: ; Marin
db "Wow! #####, can"
db "I try this?! "
db "What do you say?"
db " Okay No Way<ask>"
Dialog0F8::
Dialog0F8:: ; Marin
db "C'mon! I want "
db "to do it! Can I?"
db "It looks so fun!"
db " Yes Okay<ask>"
Dialog0F9::
Dialog0F9:: ; Trendy Gamester
db "You're good! "
db "You're a pro, "
db "aren't you? "
@ -784,25 +784,25 @@ Dialog0F9::
db "Pros aren't "
db "allowed in here!@"
Dialog0FA::
Dialog0FA:: ; Hippo
db "Go away!@"
Dialog0FB::
Dialog0FB:: ; idk
db "Quit it!@"
Dialog0FC::
Dialog0FC:: ; Narrator
db "This is not a "
db "chest... What? "
db "You knew that? "
db "Okay.@"
Dialog0FD::
Dialog0FD:: ; Narrator
db "##### checked "
db "the chest. Wow!"
db "This is a nice "
db "chest!@"
Dialog0FE::
Dialog0FE:: ; Witch
db "It's all ready, "
db "it is! Take "
db "care, as there's"
@ -810,42 +810,42 @@ Dialog0FE::
db "Why not try a "
db "bit in my hut?@"
Dialog0FF::
Dialog0FF:: ; Tarin
db "Hey! What are "
db "ya doin' in my "
db "chest?! Where'd"
db "you learn ta do "
db "such a thing?!@"
Dialog100::
Dialog100:: ; Narrator
db "You've got the "
db "Full Moon Cello!@"
Dialog101::
Dialog101:: ; Narrator
db "You've got the "
db "Conch Horn!@"
Dialog102::
Dialog102:: ; Narrator
db "You've got the "
db "Sea Lily's Bell!@"
Dialog103::
Dialog103:: ; Narrator
db "You've got the "
db "Surf Harp!@"
Dialog104::
Dialog104:: ; Narrator
db "You've got the "
db "Wind Marimba!@"
Dialog105::
Dialog105:: ; Narrator
db "You've got the "
db "Coral Triangle!@"
Dialog106::
Dialog106:: ; Narrator
db "You've got the "
db "Organ of "
db " Evening Calm!@"
Dialog107::
Dialog107:: ; Narrator
db "You've got the "
db "Thunder Drum!@"

View File

@ -1,27 +1,27 @@
Dialog108::
Dialog108:: ; Photographer
db "Hi! It's me, the"
db "photographer! "
db "You seem curious"
db "about Grandpa "
db "Ulrira.@"
Dialog109::
Dialog109:: ; Photographer
db "I'll call this "
db "'##### Dis- "
db "covers Ulrira's "
db "Secret!'@"
Dialog10A::
Dialog10A:: ; Photographer, probably
db "#####, now run "
db "away before he "
db "finds you.@"
Dialog10B::
Dialog10B:: ; Photographer
db "I'll go develop "
db "this. Come see "
db "it later, OK?@"
Dialog10C::
Dialog10C:: ; Photographer
db "I just LOVE to "
db "take pictures. "
db "Will you let me "
@ -29,13 +29,13 @@ Dialog10C::
db "picture? "
db " YES NO<ask>"
Dialog10D::
Dialog10D:: ; Photographer
db "Go to the back "
db "of the room and "
db "stand in front "
db "of the screen.@"
Dialog10E::
Dialog10E:: ; Photographer
db "Hey! I haven't "
db "taken your "
db "picture yet! Go "
@ -43,13 +43,13 @@ Dialog10E::
db "in front of the "
db "screen!@"
Dialog10F::
Dialog10F:: ; Photographer
db "I'll call this "
db "'Here Stands A "
db "Brave Man.' "
db "Say cheese!@"
Dialog110::
Dialog110:: ; Narrator
db "This owl statue "
db "is trying to say"
db "something, but "
@ -58,25 +58,25 @@ Dialog110::
db "because it has "
db "no beak.@"
Dialog111::
Dialog111:: ; Master Stalfos (D5 Mini-Boss)
db "'I've got what "
db "was inside this "
db "box. Come and "
db "get it, if you "
db "can!' Master <skull>@"
Dialog112::
Dialog112:: ; Master Stalfos (D5 Mini-Boss)
db "Gulp! You found"
db "me! You're a "
db "real pesky kid, "
db "you know that?!@"
Dialog113::
Dialog113:: ; Master Stalfos (D5 Mini-Boss)
db "Arrgh! I can't "
db "beat you! I'm "
db "outta here!@"
Dialog114::
Dialog114:: ; Master Stalfos (D5 Mini-Boss)
db "You again?! You"
db "keep going and "
db "going... I can't"
@ -84,21 +84,21 @@ Dialog114::
db "All right, let's"
db "do it!@"
Dialog115::
Dialog115:: ; BowWow
db "WOOF! Dig! RUFF!@"
Dialog116::
Dialog116:: ; Narrator
db "You put the "
db "missing scale in"
db "the mermaid "
db "statue!@"
Dialog117::
Dialog117:: ; idk
db "Hey! Be more "
db "careful next "
db "time!@"
Dialog118::
Dialog118:: ; Kid
