lint: Set RemoveBracesLLVM (#81)

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MonsterDruide1 2024-06-12 23:30:28 +02:00 committed by GitHub
parent 44cc1b0eb5
commit 0b16ad111f
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GPG Key ID: B5690EEEBB952194
61 changed files with 221 additions and 429 deletions

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@ -57,6 +57,7 @@ PenaltyExcessCharacter: 1000000
PenaltyReturnTypeOnItsOwnLine: 60
PointerAlignment: Left
ReflowComments: true
RemoveBracesLLVM: true
SortIncludes: true
SpaceAfterCStyleCast: false
SpaceBeforeAssignmentOperators: true

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@ -384,11 +384,9 @@ constexpr bool strings_equal(const char* a, const char* b) {
}
static constexpr s32 getUpdateTableIndex(const char* listName) {
for (s32 i = 0; i < sizeof(updateTableArr) / sizeof(updateTableArr[0]); i++) {
if (strings_equal(updateTableArr[i].mListName, listName)) {
for (s32 i = 0; i < sizeof(updateTableArr) / sizeof(updateTableArr[0]); i++)
if (strings_equal(updateTableArr[i].mListName, listName))
return i;
}
}
return 0;
}
@ -403,12 +401,10 @@ createUpdateTable(const char* tableName, const char* startListName, const char*
}
static constexpr s32 getDrawTableIndex(const char* listName, const char* groupName) {
for (s32 i = 0; i < sizeof(drawTableArr) / sizeof(drawTableArr[0]); i++) {
for (s32 i = 0; i < sizeof(drawTableArr) / sizeof(drawTableArr[0]); i++)
if (strings_equal(drawTableArr[i].mListName, listName) &&
strings_equal(drawTableArr[i].mExecuteGroup, groupName)) {
strings_equal(drawTableArr[i].mExecuteGroup, groupName))
return i;
}
}
return 0;
}

6
lib/al/include/Library/Rail/Graph.h Executable file → Normal file
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@ -16,11 +16,9 @@ public:
s32 getIndex() const { return mIndex; }
void addEdge(Edge* edge) { mEdges.pushBack(edge); }
void tryAddEdge(Edge* edge) {
for (s32 i = 0; i < mEdges.size(); i++) {
if (mEdges[i] == edge) {
for (s32 i = 0; i < mEdges.size(); i++)
if (mEdges[i] == edge)
return;
}
}
addEdge(edge);
}

6
lib/al/include/Library/Yaml/ByamlUtil.h Executable file → Normal file
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@ -56,17 +56,15 @@ void getByamlIterByIndex(ByamlIter*, const ByamlIter&, s32);
template <ByamlDataType T>
bool isTypeByIndex(const ByamlIter& rIter, s32 index) {
ByamlData data;
if (rIter.getByamlDataByIndex(&data, index)) {
if (rIter.getByamlDataByIndex(&data, index))
return data.getType() == T;
}
return false;
}
template <ByamlDataType T>
bool isTypeByKey(const ByamlIter& rIter, const char* key) {
ByamlData data;
if (rIter.getByamlDataByKey(&data, key)) {
if (rIter.getByamlDataByKey(&data, key))
return data.getType() == T;
}
return false;
}
bool isTypeBoolByIndex(const ByamlIter&, s32);

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@ -69,9 +69,8 @@ ActorActionKeeper* ActorActionKeeper::tryCreate(LiveActor* actor, const ActorRes
}
void ActorActionKeeper::init() {
if (mFlagCtrl) {
if (mFlagCtrl)
mFlagCtrl->initPost();
}
}
bool ActorActionKeeper::startAction(const char* name) {
mIsActionRunning = true;

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@ -64,8 +64,7 @@ void ApplicationMessageReceiver::update() {
mIsUpdatedPerformanceMode = false;
u32 message;
if (nn::oe::TryPopNotificationMessage(&message)) {
if (nn::oe::TryPopNotificationMessage(&message))
procMessage(message);
}
}
} // namespace al

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@ -84,11 +84,10 @@ bool AreaShape::calcWorldDir(sead::Vector3f* worldDir, const sead::Vector3f& tra
}
void AreaShape::calcTrans(sead::Vector3f* trans) const {
if (mBaseMtxPtr) {
if (mBaseMtxPtr)
mBaseMtxPtr->getTranslation(*trans);
} else {
else
trans->e = sead::Vector3f::zero.e;
}
}
template <typename T>

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@ -6,23 +6,20 @@
namespace al {
s32 calcHashCode(const char* str) {
if (str[0] == '\0') {
if (str[0] == '\0')
return 0;
}
s32 hashCode = 0;
for (s32 i = 0; str[i] != '\0'; i++) {
for (s32 i = 0; str[i] != '\0'; i++)
hashCode = (hashCode * 0x1f) + str[i];
}
return hashCode;
}
s32 calcHashCodeLower(const char* str) {
s32 hashCode = 0;
for (s32 i = 0; str[i] != '\0'; i++) {
for (s32 i = 0; str[i] != '\0'; i++)
hashCode = (hashCode * 0x1f) + tolower(str[i]);
}
return hashCode;
}

6
lib/al/src/Library/Base/StringUtil.cpp Executable file → Normal file
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@ -9,16 +9,14 @@ bool isEqualString(const char16_t* pString_0, const char16_t* pString_1) {
while (1) {
val = *pString_0;
if (val != *pString_1) {
if (val != *pString_1)
break;
}
++pString_1;
++pString_0;
if (!val) {
if (!val)
return true;
}
}
return false;

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@ -11,9 +11,8 @@ namespace al {
BgmKeeper::BgmKeeper(const AudioSystemInfo* audioInfo, BgmDirector* director, const char* string)
: mBgmDirector(director) {
if (string != nullptr) {
if (string != nullptr)
mBgmUserInfo = alBgmFunction::tryFindBgmUserInfo(audioInfo->getBgmDataBase(), string);
}
}
BgmKeeper* BgmKeeper::create(const AudioSystemInfo* audioInfo, BgmDirector* director,
@ -26,9 +25,8 @@ BgmKeeper* BgmKeeper::create(const AudioSystemInfo* audioInfo, BgmDirector* dire
void BgmKeeper::update() {}
const char* BgmKeeper::getUserName() const {
if (mBgmUserInfo == nullptr) {
if (mBgmUserInfo == nullptr)
return nullptr;
}
return mBgmUserInfo->mName;
}
} // namespace al

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@ -8,9 +8,8 @@ sead::ControllerBase* getController_(s32 port) {
}
sead::ControllerBase* getController(s32 port) {
if (port == -1) {
if (port == -1)
port = getMainControllerPort();
}
return getController_(port);
}

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@ -6,9 +6,8 @@ namespace al {
SceneEventFlowMsg::SceneEventFlowMsg() {}
bool SceneEventFlowMsg::isReceiveCommand(const char* cmd) const {
if (mCmd.isEmpty()) {
if (mCmd.isEmpty())
return false;
}
return isEqualString(cmd, mCmd.cstr());
}

