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Reimplementation project for the Fatal Frame 2 : Crimson Butterfly (Project Zero 2/零~紅い蝶) game engine
9bca51e726
* Added SystemInitOn * Added logging with spdlog * Fix SetNextGPhase * Improve clang * Remove SDL2 building for now * Mocked Memory Utils * Continue Adding To InitSystemON * Fix Flipped Logic * Fix Formatting |
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.github | ||
logo | ||
resources | ||
reversing | ||
third-party | ||
zero_rom | ||
.clang-format | ||
.gitignore | ||
CMakeLists.txt | ||
LICENSE | ||
README.md |
Mikompilation
Decompilation project for the Fatal Frame 2 : Crimson Butterfly;Project Zero 2;零~紅い蝶 game engine. Our goal is to have a fully playable port on PC and maybe on future platforms too.
Special Thanks
- @MasterHimuro for doing the logo