db "Hey, man! When "
db "you want to save"
db "just push all "
@ -108,7 +108,7 @@ Dialog118::
db "what that means,"
db "I'm just a kid!@"
Dialog119::
Dialog119:: ; Kid
db "Well, it seems "
db "that after you "
db "save, you will "
@ -120,7 +120,7 @@ Dialog119::
db "'cause I'm just "
db "a kid!@"
Dialog11A::
Dialog11A:: ; Kid
db "I heard that you"
db "can press SELECT"
db "to look at the "
@ -130,7 +130,7 @@ Dialog11A::
db "they mean by "
db "that...@"
Dialog11B::
Dialog11B:: ; Kid
db "When you're "
db "running out of "
db "Hearts, you'd "
@ -140,14 +140,14 @@ Dialog11B::
db "idea, I'm just a"
db "kid!@"
Dialog11C::
Dialog11C:: ; Kid
db "Hey, dude! What "
db "do you think of "
db "Marin? Uhh... "
db "I don't know, "
db "I'm just a kid!@"
Dialog11D::
Dialog11D:: ; Kid
db "Where are you "
db "from, brother? "
db "...Outside the "
@ -156,7 +156,7 @@ Dialog11D::
db "never thought "
db "about it...@"
Dialog11E::
Dialog11E:: ; Kid
db "The giant egg on"
db "top of Tamaranch"
db "Mountain? They "
@ -166,7 +166,7 @@ Dialog11E::
db "Why? I don't "
db "know either...@"
Dialog11F::
Dialog11F:: ; Kid
db "Dude! You're "
db "asking me when "
db "we started to "
@ -178,7 +178,7 @@ Dialog11F::
db "makes my head "
db "hurt!@"
Dialog120::
Dialog120:: ; Kid
db "Marin? She likes"
db "to go stare at "
db "the ocean all by"
@ -187,7 +187,7 @@ Dialog120::
db "kid, don't ask "
db "me!@"
Dialog121::
Dialog121:: ; Kid
db "Hey... Where're "
db "you two going "
db "together? Hunh?"
@ -195,7 +195,7 @@ Dialog121::
db "mean anything..."
db "I'm just a kid!@"
Dialog122::
Dialog122:: ; Kid
db "Hey hey, bro! "
db "About the Dream "
db "Shrine there... "
@ -207,26 +207,26 @@ Dialog122::
db "as I'm just a "
db "kid!@"
Dialog123::
Dialog123:: ; Kid, probably
db "Hunh?! Marin's "
db "not with you? "
db "What happened to"
db "her?@"
Dialog124::
Dialog124:: ; Fisherman
db "WHOA! That's a "
db "big one! Hey, "
db "photo guy! Can "
db "you take a "
db "picture of this?@"
Dialog125::
Dialog125:: ; Fisherman
db "I have a "
db "feelin' that "
db "I'll catch a big"
db "fish again.@"
Dialog126::
Dialog126:: ; Zora
db "If you keep me a"
db "secret, I'll "
db "tell you some- "
@ -238,11 +238,11 @@ Dialog126::
db "find someone "
db "like me.@"
Dialog127::
Dialog127:: ; Mamasha
db "Tsk tsk... What"
db "a shame...@"
Dialog128::
Dialog128:: ; Mamasha, probably
db "Oh thank you! "
db "You are indeed a"
db "generous person!"
@ -250,14 +250,14 @@ Dialog128::
db "you this in "
db "return!@"
Dialog129::
Dialog129:: ; Narrator
db "You traded your "
db "<yoshi> for <ribbon>! Maybe "
db "you can trade "
db "the ribbon for "
db "something else!@"
Dialog12A::
Dialog12A:: ; Mamasha
db "Because they all"
db "look alike, even"
db "I am sometimes "
@ -270,19 +270,19 @@ Dialog12A::
db "but I couldn't "
db "get it.@"
Dialog12B::
Dialog12B:: ; Mamasha
db "Oh! Will you "
db "give that doll "
db "to my baby?! "
db " Yes No<ask>"
Dialog12C::
Dialog12C:: ; Mamasha
db "Because they all"
db "look alike, even"
db "I am sometimes "
db "confused... @"
Dialog12D::
Dialog12D:: ; Richard
db "Ahem! Really, I"
db "must insist that"
db "you not bring "
@ -293,7 +293,7 @@ Dialog12D::
db "we can talk! "
db "Good Bye!@"
Dialog12E::
Dialog12E:: ; Photographer
db "You want to know"
db "about that "
db "ghost? I'll bet "
@ -302,7 +302,7 @@ Dialog12E::
db "Are you ready "
db "for a picture?@"
Dialog12F::
Dialog12F:: ; Madam MeowMeow
db "Ho ho ho! "
db "I really appre- "
db "ciate what you "
@ -318,13 +318,13 @@ Dialog12F::
db "Meow... ... ... "
db "L-l-lucky!@"
Dialog130::
Dialog130:: ; Madam MeowMeow
db "Ho ho ho! My "
db "BowWow is so "
db "proud of his "
db "fine fur coat!@"
Dialog131::
Dialog131:: ; Madam MeowMeow
db "AIEEEEEEEE! "
db "It's terrrrible!"