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@ -39,20 +39,16 @@ void ExecuteDirector::init(const ExecuteSystemInitInfo& initInfo) {
}
void ExecuteDirector::registerActorUpdate(LiveActor* actor, const char* tableName) {
if (!actor->getExecuteInfo()) {
if (!actor->getExecuteInfo())
actor->initExecuteInfo(new ActorExecuteInfo(mRequestKeeper));
}
if (mUpdateTableCount >= 1) {
for (s32 i = 0; i < mUpdateTableCount; ++i) {
if (mUpdateTableCount >= 1)
for (s32 i = 0; i < mUpdateTableCount; ++i)
mUpdateTables[i]->tryRegisterActor(actor, tableName);
}
}
}
void ExecuteDirector::registerActorDraw(LiveActor* actor, const char* tableName) {
if (!actor->getExecuteInfo()) {
if (!actor->getExecuteInfo())
actor->initExecuteInfo(new ActorExecuteInfo(mRequestKeeper));
}
if (mDrawTableCount >= 1) {
for (s32 i = 0; i < mDrawTableCount; ++i) {
mDrawTables[i]->tryRegisterActor(actor, tableName);
@ -62,83 +58,60 @@ void ExecuteDirector::registerActorDraw(LiveActor* actor, const char* tableName)
}
void ExecuteDirector::registerActorModelDraw(LiveActor* actor, const char* tableName) {
if (!actor->getExecuteInfo()) {
if (!actor->getExecuteInfo())
actor->initExecuteInfo(new ActorExecuteInfo(mRequestKeeper));
}
if (mDrawTableCount >= 1) {
for (s32 i = 0; i < mDrawTableCount; ++i) {
if (mDrawTableCount >= 1)
for (s32 i = 0; i < mDrawTableCount; ++i)
mDrawTables[i]->tryRegisterActorModel(actor, tableName);
}
}
}
void ExecuteDirector::registerLayoutUpdate(LayoutActor* lyt, const char* tableName) {
if (!lyt->getExecuteInfo()) {
if (!lyt->getExecuteInfo())
lyt->initExecuteInfo(new LayoutExecuteInfo());
}
if (mUpdateTableCount >= 1) {
for (s32 i = 0; i < mUpdateTableCount; ++i) {
if (mUpdateTableCount >= 1)
for (s32 i = 0; i < mUpdateTableCount; ++i)
mUpdateTables[i]->tryRegisterLayout(lyt, tableName);
}
}
}
void ExecuteDirector::registerLayoutDraw(LayoutActor* lyt, const char* tableName) {
if (!lyt->getExecuteInfo()) {
if (!lyt->getExecuteInfo())
lyt->initExecuteInfo(new LayoutExecuteInfo());
}
if (mDrawTableCount >= 1) {
for (s32 i = 0; i < mDrawTableCount; ++i) {
if (mDrawTableCount >= 1)
for (s32 i = 0; i < mDrawTableCount; ++i)
mDrawTables[i]->tryRegisterLayout(lyt, tableName);
}
}
}
void ExecuteDirector::registerUser(IUseExecutor* user, const char* tableName) {
if (mUpdateTableCount >= 1) {
for (s32 i = 0; i < mUpdateTableCount; ++i) {
if (mUpdateTableCount >= 1)
for (s32 i = 0; i < mUpdateTableCount; ++i)
mUpdateTables[i]->tryRegisterUser(user, tableName);
}
}
if (mDrawTableCount >= 1) {
for (s32 i = 0; i < mDrawTableCount; ++i) {
if (mDrawTableCount >= 1)
for (s32 i = 0; i < mDrawTableCount; ++i)
mDrawTables[i]->tryRegisterUser(user, tableName);
}
}
}
void ExecuteDirector::registerFunctor(const FunctorBase& functor, const char* tableName) {
if (mUpdateTableCount >= 1) {
for (s32 i = 0; i < mUpdateTableCount; ++i) {
if (mUpdateTableCount >= 1)
for (s32 i = 0; i < mUpdateTableCount; ++i)
mUpdateTables[i]->tryRegisterFunctor(functor, tableName);
}
}
if (mDrawTableCount >= 1) {
for (s32 i = 0; i < mDrawTableCount; ++i) {
if (mDrawTableCount >= 1)
for (s32 i = 0; i < mDrawTableCount; ++i)
mDrawTables[i]->tryRegisterFunctor(functor, tableName);
}
}
}
void ExecuteDirector::registerFunctorDraw(const FunctorBase& functor, const char* tableName) {
if (mDrawTableCount >= 1) {
for (s32 i = 0; i < mDrawTableCount; ++i) {
if (mDrawTableCount >= 1)
for (s32 i = 0; i < mDrawTableCount; ++i)
mDrawTables[i]->tryRegisterFunctor(functor, tableName);
}
}
}
void ExecuteDirector::createExecutorListTable() {
if (mUpdateTableCount >= 1) {
for (s32 i = 0; i < mUpdateTableCount; ++i) {
if (mUpdateTableCount >= 1)
for (s32 i = 0; i < mUpdateTableCount; ++i)
mUpdateTables[i]->createExecutorListTable();
}
}
if (mDrawTableCount >= 1) {
for (s32 i = 0; i < mDrawTableCount; ++i) {
if (mDrawTableCount >= 1)
for (s32 i = 0; i < mDrawTableCount; ++i)
mDrawTables[i]->createExecutorListTable();
}
}
}
void ExecuteDirector::execute(const char* tableName) const {
@ -188,11 +161,9 @@ void ExecuteDirector::executeList(const char* tableName, const char* listName) c
mRequestKeeper->executeRequestActorDrawAllOn();
if (tableName) {
if (mUpdateTableCount >= 1) {
for (s32 i = 0; i < mUpdateTableCount; ++i) {
if (isEqualString(tableName, mUpdateTables[i]->getName())) {
for (s32 i = 0; i < mUpdateTableCount; ++i)
if (isEqualString(tableName, mUpdateTables[i]->getName()))
mUpdateTables[i]->executeList(listName);
}
}
}
} else {
mUpdateTables[0]->executeList(listName);
@ -230,11 +201,9 @@ void ExecuteDirector::drawList(const char* tableName, const char* listName) cons
bool ExecuteDirector::isActiveDraw(const char* tableName) const {
if (tableName) {
if (mDrawTableCount >= 1) {
for (s32 i = 0; i < mDrawTableCount; ++i) {
if (isEqualString(tableName, mDrawTables[i]->getName())) {
for (s32 i = 0; i < mDrawTableCount; ++i)
if (isEqualString(tableName, mDrawTables[i]->getName()))
return mDrawTables[i]->isActive();
}
}
}
} else {
return mDrawTables[0]->isActive();

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@ -5,14 +5,12 @@
namespace al {
void LayoutPartsActorKeeper::resisterPartsActor(LayoutActor* actor) {}
void LayoutPartsActorKeeper::appear() {
for (s32 i = 0; i < mNumActors; i++) {
for (s32 i = 0; i < mNumActors; i++)
mPartsActors[i]->appear();
}
}
void LayoutPartsActorKeeper::calcAnim(bool recursive) {
for (s32 i = 0; i < mNumActors; i++) {
for (s32 i = 0; i < mNumActors; i++)
mPartsActors[i]->calcAnim(recursive);
}
}
LayoutPartsActorKeeper::LayoutPartsActorKeeper(s32 maxActors) : mMaxActors(maxActors) {
mPartsActors = new LayoutActor*[maxActors];

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@ -24,12 +24,10 @@ bool tryStartAction(LiveActor* actor, const char* actionName) {
bool mtsStarted = tryStartMtsAnimIfExist(actor, actionName);
bool visStarted = tryStartVisAnimIfExistForAction(actor, actionName);
if (!sklStarted && !mtpStarted && !mclStarted && !mtsStarted && !visStarted) {
if (!sklStarted && !mtpStarted && !mclStarted && !mtsStarted && !visStarted)
return false;
}
if (!actor->getActorActionKeeper()) {
if (!actor->getActorActionKeeper())
return true;
}
}
actor->getActorActionKeeper()->startAction(actionName);
return true;

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@ -158,10 +158,9 @@ void setSklAnimBlendFrameAll(LiveActor* actor, f32 frame, bool isSync) {
}
}
} else {
for (s32 j = 1; j < sklAnim->getSklAnimBlendNum(); j++) {
for (s32 j = 1; j < sklAnim->getSklAnimBlendNum(); j++)
if (getSkl(actor)->isSklAnimPlaying(j))
getSkl(actor)->setSklAnimFrame(j, frame);
}
}
}
void setSklAnimBlendFrameRateAll(LiveActor* actor, f32 frameRate, bool isSync) {
@ -177,10 +176,9 @@ void setSklAnimBlendFrameRateAll(LiveActor* actor, f32 frameRate, bool isSync) {
}
}
} else {
for (s32 j = 1; j < sklAnim->getSklAnimBlendNum(); j++) {
for (s32 j = 1; j < sklAnim->getSklAnimBlendNum(); j++)
if (getSkl(actor)->isSklAnimPlaying(j))
getSkl(actor)->setSklAnimFrameRate(j, frameRate);
}
}
}
void startMtpAnim(LiveActor* actor, const char* animName) {

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@ -44,9 +44,8 @@ void resetPosition(LiveActor* actor) {
alSensorFunction::clearHitSensors(actor);
alSensorFunction::updateHitSensorsAll(actor);
}
if (actor->getScreenPointKeeper()) {
if (actor->getScreenPointKeeper())
alScreenPointFunction::updateScreenPointAll(actor);
}
if (actor->getCollider())
actor->getCollider()->onInvalidate();
if (actor->getCollisionParts())

45
lib/al/src/Library/LiveActor/LiveActorGroup.cpp Executable file → Normal file
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@ -31,15 +31,12 @@ void LiveActorGroup::removeActorAll() {
}
bool LiveActorGroup::isExistActor(const LiveActor* pActor) const {
if (mActorCount < 1) {
if (mActorCount < 1)
return false;
}
for (s32 i = 0; i < mActorCount; i++) {
if (mActors[i] == pActor) {
for (s32 i = 0; i < mActorCount; i++)
if (mActors[i] == pActor)
return true;
}
}
return false;
}
@ -51,60 +48,48 @@ bool LiveActorGroup::isFull() const {
s32 LiveActorGroup::calcAliveActorNum() const {
s32 count = 0;
for (s32 i = 0; i < mActorCount; i++) {
if (!isDead(mActors[i])) {
for (s32 i = 0; i < mActorCount; i++)
if (!isDead(mActors[i]))
count++;
}
}
return count;
}
LiveActor* LiveActorGroup::getDeadActor() const {
for (s32 i = 0; i < mActorCount; i++) {
if (isDead(mActors[i])) {
for (s32 i = 0; i < mActorCount; i++)
if (isDead(mActors[i]))
return mActors[i];
}
}
return nullptr;
}
LiveActor* LiveActorGroup::tryFindDeadActor() const {
for (s32 i = 0; i < mActorCount; i++) {
if (isDead(mActors[i])) {
for (s32 i = 0; i < mActorCount; i++)
if (isDead(mActors[i]))
return mActors[i];
}
}
return nullptr;
}
void LiveActorGroup::appearAll() {
for (s32 i = 0; i < mActorCount; i++) {
if (isDead(mActors[i])) {
for (s32 i = 0; i < mActorCount; i++)
if (isDead(mActors[i]))
mActors[i]->appear();
}
}
}
void LiveActorGroup::killAll() {
for (s32 i = 0; i < mActorCount; i++) {
if (isAlive(mActors[i])) {
for (s32 i = 0; i < mActorCount; i++)
if (isAlive(mActors[i]))
mActors[i]->kill();
}
}
}
void LiveActorGroup::makeActorAliveAll() {
for (s32 i = 0; i < mActorCount; i++) {
for (s32 i = 0; i < mActorCount; i++)
mActors[i]->makeActorAlive();
}
}
void LiveActorGroup::makeActorDeadAll() {
for (s32 i = 0; i < mActorCount; i++) {
for (s32 i = 0; i < mActorCount; i++)
mActors[i]->makeActorDead();
}
}
} // namespace al

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@ -54,30 +54,25 @@ LiveActorKit::~LiveActorKit() {
delete mModelGroup;
mModelGroup = nullptr;
}
if (mGraphicsSystemInfo) {
if (mGraphicsSystemInfo)
delete mGraphicsSystemInfo;
}
if (mModelDrawBufferUpdater) {
if (mModelDrawBufferUpdater)
delete mModelDrawBufferUpdater;
}
if (mExecutorCore1)
delete mExecutorCore1;
if (mExecutorCore2)
delete mExecutorCore2;
if (mDynamicDrawActorGroup) {
for (s32 i = 0; i < mDynamicDrawActorGroup->getActorCount(); i++) {
if (mDynamicDrawActorGroup)
for (s32 i = 0; i < mDynamicDrawActorGroup->getActorCount(); i++)
((DynamicDrawActor*)mDynamicDrawActorGroup->getActor(i))->finalize();
}
}
if (mEffectSystem) {
mEffectSystem->endScene();
mEffectSystem->setCameraDirector(nullptr);
if (mEffectSystem) {
if (mEffectSystem)
mEffectSystem->setGraphicsSystemInfo(nullptr);
}
}
}

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@ -31,9 +31,8 @@ void SubActorKeeper::init(const ActorInitInfo& initInfo, const char* suffix, s32
u8* modelResourceYaml;
if (isExistModelResource(mRootActor) &&
!tryGetActorInitFileName(&actorInitFileName, mRootActor, "InitSubActor", suffix)) {
!tryGetActorInitFileName(&actorInitFileName, mRootActor, "InitSubActor", suffix))
createFileNameBySuffix(&actorInitFileName, "InitSubActor", suffix);
}
if (isExistModelResource(mRootActor) &&
isExistModelResourceYaml(mRootActor, actorInitFileName.cstr(), nullptr)) {

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@ -16,9 +16,8 @@ void FixMapParts::init(const ActorInitInfo& info) {
trySyncStageSwitchAppearAndKill(this);
registActorToDemoInfo(this, info);
if (getModelKeeper() != nullptr && !isExistAction(this) && !isViewDependentModel(this)) {
if (getModelKeeper() != nullptr && !isExistAction(this) && !isViewDependentModel(this))
mIsStatic = true;
}
}
void FixMapParts::appear() {
LiveActor::appear();

12
lib/al/src/Library/Math/MathUtil.cpp Executable file → Normal file
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@ -55,23 +55,19 @@ f32 easeInOut(f32 var) {
f32 sign(f32 result) {
f32 v1;
v1 = result < 0.0f;
if (result > 0.0f) {
if (result > 0.0f)
result = 1.0f;
}
if (v1) {
if (v1)
result = -1.0f;
}
return result;
}
s32 sign(s32 var) {
if (var < 0) {
if (var < 0)
return -1;
}
if (var > 0) {
if (var > 0)
return 1;
}
return 0;
}

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@ -145,9 +145,8 @@ void createWorldResourceHeap(bool useCategory) {
}
void destroyWorldResourceHeap(bool removeCategory) {
if (removeCategory) {
if (removeCategory)
removeResourceCategory("ワールド常駐");
}
clearFileLoaderEntry();
alProjectInterface::getSystemKit()->getMemorySystem()->destroyWorldResourceHeap();

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@ -6,9 +6,8 @@
namespace al {
NerveKeeper::NerveKeeper(IUseNerve* parent, const Nerve* nerve, s32 maxStates)
: mParent(parent), mNextNerve(nullptr) {
if (maxStates > 0) {
if (maxStates > 0)
mStateCtrl = new NerveStateCtrl(maxStates);
}
}
void NerveKeeper::initNerveAction(NerveActionCtrl* actionCtrl) {
mActionCtrl = actionCtrl;

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@ -17,9 +17,8 @@ void NerveStateBase::kill() {
bool NerveStateBase::update() {
updateNerve();
if (mIsDead) {
if (mIsDead)
return true;
}
control();

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@ -12,9 +12,8 @@ void NerveStateCtrl::addState(NerveStateBase* state, const Nerve* nerve, const c
// run the state's update function, if there is a current state active
bool NerveStateCtrl::updateCurrentState() {
if (!mCurrentState) {
if (!mCurrentState)
return false;
}
return mCurrentState->state->update();
}
@ -23,11 +22,9 @@ bool NerveStateCtrl::updateCurrentState() {
// uses a supplied nerve pointer to compare it with the nerves contained in states
// returns the matching nerve, if any
NerveStateCtrl::State* NerveStateCtrl::findStateInfo(const Nerve* nerve) {
for (s32 i = 0; i < mStateCount; i++) {
if (mStates[i].nerve == nerve) {
for (s32 i = 0; i < mStateCount; i++)
if (mStates[i].nerve == nerve)
return &mStates[i];
}
}
return nullptr;
}
@ -35,9 +32,8 @@ NerveStateCtrl::State* NerveStateCtrl::findStateInfo(const Nerve* nerve) {
// determines if the current state on the controller has ended
// this can occur if there is no state, or if the base is not considered dead
bool NerveStateCtrl::isCurrentStateEnd() const {
if (!mCurrentState) {
if (!mCurrentState)
return true;
}
return mCurrentState->state->isDead() != 0;
}
@ -46,18 +42,16 @@ bool NerveStateCtrl::isCurrentStateEnd() const {
// controller contained in the nerve keeper
void NerveStateCtrl::tryEndCurrentState() {
if (mCurrentState) {
if (!mCurrentState->state->isDead()) {
if (!mCurrentState->state->isDead())
mCurrentState->state->kill();
}
NerveKeeper* keeper = mCurrentState->state->getNerveKeeper();
if (keeper) {
NerveStateCtrl* ctrl = keeper->getStateCtrl();
if (ctrl) {
if (ctrl)
ctrl->tryEndCurrentState();
}
}
mCurrentState = nullptr;