db "My BowWow was "
@ -335,7 +335,7 @@ Dialog131::
db "help my poor "
db "BowWow!!@"
Dialog132::
Dialog132:: ; Madam MeowMeow
db "Oh thank you! "
db "I'm so happy you"
db "brought my baby "
@ -347,7 +347,7 @@ Dialog132::
db "out a lot! You "
db "will?! Thanks!@"
Dialog133::
Dialog133:: ; Weird Mr. Write
db "Well... I pretty"
db "much stick to "
db "myself, me and "
@ -359,7 +359,7 @@ Dialog133::
db "I never receive "
db "a response...@"
Dialog134::
Dialog134:: ; Weird Mr. Write
db "What's this?! A"
db "letter for me?! "
db "I'm so happy! "
@ -367,7 +367,7 @@ Dialog134::
db "letter came with"
db "a photograph!@"
Dialog135::
Dialog135:: ; Weird Mr. Write
db "Mmm... She's so "
db "beautiful... "
db "I must give you "
@ -380,30 +380,30 @@ Dialog135::
db "that be? "
db " Fine No...<ask>"
Dialog136::
Dialog136:: ; Narrator
db "You got a Broom "
db "as your reward "
db "from Mr. Write! "
db "But that photo "
db "was not of...@"
Dialog137::
Dialog137:: ; Weird Mr. Write
db "Please! I really"
db "must insist you "
db "have this <broom>! "
db " Okay No Way<ask>"
Dialog138::
Dialog138:: ; Weird Mr. Write
db "Oh boy! Letter "
db "writing is such "
db "a great hobby!@"
Dialog139::
Dialog139:: ; Weird Mr. Write
db "Hello! I'm "
db "writing back to "
db "Christine now!@"
Dialog13A::
Dialog13A:: ; Richard
db "Salutations! "
db "You wouldn't "
db "know by the look"
@ -429,7 +429,7 @@ Dialog13A::
db "I fled... "
db " Okay No Way<ask>"
Dialog13B::
Dialog13B:: ; Richard
db "I am impressed. "
db "There are five "
db "leaves in all. "
@ -437,7 +437,7 @@ Dialog13B::
db "a shovel on your"
db "way back.@"
Dialog13C::
Dialog13C:: ; Richard
db "Well, I never! "
db "I thought you "
db "looked cowardly,"
@ -445,7 +445,7 @@ Dialog13C::
db "leave me... just"
db "get out here!@"
Dialog13D::
Dialog13D:: ; Richard
db "Ahh! Tres Bien!"
db "I see you have "
db "recovered all of"
@ -455,13 +455,13 @@ Dialog13D::
db "find your "
db "reward!@"
Dialog13E::
Dialog13E:: ; Richard
db "I am forever in "
db "your debt for "
db "getting my "
db "leaves back!@"
Dialog13F::
Dialog13F:: ; Richard
db "Ah! Bonjour! "
db "#####, for the "
db "love of justice,"
@ -469,7 +469,7 @@ Dialog13F::
db "you must find "
db "all the leaves!@"
Dialog140::
Dialog140:: ; Ulrira, Narrator
db "Er...Uh...Hmm..."
db "How to say... "
db "Please call... "
@ -479,7 +479,7 @@ Dialog140::
db "is a shy guy, "
db "in person...@"
Dialog141::
Dialog141:: ; Ulrira
db "'BRRING! BRRING!"
db "Hello! It's me,"
db "Ulrira! Ask me "
@ -489,7 +489,7 @@ Dialog141::
db "give me a call! "
db "Bye! CLICK!'@"
Dialog142::
Dialog142:: ; Ulrira
db "'BRRING! BRRING!"
db "Hello, this is "
db "Ulrira! ...Well,"
@ -503,7 +503,7 @@ Dialog142::
db "what you wanted "
db "to know! CLICK!'@"
Dialog143::
Dialog143:: ; Ulrira
db "'BRRING! BRRING!"
db "Yes, this is "
db "Ulrira. The "
@ -517,7 +517,7 @@ Dialog143::
db "him for a walk "
db "there? CLICK!'@"
Dialog144::
Dialog144:: ; Ulrira
db "'BRRING! BRRING!"
db "Hi, it's Ulrira!"
db "...Have you met "
@ -534,7 +534,7 @@ Dialog144::
db "you for now! "
db "Bye! CLICK!'@"
Dialog145::
Dialog145:: ; Ulrira
db "'BRRING! BRRING!"
db "Old man Ulrira "
db "here! ...Do you "
@ -544,7 +544,7 @@ Dialog145::
db "village again! "
db "Bye! CLICK!'@"
Dialog146::
Dialog146:: ; Ulrira
db "'BRRING! BRRING!"
db "Ulrira speaking!"
db "You know, there "
@ -556,7 +556,7 @@ Dialog146::
db "to you later! "
db "CLICK!'@"
Dialog147::
Dialog147:: ; Ulrira
db "'BRRING! BRRING!"
db "Ya, it's Ulrira!"
db "You say you "
@ -569,7 +569,7 @@ Dialog147::
db "Bye! "
db "CLICK!'@"
Dialog148::
Dialog148:: ; Ulrira
db "'BRRING! BRRING!"
db "Ulrira here! ..."
db "Shovel... Did "
@ -580,7 +580,7 @@ Dialog148::
db "and there! Bye!"
db "CLICK!'@"
Dialog149::
Dialog149:: ; Ulrira
db "'BRRING! BRRING!"
db "Ya, it's Ulrira!"
db "The cave in the "
@ -591,7 +591,7 @@ Dialog149::
db "intended! Bye! "
db "CLICK!'@"
Dialog14A::
Dialog14A:: ; Ulrira
db "'BRRING! BRRING!"
db "Hi, this is "
db "Ulrira! In the "
@ -607,7 +607,7 @@ Dialog14A::
db "I have to be? "
db "Bye! CLICK!'@"
Dialog14B::
Dialog14B:: ; Ulrira
db "'BRRING! BRRING!"
db "This is Ulrira! "
db "Now you're being"
@ -618,7 +618,7 @@ Dialog14B::
db "wants to go? "
db "Bye! CLICK!'@"
Dialog14C::
Dialog14C:: ; Ulrira
db "'BRRING! BRRING!"