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@ -6,9 +6,8 @@ AccountHolder::AccountHolder() {
mUserHandle = new nn::account::UserHandle;
if (nn::account::OpenPreselectedUser(mUserHandle).IsSuccess() &&
nn::account::GetUserId(&mUid, *mUserHandle).IsSuccess()) {
nn::account::GetUserId(&mUid, *mUserHandle).IsSuccess())
mIsValid = true;
}
}
AccountHolder::~AccountHolder() {

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@ -13,30 +13,25 @@ AllDeadWatcher::AllDeadWatcher(const char* name) : LiveActor(name) {}
void AllDeadWatcher::appear() {
LiveActor::appear();
if (mIsNotControlActorAppear) {
if (mIsNotControlActorAppear)
return;
}
for (s32 i = 0; i < mTargetCount; i++) {
for (s32 i = 0; i < mTargetCount; i++)
mTargets[i]->appear();
}
}
void AllDeadWatcher::exeWait() {
if (!isGreaterEqualStep(this, mSwitchOnDelayStep)) {
if (!isGreaterEqualStep(this, mSwitchOnDelayStep))
return;
}
kill();
tryOnSwitchDeadOn(this);
}
void AllDeadWatcher::exeWatch() {
for (s32 i = 0; i < mTargetCount; i++) {
if (isAlive(mTargets[i])) {
for (s32 i = 0; i < mTargetCount; i++)
if (isAlive(mTargets[i]))
return;
}
}
setNerve(this, &NrvAllDeadWatcher.Watch);
}
@ -50,20 +45,17 @@ void AllDeadWatcher::init(const ActorInitInfo& info) {
mTargetCount = calcLinkChildNum(info, "WatchTargetEnemy");
mTargets = new LiveActor*[mTargetCount];
for (s32 i = 0; i < mTargetCount; i++) {
for (s32 i = 0; i < mTargetCount; i++)
mTargets[i] = createLinksActorFromFactory(info, "WatchTargetEnemy", i);
}
tryGetArg(&mSwitchOnDelayStep, info, "SwitchOnDelayStep");
mIsNotControlActorAppear = tryGetBoolArgOrFalse(info, "IsNotControlActorAppear");
if (!trySyncStageSwitchAppear(this) || mIsNotControlActorAppear) {
if (!trySyncStageSwitchAppear(this) || mIsNotControlActorAppear)
return;
}
for (s32 i = 0; i < mTargetCount; i++) {
for (s32 i = 0; i < mTargetCount; i++)
mTargets[i]->makeActorDead();
}
}
void AllDeadWatcher::kill() {

14
lib/al/src/Library/Placement/PlacementFunction.cpp Executable file → Normal file
View File

@ -14,18 +14,16 @@ void getPlacementInfoByKey(PlacementInfo* pOutInfo, const PlacementInfo& rInfo,
ByamlIter iterator;
bool ret = rInfo.getPlacementIter().tryGetIterByKey(&iterator, pKey);
if (ret) {
if (ret)
pOutInfo->set(iterator, rInfo.getZoneIter());
}
}
void getPlacementInfoByIndex(PlacementInfo* pOutInfo, const PlacementInfo& rInfo, s32 idx) {
ByamlIter iterator;
bool ret = rInfo.getPlacementIter().tryGetIterByIndex(&iterator, idx);
if (ret) {
if (ret)
pOutInfo->set(iterator, rInfo.getZoneIter());
}
}
bool tryGetPlacementInfoByIndex(PlacementInfo* pOutInfo, const PlacementInfo& rInfo, s32 idx) {
@ -50,9 +48,8 @@ void getPlacementInfoAndKeyNameByIndex(PlacementInfo* pOutInfo, const char** pOu
bool ret = rInfo.getPlacementIter().tryGetIterAndKeyNameByIndex(&iterator, pOutKeyName, idx);
if (ret) {
if (ret)
pOutInfo->set(iterator, rInfo.getZoneIter());
}
}
bool tryGetPlacementInfoAndKeyNameByIndex(PlacementInfo* pOutInfo, const char** pOutKeyName,
@ -112,11 +109,10 @@ bool isEqualPlacementId(const PlacementInfo& rLhs, const PlacementInfo& rRhs) {
if (id_lhs.init(rLhs)) {
PlacementId id_rhs;
if (id_rhs.init(rRhs)) {
if (id_rhs.init(rRhs))
res = id_lhs.isEqual(id_rhs);
} else {
else
res = false;
}
} else {
res = false;

View File

@ -104,9 +104,8 @@ void CameraVerticalAbsorber::update() {
mLookAtCamera.getUp().normalize();
if (!unk_unusedBool && !mIsInvalidated) {
mLookAtCamera.getAt() -= mTargetInterp;
if (!mIsNoCameraPosAbsorb) {
if (!mIsNoCameraPosAbsorb)
mLookAtCamera.getPos() -= mTargetInterp;
}
}
mLookAtCamera.doUpdateMatrix(&mLookAtCamera.getMatrix());
mProjection.set(alCameraPoserFunction::getNear(mCameraPoser),
@ -115,13 +114,11 @@ void CameraVerticalAbsorber::update() {
alCameraPoserFunction::getAspect(mCameraPoser));
alCameraPoserFunction::calcTargetFront(&mTargetFront, mCameraPoser);
if (!isNerve(this, &NrvCameraVerticalAbsorber.FollowGround) &&
alCameraPoserFunction::isTargetCollideGround(mCameraPoser)) {
alCameraPoserFunction::isTargetCollideGround(mCameraPoser))
setNerve(this, &NrvCameraVerticalAbsorber.FollowGround);
}
if (!isNerve(this, &NrvCameraVerticalAbsorber.FollowAbsolute) &&
alCameraPoserFunction::isPlayerTypeNotTouchGround(mCameraPoser)) {
alCameraPoserFunction::isPlayerTypeNotTouchGround(mCameraPoser))
setNerve(this, &NrvCameraVerticalAbsorber.FollowAbsolute);
}
updateNerve();
sead::Vector3f prevTargetTrans = sead::Vector3f::zero;
if (!mIsKeepInFrame) {

View File

@ -26,11 +26,10 @@ LiveActor* PlayerHolder::getPlayer(s32 index) const {
}
LiveActor* PlayerHolder::tryGetPlayer(s32 index) const {
if (mBufferSize <= index) {
if (mBufferSize <= index)
return nullptr;
} else if (mPlayerNum <= index) {
else if (mPlayerNum <= index)
return nullptr;
}
return mPlayers[index].mActor;
}

View File

@ -18,9 +18,8 @@ s32 getAlivePlayerNum(const PlayerHolder* holder) {
for (s32 i = 0; i < player_num; i++) {
LiveActor* player = holder->tryGetPlayer(i);
if (isAlive(player)) {
if (isAlive(player))
alive_players++;
}
}
return alive_players;
@ -54,9 +53,8 @@ LiveActor* tryFindAlivePlayerActorFirst(const PlayerHolder* holder) {
for (u32 i = 0; i < player_num; i++) {
LiveActor* player = holder->tryGetPlayer(i);
if (!isDead(player)) {
if (!isDead(player))
return player;
}
}
return nullptr;
@ -67,9 +65,8 @@ LiveActor* findAlivePlayerActorFirst(const PlayerHolder* holder) {
for (u32 i = 0; i < player_num; i++) {
LiveActor* player = holder->tryGetPlayer(i);
if (!isDead(player)) {
if (!isDead(player))
return player;
}
}
return nullptr;

View File

@ -22,9 +22,8 @@ void Graph::appendVertex(Vertex* vertex) {
void Graph::removeVertex(const Vertex* vertex) { // FIXME mismatching
for (s32 i = 0; i < mVertices.size(); i++) {
if (mVertices[i] == vertex) {
for (s32 i = 0; i < vertex->getEdges().size(); i++) {
for (s32 i = 0; i < vertex->getEdges().size(); i++)
removeEdge(vertex->getEdges()[i]);
}
mVertices.erase(i);
return;
}
@ -44,9 +43,8 @@ Graph::Edge* Graph::tryFindEdge(s32 index_vertex1, s32 index_vertex2) const {
for (s32 i = 0; i < mEdges.size(); i++) {
auto* edge = mEdges[i];
if (edge->getVertex1()->getIndex() == index_vertex1 &&
edge->getVertex2()->getIndex() == index_vertex2) {
edge->getVertex2()->getIndex() == index_vertex2)
return edge;
}
}
return nullptr;
}