db "Hi, it's Ulrira!"
db "The Catfish's "
@ -628,7 +628,7 @@ Dialog14C::
db "place to dive! "
db "Bye! CLICK!'@"
Dialog14D::
Dialog14D:: ; Ulrira
db "'BRRING! BRRING!"
db "Ulrira here! ..."
db "Have you been to"
@ -639,7 +639,7 @@ Dialog14D::
db "interesting "
db "ruin... CLICK!'@"
Dialog14E::
Dialog14E:: ; Ulrira
db "'BRRING! BRRING!"
db "Hi, it's Ulrira!"
db "Have you heard "
@ -658,7 +658,7 @@ Dialog14E::
db "for you? I hope"
db "so! Bye! CLICK!'@"
Dialog14F::
Dialog14F:: ; Ulrira
db "'BRRING! BRRING!"
db "Hi, it's Ulrira!"
db "The head of the "
@ -669,71 +669,71 @@ Dialog14F::
db "It's true! True!"
db "Bye! CLICK!'@"
Dialog150::
Dialog150:: ; Wind Fish, probably
db " ...SWAMP... "
db " A path opens..."
db "in the blooms...@"
Dialog151::
Dialog151:: ; Wind Fish, probably
db " ...PRAIRIE... "
db " ...PRAIRIE... "
db " The Prairie is "
db " waiting...@"
Dialog152::
Dialog152:: ; Wind Fish, probably
db "...WATERFALL... "
db "It is hidden in "
db "the waterfall...@"
Dialog153::
Dialog153:: ; Wind Fish, probably
db " ...BAY... "
db "Your road goes "
db "into the bay... @"
Dialog154::
Dialog154:: ; Wind Fish, probably
db " ...SHRINE... "
db "An island secret"
db "in the shrine...@"
Dialog155::
Dialog155:: ; Wind Fish, probably
db " ...MOUNTAIN... "
db "Something calls "
db " ...from the "
db " mountains...@"
Dialog156::
Dialog156:: ; Wind Fish, probably
db " ...OCARINA... "
db "The music of the"
db "Ocarina leads...@"
Dialog157::
Dialog157:: ; Wind Fish, probably
db " ...EGG.... "
db "The Egg on the "
db "mountain calls!@"
Dialog158::
Dialog159::
Dialog158:: ; Grandma Yahoo
Dialog159:: ; Grandma Yahoo
db "Then YOU sweep "
db "the island!@"
Dialog15A::
Dialog15A:: ; Grandma Yahoo
db "YAHOO! I'm "
db "fine, and you?!@"
Dialog15B::
Dialog15B:: ; Grandma Yahoo
db "YAHOO! I worked"
db "too hard and now"
db "my broom is worn"
db "to the handle!@"
Dialog15C::
Dialog15C:: ; Grandma Yahoo
db "YAHOO! YAHOO! "
db "A new broom?! "
db "For me? It is, "
db "isn't it?! "
db " Yes No<ask>"
Dialog15D::
Dialog15D:: ; Grandma Yahoo
db "Okay! In return"
db "you can have "
db "this fishing "
@ -741,52 +741,52 @@ Dialog15D::
db "when I swept by "
db "the river bank!@"
Dialog15E::
Dialog15E:: ; Narrator
db "You exchanged <broom> "
db "for the fishing "
db "hook <fishhook>! What "
db "will the fishing"
db "hook become?@"
Dialog15F::
Dialog15F:: ; Grandma Yahoo
db "YAHOO! A new "
db "broom! Superb!@"
Dialog160::
Dialog160:: ; Kiki
db "Kiiiki! What?! "
db "All right, mutt!"
db "Let's battle!!@"
Dialog161::
Dialog161:: ; Kiki
db "Chi-kiita! Chi- "
db "kiita! Kiki the"
db "monkey! Hungry!"
db "Kiki the monkey!@"
Dialog162::
Dialog162:: ; Kiki
db " <bananas>! <bananas>! "
db "Oooh! Ooh! Kiki!"
db "Monkeys! Come! "
db "Repay him! Kiki!@"
Dialog163::
Dialog163:: ; Kiki
db "Monkey business!"
db "Done! Bye bye! "
db "Oooh! Kiki!@"
Dialog164::
Dialog164:: ; Narrator
db "You found a "
db "stick a monkey "
db "left behind... "
db "You take it!@"
Dialog165::
Dialog165:: ; Kiki, Narrator, Link
db " <bananas>! <bananas>! "
db " Oooh! Oooh! "
db " Give to Kiki!? "
db " Yes No!<ask>"
Dialog166::
Dialog166:: ; Christine
db "You don't know "
db "the proper "
db "etiquette when "
@ -802,7 +802,7 @@ Dialog166::
db "case, hibiscus "
db "are best...@"
Dialog167::
Dialog167:: ; Christine
db "Oh, you brought "
db "me a hibiscus! "
db "How sweet! Well,"
@ -813,7 +813,7 @@ Dialog167::
db "Will you listen?"
db " Yes No<ask>"
Dialog168::
Dialog168:: ; Christine
db "I would like you"
db "to take this "
db "letter to a Mr. "
@ -822,18 +822,18 @@ Dialog168::
db "the Mysterious "
db "Forest, please!@"
Dialog169::
Dialog169:: ; Christine
db "...Is that so? "
db "And I thought "
db "you were a "
db "gentleman...@"
Dialog16A::
Dialog16A:: ; Narrator
db "You traded <flower2> for"
db "a goat's letter "
db "<letter>! ...Great!?@"
Dialog16B::
Dialog16B:: ; Christine
db "You know, some- "
db "times I can't "
db "help eating a "
@ -844,18 +844,18 @@ Dialog16B::
db "Mr. Write... How"
db "embarrassing!@"
Dialog16C::
Dialog16C:: ; Narrator
db "You've saved "
db "BowWow! What a "
db "fearsome beast!@"
Dialog16D::
Dialog16D:: ; Narrator
db "Wow! The Rooster"
db "has recovered! "
db "He seems very "
db "friendly!@"
Dialog16E::
Dialog16E:: ; Ulrira
db "'BRRING! BRRING!"
db "Ya, it's Ulrira!"
db "My wife went to "
@ -870,7 +870,7 @@ Dialog16E::
db "Bye! "
db "CLICK!'@"
Dialog16F::
Dialog16F:: ; Kid, probably
db "Grandma's not "
db "here. She's in "
db "the Animal "
@ -879,7 +879,7 @@ Dialog16F::
db "Ulrira said on "
db "the phone!@"
Dialog170::
Dialog170:: ; Papahl
db "Yep, Papahl got "
db "lost, just like "
db "he said! Now, I"
@ -889,38 +889,38 @@ Dialog170::
db "vittles? "
db " Yes Nope<ask>"
Dialog171::
Dialog171:: ; Papahl
db "You're one cold "
db "hombre...@"
Dialog172::
Dialog172:: ; Papahl
db "This <pineapple> is so "
db "delicious! I'm "
db "going to eat the"
db "<pineapple> right now! "
db " Bon Appetit!@"
Dialog173::
Dialog173:: ; Papahl
db "AH! This isn't "
db "meant to be a "
db "reward... Here,"
db "take this <flower2>! "
db "It's a hibiscus!@"
Dialog174::
Dialog174:: ; Narrator
db "You traded the <pineapple>"
db "for the <flower2>!@"
Dialog175::
Dialog175:: ; Papahl
db "Delicious! Yum!"
db "I'm filled with "
db "energy, now!@"
Dialog176::
Dialog176:: ; Papahl, probably
db "I've got to say,"
db "thanks again!@"
Dialog177::
Dialog177:: ; Papahl
db "Yep, Papahl got "
db "lost, just like "
db "he said! Now, I"
@ -930,7 +930,7 @@ Dialog177::
db "vittles? "
db " Nope Can't<ask>"
Dialog178::
Dialog178:: ; Grandma Yahoo
db "She's had an "
db "awful tragedy "
db "in the house "
@ -939,7 +939,7 @@ Dialog178::
db "and all I can do"
db "is sweep!@"
Dialog179::
Dialog179:: ; Spirit of the Mansion
db "I am the spirit "
db "of the mansion. "
db "I have been "
@ -954,17 +954,17 @@ Dialog179::
db "the ultimate "
db "sword!@"
Dialog17A::
Dialog17A:: ; Narrator
db "Hmmm. No "
db "response. You "
db "must not have "
db "enough shells.@"
Dialog17B::
Dialog17B:: ; Spirit of the Mansion
db "My job here "
db "is finished.@"
Dialog17C::
Dialog17C:: ; idk, might be unused?
db "Hey you! Have "
db "you been to the "
db "Camera Shop in "
@ -977,12 +977,12 @@ Dialog17C::
db " Seems kinda "
db " funny to me.@"
Dialog17D::
Dialog17D:: ; Map, probably
db "Step right up "
db "and get your "
db "souvenir photo!@"
Dialog17E::
Dialog17E:: ; Witch
db "Good job! "
db "Use it on your "
db "enemies and see "
@ -994,7 +994,7 @@ Dialog17E::
db "I will make you "
db "more.@"
Dialog17F::
Dialog17F:: ; Genie (D2 Nightmare)
db ". . . .! I can't"
db "move! But I am "
db "still all right."
@ -1003,7 +1003,7 @@ Dialog17F::
db "break this "
db "bottle!@"
Dialog180::
Dialog180:: ; CiaoCiao
db "Make-up! Jewels!"
db "Dresses! I want"
db "it all! Sigh..."
@ -1011,7 +1011,7 @@ Dialog180::
db "accessories "
db "would be nice...@"
Dialog181::
Dialog181:: ; CiaoCiao, Link
db "Make-up! Jewels!"
db "Dresses! I want"
db "it all! Sigh..."
@ -1024,45 +1024,45 @@ Dialog181::
db "dog food? "
db " Yes No!<ask>"
Dialog182::
Dialog182:: ; Narrator
db "You exchanged <ribbon> "
db "for <dogfood>! It's full"
db "of juicy beef!@"
Dialog183::
Dialog183:: ; CiaoCiao
db "Lucky! Thanks! "
db "Well, here's "
db "your <dogfood>!@"
Dialog184::
Dialog184:: ; CiaoCiao
db "Eh?! I can't "
db "believe it! You"
db "are the worst!!@"
Dialog185::
Dialog185:: ; Manbo
db "I am Manbo, "
db "child of the Sun"
db "Fish! Have you "
db "got an Ocarina? "
db " Yes No<ask>"
Dialog186::
Dialog186:: ; Manbo
db "Very well... "
db "Glub Blub Bloop!@"
Dialog187::
Dialog187:: ; Manbo
db "Ahaha! Then I "
db "can teach you my"
db "song! Bloop!@"
Dialog188::
Dialog188:: ; Narrator
db "You've learned "
db "Manbo's Mambo! "
db "When you get out"
db "of the water, "
db "play it!@"
Dialog189::
Dialog189:: ; Manbo
db "I am Manbo, "
db "child of the Sun"
db "Fish! When you "
@ -1073,12 +1073,12 @@ Dialog189::
db "dungeons, too! "
db "Cha-cha-cha!@"
Dialog18A::
Dialog18A:: ; Manbo
db "Aha... You don't"
db "have an Ocarina,"
db "so...Glub glub!@"
Dialog18B::
Dialog18B:: ; Henhouse Keeper
db "Chickens these "
db "days don't have "
db "the fighting "
@ -1089,7 +1089,7 @@ Dialog18B::
db "But now, see? "
db "Cluck cluck!@"
Dialog18C::
Dialog18C:: ; Henhouse Keeper
db "Wow! Amazing! "
db "That rooster is "
db "actually flying!"