View File

@ -72,11 +72,10 @@ s32 Rail::getIncludedSection(const RailPart** part, f32* partDistance, f32 dista
s64 longI = -0x100000000;
for (s32 i = 0; i < mRailPartCount; i++) {
if (distanceOnRail <= mRailPart[i].getTotalDistance()) {
if (i <= 0) {
if (i <= 0)
startDistanceOnRail = distanceOnRail;
} else {
else
startDistanceOnRail = distanceOnRail - mRailPart[longI >> 32].getTotalDistance();
}
maxRailPart = i;
break;
}
@ -249,19 +248,17 @@ f32 Rail::getIncludedSectionLength(f32* partDistance, f32* length, f32 distance)
const RailPart* part = nullptr;
getIncludedSection(&part, partDistance, distance);
f32 partLength = part->getPartLength();
if (partDistance && length) {
if (partDistance && length)
*length = partLength - *partDistance;
}
return partLength;
}
s32 Rail::getIncludedSectionIndex(f32 distance) const {
return getIncludedSection(nullptr, nullptr, distance);
}
bool Rail::isIncludeBezierRailPart() const {
for (s32 i = 0; i < mRailPartCount; i++) {
for (s32 i = 0; i < mRailPartCount; i++)
if (isBezierRailPart(i))
return true;
}
return false;
}
bool Rail::isBezierRailPart(s32 index) const {

View File

@ -43,11 +43,10 @@ void RailPart::calcDir(sead::Vector3f* dir, f32 param) const {
dir->x = endPos.x - startPos.x;
dir->y = endPos.y - startPos.y;
dir->z = endPos.z - startPos.z;
if (isNearZero(*dir, 0.001)) {
if (isNearZero(*dir, 0.001))
*dir = {0, 0, 1};
} else {
else
normalize(dir);
}
}
void RailPart::calcStartPos(sead::Vector3f* pos) const {
return mBezierCurve ? mBezierCurve->calcStartPos(pos) : mLinearCurve->calcStartPos(pos);

View File

@ -8,9 +8,8 @@ SceneObjHolder::SceneObjHolder(ISceneObj* (*creator)(s32), s32 size)
: mCreator(creator), mArraySize(size) {
mSceneObjArray = new ISceneObj*[size];
for (s32 i = 0; i < mArraySize; i++) {
for (s32 i = 0; i < mArraySize; i++)
mSceneObjArray[i] = nullptr;
}
}
ISceneObj* SceneObjHolder::create(s32 index) {
@ -37,10 +36,9 @@ void SceneObjHolder::setSceneObj(ISceneObj* obj, s32 index) {
}
void SceneObjHolder::initAfterPlacementSceneObj(const ActorInitInfo& info) {
for (s32 i = 0; i < mArraySize; i++) {
for (s32 i = 0; i < mArraySize; i++)
if (mSceneObjArray[i])
mSceneObjArray[i]->initAfterPlacementSceneObj(info);
}
}
} // namespace al

6
lib/al/src/Library/Yaml/ByamlData.cpp Executable file → Normal file
View File

@ -51,9 +51,8 @@ const ByamlHashPair* ByamlHashIter::findPair(s32 key) const {
s32 avg = (lowerBound + upperBound) / 2;
const ByamlHashPair* pair = &pairTable[avg];
s32 result = key - pair->getKey(mIsRev);
if (result == 0) {
if (result == 0)
return pair;
}
if (result > 0)
lowerBound = avg + 1;
@ -92,9 +91,8 @@ bool ByamlHashIter::getDataByKey(ByamlData* data, s32 key) const {
s32 avg = (lowerBound + upperBound) / 2;
pair = &pairTable[avg];
s32 result = key - pair->getKey(mIsRev);
if (result == 0) {
if (result == 0)
break;
}
if (result > 0)
lowerBound = avg + 1;