@ -1100,17 +1100,17 @@ Dialog18C::
db "your head? Cluck"
db "Cluck!@"
Dialog18D::
Dialog18D:: ; Henhouse Keeper
db "Wooo! Finally! "
db "This flying "
db "rooster is the "
db "greatest!@"
Dialog18E::
Dialog18E:: ; Weathervane
db " Here Sleeps The"
db " Flying Rooster@"
Dialog18F::
Dialog18F:: ; Schule Donavitch
db "Iz zat zee "
db "Mermaid scale? "
db "I can't use it "
@ -1119,4 +1119,4 @@ Dialog18F::
db "drawing. You "
db "should go finish"
db "zee mermaid "
db "statue for me.@"
db "statue for me.@"

File diff suppressed because it is too large Load Diff

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@ -1,4 +1,4 @@
Dialog24E::
Dialog24E:: ; idk
db "Have you heard "
db "of the Flying "
db "Rooster? They "
@ -8,32 +8,32 @@ Dialog24E::
db "I wonder if it's"
db "true...@"
Dialog24F::
Dialog24F:: ; idk
db "Aaaah, Little "
db "Marin... I want "
db "her to come back"
db "again...Her song"
db "is the best...@"
Dialog250::
Dialog250:: ; idk
db "I dreamed that "
db "I turned into a "
db "carrot last "
db "night... What "
db "an odd dream...@"
Dialog251::
Dialog251:: ; Rabbit
db "Eh? How can an "
db "animal talk? "
db "How? Hey, I'm "
db "just a rabbit, "
db "so I don't know!@"
Dialog252::
Dialog252:: ; idk
db "Ahhh! It's her!"
db "Little Marin!!@"
Dialog253::
Dialog253:: ; idk
db "If you have no "
db "courage,then "
db "you have no "
@ -42,29 +42,29 @@ Dialog253::
db "won't move for "
db "cowards.@"
Dialog254::
Dialog254:: ; idk
db "I'm not afraid. "
db "I just decided "
db "to wait at home.@"
Dialog255::
Dialog255:: ; Marin
db "This is my first"
db "walk with you, "
db "#####.@"
Dialog256::
Dialog256:: ; Marin
db ". . . . .@"
Dialog257::
Dialog257:: ; Marin
db "This cliff will "
db "be our secret "
db "place. @"
Dialog258::
Dialog258:: ; Marin
db "Aren't you going"
db "to say anything?@"
Dialog259::
Dialog259:: ; Photographer, maybe
db "Oh how I love "
db "pictures! Why "
db "don't you take "
@ -73,42 +73,42 @@ Dialog259::
db "around? You can "
db "call it . . .@"
Dialog25A::
Dialog25A:: ; Narrator
db "You've got the "
db "Blue Clothes! "
db "Your damage will"
db "be reduced by "
db "half!@"
Dialog25B::
Dialog25B:: ; Narrator
db "You've got the "
db "Red Clothes! "
db "Your body is "
db "full of energy! @"
Dialog25C::
Dialog25C:: ; Fairy Queen (Color Dungeon)
db "Red for offense,"
db "blue for "
db "defense. Which "
db "do you choose? "
db " RED BLUE<ask>"
Dialog25D::
Dialog25D:: ; Fairy Queen (Color Dungeon), Link
db "Are you sure? "
db " YES NO<ask>"
Dialog25E::
Dialog25E:: ; Dion (Color Dungeon)
db "The fairy queen "
db "is waiting for "
db "you.@"
Dialog25F::
Dialog25F:: ; Gar (Color Dungeon)
db "Do you have the "
db "powder? If not, "
db "you must go "
db "back.@"
Dialog260::
Dialog260:: ; Color Guard (Color Dungeon)
db "Our colors are "
db "never the same! "
db "If I am red, he "
@ -118,13 +118,13 @@ Dialog260::
db "is my cloth? "
db " Red Blue<ask>"
Dialog261::
Dialog261:: ; idk
db "BOO! I am no "
db "weakling! Your "
db "pitiful sword is"
db "no match for me!@"
Dialog262::
Dialog262:: ; Color Guard (Color Dungeon)
db "I am sorry, but "
db "this is the "
db "Color Dungeon. "
@ -138,27 +138,27 @@ Dialog262::
db "enter. "
db "Farewell.@"
Dialog263::
Dialog263:: ; idk (Color Dungeon)
db "Here is your "
db "clue. Make "
db "all the red "
db "blue.@"
Dialog264::
Dialog264:: ; idk
db "No, no. Take a "
db "closer look and "
db "try again.@"
Dialog265::
Dialog265:: ; idk
db "Don't tell "
db "anyone.@"
Dialog266::
Dialog266:: ; Narrator
db "Do you want to "
db "read this book? "
db " YES NO<ask>"
Dialog267::
Dialog267:: ; Book, Narrator
db "New world of "
db "color under the "
db "5 gravestones. "
@ -175,7 +175,7 @@ Dialog267::
db "what the world "
db "of color is?@"
Dialog268::
Dialog268:: ; Fairy Queen (Color Dungeon)
db "Welcome, #####. "
db "I admire you for"
db "coming this far."
@ -190,13 +190,13 @@ Dialog268::
db "you want? "
db " RED BLUE<ask>"
Dialog269::
Dialog269:: ; idk
db "You fool! Your "
db "sword won't "
db "work! Try "
db "something else!@"
Dialog26A::
Dialog26A:: ; idk
db "What a greedy "
db "fool! You want "
db "more power?! A "
@ -205,33 +205,33 @@ Dialog26A::
db "give up and "
db "go home!@"
Dialog26B::
Dialog26B:: ; Great Fairy
db "Relax and close "
db "your eyes.@"
Dialog26C::
Dialog26C:: ; idk (Color Dungeon)
db "I will now take "
db "you out.@"
Dialog26D::
Dialog26D:: ; idk (Color Dungeon)
db "Blue is safe. "
db "Yellow is "
db "caution. Red is "
db "danger.@"
Dialog26E::
Dialog26E:: ; idk (Color Dungeon)
db "Yellow is "
db "caution. Red is "
db "danger,Take "
db "your time.@"
Dialog26F::
Dialog26F:: ; idk (Color Dungeon)
db "Blue. Start "
db "over. Yellow is "
db "caution. Red is "
db "danger.@"
Dialog270::
Dialog270:: ; Photographer
db "Hey, that looks "
db "great! I'll call"
db "it '##### Plays "
@ -239,26 +239,26 @@ Dialog270::
db "Now get closer "
db "to BowWow!@"
Dialog271::
Dialog271:: ; BowWow
db "Grrrr!@"
Dialog272::
Dialog272:: ; Photographer
db "#####, get "
db "closer!@"
Dialog273::
Dialog273:: ; BowWow
db "Grrrr! Grrrr!!@"
Dialog274::
Dialog274:: ; Photographer
db "Much closer! OK,"
db "I'm ready. "
db "Smile!@"
Dialog275::
Dialog275:: ; BowWow
db "Grrrr! Grrrr!! "
db "GRRRR!@"
Dialog276::
Dialog276:: ; Marin
db "Ha ha ha! Do it!"
db "Do it! Do it "
db "moooore! ... ..."
@ -266,114 +266,114 @@ Dialog276::
db "nothing... I "
db "didn't mean it.@"
Dialog277::
Dialog277:: ; Marin
db "Not very good..."
db "Eh? What? Did "
db "I say something?"
db "No, you're hear-"
db "ing things...@"
Dialog278::
Dialog278:: ; Marin
db "#####, do you "
db "always look in "
db "other people's "
db "drawers?@"
Dialog279::
Dialog279:: ; Marin
db "Great! Dig it! "
db "Dig it! Dig to "
db "the center of "
db "the earth!!@"
Dialog27A::
Dialog27A:: ; Marin, probably
db "Whew! What a "
db "surprise!@"
Dialog27B::
Dialog27B:: ; Marin, probably
db "Ohh! I'm sorry!"
db "Are you okay?! "
db "#####?@"
Dialog27C::
Dialog27C:: ; Cukeman
db "Hey Mon!@"
Dialog27D::
Dialog27D:: ; Cukeman
db "You know me, I "
db "like short names"
db "the best...@"
Dialog27E::
Dialog27E:: ; Cukeman
db "It can display "
db "millions of "
db "polygons!@"
Dialog27F::
Dialog27F:: ; Cukeman
db "I definitely "
db "need it, as soon"
db "as possible!@"
Dialog280::
Dialog280:: ; Owl Statue
db "Turn aside the "
db "spined ones with"
db "a shield...@"
Dialog281::
Dialog281:: ; Owl Statue
db "First, defeat "
db "the imprisoned "
db "Pols Voice, "
db "Last, Stalfos...@@"
Dialog282::
Dialog282:: ; Owl Statue
db "Far away... "
db "Do not fear, "
db "dash and fly!@"
Dialog283::
Dialog283:: ; Owl Statue
db "The glint of the"
db "tile will be "
db "your guide...@"
Dialog284::
Dialog284:: ; Owl Statue
db "Dive under where"
db "torchlight beams"
db "do cross...@"
Dialog285::
Dialog285:: ; Owl Statue
db "Enter the space "
db "where the eyes "
db "have walls...@"
Dialog286::
Dialog286:: ; Owl Statue
db "The riddle is "
db "solved when the "
db "pillars fall!@"
Dialog287::
Dialog287:: ; Owl Statue
db "Fill all the "
db "holes with the "
db "rock that rolls,"
db "this (<dpad>) is the "
db "key!@"
Dialog288::
Dialog288:: ; Owl Statue
db "If there is a "
db "door that you "
db "can't open, move"
db "a stone block.@"
Dialog289::
Dialog289:: ; Owl Statue
db "Make every block"
db "design the same."
db "A new path will "
db "open.@"
Dialog28A::
Dialog28A:: ; Owl Statue
db "Part of the "
db "floor is raised."