View File

@ -168,12 +168,10 @@ bool ByamlIter::tryGetIterAndKeyNameByIndex(ByamlIter* iter, const char** key, s
return iter->isValid();
}
if (data.getType() == ByamlDataType::TYPE_ARRAY || data.getType() == ByamlDataType::TYPE_HASH) {
if (data.getType() == ByamlDataType::TYPE_ARRAY || data.getType() == ByamlDataType::TYPE_HASH)
*iter = {mData, &mData[data.getValue()]};
}
if (data.getType() == ByamlDataType::TYPE_NULL) {
if (data.getType() == ByamlDataType::TYPE_NULL)
*iter = {mData, nullptr};
}
return true;
}
bool ByamlIter::tryGetIterByKey(ByamlIter* iter, const char* key) const {
@ -195,17 +193,15 @@ bool ByamlIter::tryConvertIter(ByamlIter* iter, const ByamlData* data) const {
bool ByamlIter::tryGetStringByIndex(const char** value, s32 index) const {
ByamlData data;
if (!getByamlDataByIndex(&data, index)) {
if (!getByamlDataByIndex(&data, index))
return false;
}
return tryConvertString(value, &data);
}
bool ByamlIter::tryGetStringByKey(const char** value, const char* key) const {
ByamlData data;
if (!getByamlDataByKey(&data, key)) {
if (!getByamlDataByKey(&data, key))
return false;
}
if (data.getType() == ByamlDataType::TYPE_NULL)
return false;
@ -213,9 +209,8 @@ bool ByamlIter::tryGetStringByKey(const char** value, const char* key) const {
}
bool ByamlIter::tryConvertString(const char** value, const ByamlData* data) const {
if (data->getType() != ByamlDataType::TYPE_STRING) {
if (data->getType() != ByamlDataType::TYPE_STRING)
return false;
}
const auto string_table = alByamlLocalUtil::getStringTable(mData);
if (!string_table.isValidate())
@ -226,24 +221,21 @@ bool ByamlIter::tryConvertString(const char** value, const ByamlData* data) cons
}
bool ByamlIter::tryGetBinaryByIndex(const u8** value, s32* size, s32 index) const {
ByamlData data;
if (!getByamlDataByIndex(&data, index)) {
if (!getByamlDataByIndex(&data, index))
return false;
}
return tryConvertBinary(value, size, &data);
}
bool ByamlIter::tryGetBinaryByKey(const u8** value, s32* size, const char* key) const {
ByamlData data;
if (!getByamlDataByKey(&data, key)) {
if (!getByamlDataByKey(&data, key))
return false;
}
return tryConvertBinary(value, size, &data);
}
bool ByamlIter::tryConvertBinary(const u8** value, s32* size, const ByamlData* data) const {
if (data->getType() != ByamlDataType::TYPE_STRING) {
if (data->getType() != ByamlDataType::TYPE_STRING)
return false;
}
const auto string_table = alByamlLocalUtil::getStringTable(mData);
if (!string_table.isValidate())
@ -256,18 +248,16 @@ bool ByamlIter::tryConvertBinary(const u8** value, s32* size, const ByamlData* d
bool ByamlIter::tryGetIntByIndex(s32* value, s32 index) const {
ByamlData data;
if (!getByamlDataByIndex(&data, index)) {
if (!getByamlDataByIndex(&data, index))
return false;
}
return tryConvertInt(value, &data);
}
bool ByamlIter::tryGetIntByKey(s32* value, const char* key) const {
ByamlData data;
if (!getByamlDataByKey(&data, key)) {
if (!getByamlDataByKey(&data, key))
return false;
}
if (data.getType() == ByamlDataType::TYPE_NULL)
return false;
@ -275,9 +265,8 @@ bool ByamlIter::tryGetIntByKey(s32* value, const char* key) const {
}
bool ByamlIter::tryConvertInt(s32* value, const ByamlData* data) const {
if (data->getType() != ByamlDataType::TYPE_INT) {
if (data->getType() != ByamlDataType::TYPE_INT)
return false;
}
*value = data->getValue();
return true;
@ -286,9 +275,8 @@ bool ByamlIter::tryConvertInt(s32* value, const ByamlData* data) const {
// NON_MATCHING: mismatch in inlined convert
bool ByamlIter::tryGetUIntByIndex(u32* value, s32 index) const {
ByamlData data;
if (!getByamlDataByIndex(&data, index)) {
if (!getByamlDataByIndex(&data, index))
return false;
}
return tryConvertUInt(value, &data);
}
@ -296,9 +284,8 @@ bool ByamlIter::tryGetUIntByIndex(u32* value, s32 index) const {
// NON_MATCHING: mismatch in inlined convert
bool ByamlIter::tryGetUIntByKey(u32* value, const char* key) const {
ByamlData data;
if (!getByamlDataByKey(&data, key)) {
if (!getByamlDataByKey(&data, key))
return false;
}
if (data.getType() == ByamlDataType::TYPE_NULL)
return false;
@ -322,26 +309,23 @@ bool ByamlIter::tryConvertUInt(u32* value, const ByamlData* data) const {
bool ByamlIter::tryGetFloatByIndex(f32* value, s32 index) const {
ByamlData data;
if (!getByamlDataByIndex(&data, index)) {
if (!getByamlDataByIndex(&data, index))
return false;
}
return tryConvertFloat(value, &data);
}
bool ByamlIter::tryGetFloatByKey(f32* value, const char* key) const {
ByamlData data;
if (!getByamlDataByKey(&data, key)) {
if (!getByamlDataByKey(&data, key))
return false;
}
if (data.getType() == ByamlDataType::TYPE_NULL)
return false;
return tryConvertFloat(value, &data);
}
bool ByamlIter::tryConvertFloat(f32* value, const ByamlData* data) const {
if (data->getType() != ByamlDataType::TYPE_FLOAT) {
if (data->getType() != ByamlDataType::TYPE_FLOAT)
return false;
}
*value = data->getValue<f32>();
return true;
@ -349,18 +333,16 @@ bool ByamlIter::tryConvertFloat(f32* value, const ByamlData* data) const {
bool ByamlIter::tryGetBoolByIndex(bool* value, s32 index) const {
ByamlData data;
if (!getByamlDataByIndex(&data, index)) {
if (!getByamlDataByIndex(&data, index))
return false;
}
return tryConvertBool(value, &data);
}
bool ByamlIter::tryGetBoolByKey(bool* value, const char* key) const {
ByamlData data;
if (!getByamlDataByKey(&data, key)) {
if (!getByamlDataByKey(&data, key))
return false;
}
if (data.getType() == ByamlDataType::TYPE_NULL)
return false;
@ -368,9 +350,8 @@ bool ByamlIter::tryGetBoolByKey(bool* value, const char* key) const {
}
bool ByamlIter::tryConvertBool(bool* value, const ByamlData* data) const {
if (data->getType() != ByamlDataType::TYPE_BOOL) {
if (data->getType() != ByamlDataType::TYPE_BOOL)
return false;
}
*value = data->getValue() != 0;
return true;
@ -378,9 +359,8 @@ bool ByamlIter::tryConvertBool(bool* value, const ByamlData* data) const {
bool ByamlIter::tryGetInt64ByIndex(s64* value, s32 index) const {
ByamlData data;
if (!getByamlDataByIndex(&data, index)) {
if (!getByamlDataByIndex(&data, index))
return false;
}
if (data.getType() == ByamlDataType::TYPE_NULL)
return false;
@ -389,9 +369,8 @@ bool ByamlIter::tryGetInt64ByIndex(s64* value, s32 index) const {
bool ByamlIter::tryGetInt64ByKey(s64* value, const char* key) const {
ByamlData data;
if (!getByamlDataByKey(&data, key)) {
if (!getByamlDataByKey(&data, key))
return false;
}
if (data.getType() == ByamlDataType::TYPE_NULL)
return false;
@ -418,9 +397,8 @@ bool ByamlIter::tryConvertInt64(s64* value, const ByamlData* data) const {
bool ByamlIter::tryGetUInt64ByIndex(u64* value, s32 index) const {
ByamlData data;
if (!getByamlDataByIndex(&data, index)) {
if (!getByamlDataByIndex(&data, index))
return false;
}
if (data.getType() == ByamlDataType::TYPE_NULL)
return false;
@ -429,9 +407,8 @@ bool ByamlIter::tryGetUInt64ByIndex(u64* value, s32 index) const {
bool ByamlIter::tryGetUInt64ByKey(u64* value, const char* key) const {
ByamlData data;
if (!getByamlDataByKey(&data, key)) {
if (!getByamlDataByKey(&data, key))
return false;
}
if (data.getType() == ByamlDataType::TYPE_NULL)
return false;
@ -466,9 +443,8 @@ bool ByamlIter::tryConvertUInt64(u64* value, const ByamlData* data) const {
bool ByamlIter::tryGetDoubleByIndex(f64* value, s32 index) const {
ByamlData data;
if (!getByamlDataByIndex(&data, index)) {
if (!getByamlDataByIndex(&data, index))
return false;
}
if (data.getType() == ByamlDataType::TYPE_NULL)
return false;
@ -477,9 +453,8 @@ bool ByamlIter::tryGetDoubleByIndex(f64* value, s32 index) const {
bool ByamlIter::tryGetDoubleByKey(f64* value, const char* key) const {
ByamlData data;
if (!getByamlDataByKey(&data, key)) {
if (!getByamlDataByKey(&data, key))
return false;
}
if (data.getType() == ByamlDataType::TYPE_NULL)
return false;
@ -502,9 +477,8 @@ bool ByamlIter::tryConvertDouble(f64* value, const ByamlData* data) const {
}
bool ByamlIter::isEqualData(const ByamlIter& other) const {
if (!mData || !other.mData) {
if (!mData || !other.mData)
return false;
}
return mData == other.mData && mRootNode == other.mRootNode;
}

6
lib/al/src/Library/Yaml/ByamlUtil.cpp Executable file → Normal file
View File

@ -38,9 +38,8 @@ bool tryGetByamlS32(s32* pOut, const ByamlIter& rIter, const char* pKey) {
bool tryGetByamlU32(u32* pOut, const ByamlIter& rIter, const char* pKey) {
s32 value = 0;
bool res = rIter.tryGetIntByKey(&value, pKey);
if (res) {
if (res)
*pOut = value;
}
return res;
}
@ -51,9 +50,8 @@ bool tryGetByamlS64(s64* pOut, const ByamlIter& rIter, const char* pKey) {
bool tryGetByamlU64(u64* pOut, const ByamlIter& rIter, const char* pKey) {
u64 value = 0;
bool res = rIter.tryGetUInt64ByKey(&value, pKey);
if (res) {
if (res)
*pOut = value;
}
return res;
}

View File

@ -26,9 +26,8 @@ ByamlWriter::~ByamlWriter() {
delete mBigDataList;
delete[] mContainerStack;
for (auto* node : mContainerList) {
for (auto* node : mContainerList)
node->deleteData();
}
while (auto* node = mContainerList.popBack()) {
node->mList = nullptr;
delete node->mData;
@ -168,17 +167,17 @@ void ByamlWriter::pushLocalIter(const ByamlIter& iter, const char* iterKey) {
return;
s32 size = iter.getSize();
if (iter.isTypeHash()) {
if (iter.isTypeHash())
if (iterKey)
pushHash(iterKey);
else
pushHash();
} else if (iter.isTypeArray()) {
else if (iter.isTypeArray())
if (iterKey)
pushArray(iterKey);
else
pushArray();
} else
else
return;
for (s32 i = 0; i < size; i++) {
@ -290,9 +289,8 @@ u32 ByamlWriter::calcPackSize() const {
size += mStringTable2->calcPackSize();
if (mBigDataList)
size += mBigDataList->calcPackSize();
for (auto* container : mContainerList) {
for (auto* container : mContainerList)
size += container->calcPackSize();
}
return size;
}
// NON_MATCHING: offsetBigDataList increased "too early"
@ -317,9 +315,8 @@ void ByamlWriter::write(sead::WriteStream* stream) {
container->setOffset(offsetBigDataList);
offsetBigDataList += container->calcPackSize();
}
for (auto* container : mContainerList) {
for (auto* container : mContainerList)
container->writeContainer(stream);
}
}
void ByamlWriter::print() const {
@ -327,9 +324,8 @@ void ByamlWriter::print() const {
mStringTable1->print();
if (mStringTable2)
mStringTable2->print();
if (mCurrentContainerIndex >= 0) {
if (mCurrentContainerIndex >= 0)
mContainerStack[0]->print(1);
}
}
} // namespace al

View File

@ -6,18 +6,16 @@ namespace al {
ByamlWriterBigDataList::ByamlWriterBigDataList() = default;
ByamlWriterBigDataList::~ByamlWriterBigDataList() {
while (auto* node = mList.popBack()) {
while (auto* node = mList.popBack())
delete node;
}
}
void ByamlWriterBigDataList::addData(ByamlWriterBigData* data) {
mList.pushBack(new sead::TListNode<ByamlWriterBigData*>(data));
}
u32 ByamlWriterBigDataList::calcPackSize() const {
u32 size = 0;
for (auto& node : mList) {
for (auto& node : mList)
size += node->calcBigDataSize();
}
return size;
}
s32 ByamlWriterBigDataList::setOffset(s32 offset) {
@ -28,9 +26,8 @@ s32 ByamlWriterBigDataList::setOffset(s32 offset) {
return offset;
}
void ByamlWriterBigDataList::write(sead::WriteStream* stream) {
for (auto& node : mList) {
for (auto& node : mList)
node->writeBigData(stream);
}
}
} // namespace al

View File

@ -164,9 +164,8 @@ void ByamlWriterContainer::deleteData() {}
ByamlWriterArray::ByamlWriterArray(ByamlWriterStringTable* stringTable)
: mStringTable(stringTable) {}
ByamlWriterArray::~ByamlWriterArray() {
while (auto* node = mList.popBack()) {
while (auto* node = mList.popBack())
delete node;
}
}
void ByamlWriterArray::deleteData() {
for (auto it = mList.robustBegin(); it != mList.robustEnd(); ++it) {
@ -224,29 +223,25 @@ void ByamlWriterArray::writeContainer(sead::WriteStream* stream) const {
stream->writeU8(0xC0);
alByamlLocalUtil::writeU24(stream, mList.size());
for (auto& node : mList) {
for (auto& node : mList)
stream->writeU8(node->getTypeCode());
}
s32 i = mList.size();
s32 v12 = i < 0 ? i + 3 : i;
s32 v14 = i - (v12 & 0xFFFFFFFC);
s32 v15 = 4 - v14;
s32 v16 = v14 == 0 ? 0 : v15;
for (s32 j = 0; j < v16; j++) {
for (s32 j = 0; j < v16; j++)
stream->writeU8(0);
}
for (auto& node : mList) {
for (auto& node : mList)
node->write(stream);
}
}
void ByamlWriterArray::write(sead::WriteStream* stream) const {
stream->writeU32(getOffset());
}
void ByamlWriterArray::print(s32 unknown) const {
for (auto node : mList) {
for (auto node : mList)
node->print(unknown + 1);
}
}
bool ByamlWriterArray::isArray() const {
return true;
@ -259,9 +254,8 @@ ByamlWriterHash::ByamlWriterHash(ByamlWriterStringTable* stringTable1,
ByamlWriterStringTable* stringTable2)
: mStringTable1(stringTable1), mStringTable2(stringTable2) {}
ByamlWriterHash::~ByamlWriterHash() {
while (auto* node = mList.popBack()) {
while (auto* node = mList.popBack())
delete node;
}
}
u32 ByamlWriterHash::calcPackSize() const {
return mList.size() * 8 + 4;

View File

@ -26,9 +26,8 @@ inline char* add(const char* string, sead::TList<const char*>& list) {
const char* ByamlWriterStringTable::tryAdd(const char* string) {
for (auto it = mList.robustBegin(); it != mList.robustEnd(); ++it) {
s32 result = strcmp(string, it->mData);
if (result == 0) {
if (result == 0)
return it->mData;
}
if (result < 0) {
s32 length = (s64)((strlen(string) << 32) + 0x100000000LL) >> 32;
char* array = new char[length];
@ -50,9 +49,8 @@ u32 ByamlWriterStringTable::calcHeaderSize() const {
}
u32 ByamlWriterStringTable::calcContentSize() const {
u32 size = 0;
for (auto& node : mList) {
for (auto& node : mList)
size += strlen(node) + 1;
}
return (size + 3) & 0xFFFFFFFC;
}
u32 ByamlWriterStringTable::calcPackSize() const {
@ -100,14 +98,12 @@ void ByamlWriterStringTable::write(sead::WriteStream* stream) const {
s32 v15 = 4 - v14;
s32 v16 = v14 == 0 ? 0 : v15;
for (s32 j = 0; j < v16; j++) {
for (s32 j = 0; j < v16; j++)
stream->writeU8(0);
}
}
void ByamlWriterStringTable::print() const {
for (auto& node : mList) {
for (auto& node : mList)
;
}
}
} // namespace al

View File

@ -7,9 +7,8 @@ namespace alActionFunction {
const char* getAnimName(const al::ActionAnimCtrlInfo* infoCtrl,
const al::ActionAnimDataInfo* infoData) {
const char* animName = infoData->mActionName;
if (animName == nullptr) {
if (animName == nullptr)
animName = infoCtrl->mActionName;
}
return animName;
}
} // namespace alActionFunction

6
lib/al/src/Project/HitSensor/HitSensor.cpp Executable file → Normal file
View File

@ -15,9 +15,8 @@ void HitSensor::validate() {
mIsValid = true;
if (mMaxSensorCount) {
if (mIsValidBySystem) {
if (mIsValidBySystem)
mHitGroup->add(this);
}
}
}
@ -29,9 +28,8 @@ void HitSensor::invalidate() {
mIsValid = false;
if (mMaxSensorCount) {
if (mIsValidBySystem) {
if (mIsValidBySystem)
mHitGroup->remove(this);
}
}
}

View File

@ -34,9 +34,8 @@ f32 BezierCurve::calcLength(f32 startParam, f32 endParam, s32 stepCount) const {
sumVelHalfStep += calcDeltaLength((halfStepSize * (doubleI - 1)) + startParam);
if (i != stepCount) {
if (i != stepCount)
sumVelFullStep += calcDeltaLength((halfStepSize * (doubleI)) + startParam);
}
}
return std::floor((halfStepSize * 0.33333f) *
@ -97,9 +96,8 @@ f32 BezierCurve::calcCurveParam(f32 distance) const {
return percent;
}
if (percent > 1.0f || partLength < 0.0f) {
if (percent > 1.0f || partLength < 0.0f)
return sead::Mathf::clamp(percent, 0.0f, 1.0f);
}
return percent;
}

View File

@ -40,24 +40,20 @@ ActorDimensionKeeper* FireDrum2D::getActorDimensionKeeper() const {
}
void FireDrum2D::exeWait() {
if (al::isFirstStep(this)) {
if (al::isFirstStep(this))
al::startAction(this, "Burn");
}
}
void FireDrum2D::exeBurn() {
if (al::isFirstStep(this)) {
if (al::isFirstStep(this))
al::startAction(this, "Wait");
}
if (al::isActionEnd(this)) {
if (al::isActionEnd(this))
al::setNerve(this, &Wait);
}
}
void FireDrum2D::attackSensor(al::HitSensor* source, al::HitSensor* target) {
if (rs::sendMsgTouchFireDrum2D(target, source) || rs::sendMsgEnemyAttack2D(target, source)) {
if (rs::sendMsgTouchFireDrum2D(target, source) || rs::sendMsgEnemyAttack2D(target, source))
al::setNerve(this, &Burn);
}
}
bool FireDrum2D::receiveMsg(const al::SensorMsg* message, al::HitSensor* source,