db "Tap the blue "
db "crystal.@"
Dialog28B::
Dialog28B:: ; Owl Statue
db "To defeat the "
db "black monster "
db "with the hard "
@ -381,7 +381,7 @@ Dialog28B::
db "something ex- "
db "plosive.@"
Dialog28C::
Dialog28C:: ; Owl Statue
db "Poke suspicious "
db "parts of the "
db "wall with your "
@ -389,70 +389,70 @@ Dialog28C::
db "to the sounds it"
db "makes.@"
Dialog28D::
Dialog28D:: ; Owl Statue
db "If you can't "
db "destroy a "
db "skeleton with "
db "your sword, try "
db "using a bomb.@"
Dialog28E::
Dialog28E:: ; Owl Statue
db "To open a "
db "treasure chest, "
db "use the pots "
db "around it.@"
Dialog28F::
Dialog28F:: ; Owl Statue
db "Hop on top of "
db "the crystals to "
db "move forward.@"
Dialog290::
Dialog290:: ; Owl Statue
db "If you can't go "
db "over the poles, "
db "try throwing "
db "things you have "
db "in your hands.@"
Dialog291::
Dialog291:: ; Owl Statue
db "Jump off the "
db "floor above to "
db "reach the chest "
db "on the table.@"
Dialog292::
Dialog292:: ; Owl Statue
db "To defeat the "
db "monsters who "
db "hold the key, "
db "attack them from"
db "a higher place.@"
Dialog293::
Dialog293:: ; Owl Statue
db "If the statue "
db "looks strange, "
db "shoot it with "
db "the bow.@"
Dialog294::
Dialog294:: ; Photographer, Link
db "Let's take a "
db "picture! "
db " YES NO<ask>"
Dialog295::
Dialog295:: ; Photographer, Link
db "No picture?! Are"
db "you pullin' my "
db "leg? "
db " Yes No way<ask>"
Dialog296::
Dialog296:: ; Photographer
db "What a bummer!@"
Dialog297::
Dialog297:: ; Photographer
db "Beautiful! I'll "
db "call this 'Game "
db "Over.'@"
Dialog298::
Dialog298:: ; Photographer
db "What's your "
db "name, young man?"
db "#####? Well "
@ -462,85 +462,85 @@ Dialog298::
db "before you "
db "leave!@"
Dialog299::
Dialog299:: ; Photographer
db "Let's see if we "
db "can fill that "
db "album!@"
Dialog29A::
Dialog29A:: ; Photographer
db "11 shots left! "
db "What kind of "
db "picture should "
db "I take?@"
Dialog29B::
Dialog29B:: ; Photographer
db "10 shots left! "
db "What kind of "
db "picture should "
db "I take?@"
Dialog29C::
Dialog29C:: ; Photographer
db "9 shots left! "
db "What kind of "
db "picture should "
db "I take?@"
Dialog29D::
Dialog29D:: ; Photographer
db "8 shots left! "
db "What kind of "
db "picture should "
db "I take?@"
Dialog29E::
Dialog29E:: ; Photographer
db "7 shots left! "
db "What kind of "
db "picture should "
db "I take?@"
Dialog29F::
Dialog29F:: ; Photographer
db "6 shots left! "
db "What kind of "
db "picture should "
db "I take?@"
Dialog2A0::
Dialog2A0:: ; Photographer
db "5 shots left! "
db "What kind of "
db "picture should "
db "I take?@"
Dialog2A1::
Dialog2A1:: ; Photographer
db "4 shots left! "
db "What kind of "
db "picture should "
db "I take?@"
Dialog2A2::
Dialog2A2:: ; Photographer
db "3 shots left! "
db "What kind of "
db "picture should "
db "I take?@"
Dialog2A3::
Dialog2A3:: ; Photographer
db "2 shots left! "
db "What kind of "
db "picture should "
db "I take?@"
Dialog2A4::
Dialog2A4:: ; Photographer
db "1 shots left! "
db "What kind of "
db "picture should "
db "I take?@"
Dialog2A5::
Dialog2A5:: ; Photographer
db "Oh no! You're "
db "out of film! "
db "Don't forget to "
db "look at your "
db "album!@"
Dialog2A6::
Dialog2A6:: ; Photographer
db "Hi! I'm the "
db "photographer! "
db "What a great "
@ -548,43 +548,43 @@ Dialog2A6::
db "I'll call this "
db "'Heads Up!'@"
Dialog2A7::
Dialog2A7:: ; Photographer
db "Hey, this "
db "represents your "
db "adventures "
db "perfectly!@"
Dialog2A8::
Dialog2A8:: ; Photographer
db "I'll call this "
db "one 'Close "
db "Call.' Hmm.@"
Dialog2A9::
Dialog2A9:: ; Photographer
db "I'm too close.@"
Dialog2AA::
Dialog2AA:: ; Photographer
db "I should back up"
db ".@"
Dialog2AB::
Dialog2AB:: ; Photographer
db "Aaaaaah!@"
Dialog2AC::
Dialog2AC:: ; Photographer, probably
db "I'm going back "
db "to the store. "
db "Bye!@"
Dialog2AD::
Dialog2AD:: ; Photographer, probably
db "See me later, "
db "when you're "
db "alone!@"
Dialog2AE::
Dialog2AE:: ; Photographer, probably
db "Are you sure? "
db " YES NO<ask>"
Dialog2AF::
Dialog2AF:: ; Photographer, probably
db "Ah how I love "
db "pictures. Hey, "
db "#####! What are "
db "you doing here? @"
db "you doing here? @"