View File

@ -15,18 +15,16 @@ void AchievementHolder::init(const al::ActorInitInfo&) {
mAchievementInfoReader->init();
mArray.allocBuffer(mAchievementInfoReader->size(), nullptr);
for (s32 i = 0; i < mArray.capacity(); i++) {
for (s32 i = 0; i < mArray.capacity(); i++)
mArray.pushBack(new Achievement(mAchievementInfoReader->get(i)));
}
}
void AchievementHolder::init() {
mAchievementInfoReader = new AchievementInfoReader();
mAchievementInfoReader->init();
mArray.allocBuffer(mAchievementInfoReader->size(), nullptr);
for (s32 i = 0; i < mArray.capacity(); i++) {
for (s32 i = 0; i < mArray.capacity(); i++)
mArray.pushBack(new Achievement(mAchievementInfoReader->get(i)));
}
}
bool AchievementHolder::isGetMoon(s32 index, GameDataHolderAccessor accessor) const {
@ -53,9 +51,8 @@ s32 AchievementHolder::getAchievementProgressCurrent(s32 index,
return progressCurrentRow < 0 ? 0 : max;
}
if (!al::isEqualSubString(*name, "Other_Coin_") && !al::isEqualString(*name, "Other_Jump") &&
!al::isEqualString(*name, "Other_CapThrow")) {
!al::isEqualString(*name, "Other_CapThrow"))
return progressCurrentRow;
}
s32 max = 999999999;
@ -171,10 +168,9 @@ s32 AchievementHolder::getAchievementProgressCurrentRow(s32 index,
s32 AchievementHolder::calcAchieveTotalNum(GameDataHolderAccessor accessor) const {
s32 count = 0;
for (s32 i = 0; i < mArray.capacity(); i++) {
for (s32 i = 0; i < mArray.capacity(); i++)
if (getAchievementProgressCurrent(i, accessor) >= mAchievementInfoReader->get(i)->mNum)
count++;
}
return count;
}
@ -182,10 +178,9 @@ s32 AchievementHolder::calcAchieveTotalNum(GameDataHolderAccessor accessor) cons
s32 AchievementHolder::calcMoonGetTotalNum(GameDataHolderAccessor accessor) const {
s32 count = 0;
for (s32 i = 0; i < mArray.capacity(); i++) {
for (s32 i = 0; i < mArray.capacity(); i++)
if (mArray[i]->isGet(accessor))
count++;
}
return count;
}
@ -193,10 +188,9 @@ s32 AchievementHolder::calcMoonGetTotalNum(GameDataHolderAccessor accessor) cons
Achievement*
AchievementHolder::tryGetNewAchievement(GameDataHolderAccessor accessor) const { // TODO mismatch
s32 i = 0;
for (; i < mArray.capacity(); i++) {
for (; i < mArray.capacity(); i++)
if (!mArray[i]->isGet(accessor) &&
getAchievementProgressCurrent(i, accessor) >= mAchievementInfoReader->get(i)->mNum)
break;
}
return mArray[i];
}

View File

@ -39,9 +39,8 @@ void AchievementInfoReader::init() { // TODO minor mismatches during loop
}
s32 AchievementInfoReader::tryFindIndexByName(const char* name) const {
for (s32 i = 0; i < mAchievements.size(); i++) {
for (s32 i = 0; i < mAchievements.size(); i++)
if (al::isEqualString(name, mAchievements[i]->mName))
return i;
}
return -1;
}

View File

@ -153,9 +153,8 @@ void Player::attackSensor(al::HitSensor* target, al::HitSensor* source) {
(al::isSensorEnemy(source) || al::isSensorPlayer(source)) &&
(al::getVelocity(this).dot(al::getGravity(this)) > 0.0f) &&
((actorTrans - trans).dot(al::getGravity(this)) > 0.0f) &&
al::sendMsgPlayerAttackTrample(source, target, nullptr)) {
al::sendMsgPlayerAttackTrample(source, target, nullptr))
al::setVelocityJump(this, 23.0f);
}
}
bool Player::receiveMsg(const al::SensorMsg* message, al::HitSensor* source,

View File

@ -12,9 +12,8 @@ void PlayerContinuousJump::update(bool shouldCountDown) {
if (mCount > 0) {
mTimer++;
if (mTimer >= mConst->getContinuousJumpTimer()) {
if (mTimer >= mConst->getContinuousJumpTimer())
clear();
}
}
}

View File

@ -10,11 +10,10 @@ PlayerCounterQuickTurnJump::PlayerCounterQuickTurnJump(const PlayerConst* pConst
: mConst(pConst), mTrigger(trigger) {}
void PlayerCounterQuickTurnJump::update() {
if (mTrigger->isOn(PlayerTrigger::EActionTrigger_QuickTurn)) {
if (mTrigger->isOn(PlayerTrigger::EActionTrigger_QuickTurn))
mCounter = mConst->getQuickTurnJumpFrame();
} else {
else
mCounter = al::converge(mCounter, 0, 1);
}
}
bool PlayerCounterQuickTurnJump::isEnableTurnJump() const {

View File

@ -221,9 +221,8 @@ bool PlayerInput::isHoldJump() const {
if (mIsDisableInput)
return false;
auto* dimension = mDimension;
if (dimension && rs::is2D(dimension) && rs::isIn2DArea(dimension) && _88 > 0) {
if (dimension && rs::is2D(dimension) && rs::isIn2DArea(dimension) && _88 > 0)
return true;
}
return PlayerInputFunction::isHoldJump(mLiveActor,
PlayerFunction::getPlayerInputPort(mLiveActor));
}

View File

@ -4,8 +4,7 @@
#include "Library/LiveActor/LiveActor.h"
bool PlayerInputFunction::isTriggerAction(const al::LiveActor* actor, s32 port) {
if (rs::isSeparatePlay(actor) && al::isPadTypeJoySingle(port)) {
if (rs::isSeparatePlay(actor) && al::isPadTypeJoySingle(port))
return true;
}
return al::isPadTriggerX(port) || al::isPadTriggerY(port);
}

View File

@ -17,9 +17,8 @@ void PlayerJudgePreInputJump::reset() {
void PlayerJudgePreInputJump::update() {
mRemainJumpFrame = sead::Mathi::clampMin(mRemainJumpFrame - 1, 0);
if (mInput->isTriggerJump()) {
if (mInput->isTriggerJump())
mRemainJumpFrame = mConst->getContinuousJumpPreInputFrame();
}
}
bool PlayerJudgePreInputJump::judge() const {

View File

@ -13,9 +13,8 @@ PlayerJudgeStartHipDrop::PlayerJudgeStartHipDrop(const PlayerConst* playerConst,
mModelChanger(playerModelChanger) {}
bool PlayerJudgeStartHipDrop::judge() const {
if (mModelChanger->is2DModel() || !mInput->isTriggerHipDrop()) {
if (mModelChanger->is2DModel() || !mInput->isTriggerHipDrop())
return false;
}
return !(rs::getGroundHeight(mHeightCheck) < mConst->getHipDropHeight());
}

View File

@ -20,20 +20,16 @@ void PlayerModelHolder::changeModel(const char* name) {
}
al::LiveActor* PlayerModelHolder::findModelActor(const char* name) const {
for (auto it = mBuffer.begin(), end = mBuffer.end(); it != end; ++it) {
if (al::isEqualString(it->mName, sead::SafeString(name))) {
for (auto it = mBuffer.begin(), end = mBuffer.end(); it != end; ++it)
if (al::isEqualString(it->mName, sead::SafeString(name)))
return it->mLiveActor;
}
}
return mCurrentModel->mLiveActor;
}
al::LiveActor* PlayerModelHolder::tryFindModelActor(const char* name) const {
for (auto it = mBuffer.begin(), end = mBuffer.end(); it != end; ++it) {
if (al::isEqualString(it->mName, sead::SafeString(name))) {
for (auto it = mBuffer.begin(), end = mBuffer.end(); it != end; ++it)
if (al::isEqualString(it->mName, sead::SafeString(name)))
return it->mLiveActor;
}
}
return nullptr;
}

View File

@ -36,8 +36,7 @@ void PlayerOxygen::recovery() {
#endif
bool PlayerOxygen::isTriggerDamage() const {
if (mFramesWithoutOxygen) {
if (mFramesWithoutOxygen)
return (mFramesWithoutOxygen % mOxygenDamageInterval) == 0;
}
return false;
}

View File

@ -25,9 +25,8 @@ WorldResourceLoader::~WorldResourceLoader() {
mIsCancelled = true;
mCurLoadCount = 0;
if (mWorldResourceLoader) {
if (mWorldResourceLoader)
delete mWorldResourceLoader;
}
tryDestroyWorldResource();
}
@ -166,9 +165,8 @@ s32 WorldResourceLoader::getLoadWorldId() const {
al::Resource* WorldResourceLoader::tryLoadResource(const char* resPath, const char* category,
const char* str3) {
if (category) {
if (str3) {
if (str3)
return al::findOrCreateResourceCategory(resPath, str3, category);
}
return al::findOrCreateResource(resPath, category);
} else {
return al::findOrCreateResource(resPath, nullptr);
@ -209,11 +207,10 @@ void WorldResourceLoader::loadWorldResource(s32 loadWorldId, s32 scenario, bool
resEntry.tryGetStringByKey(&resName, "Name");
resEntry.tryGetStringByKey(&resExt, "Ext");
if (resExt) {
if (resExt)
al::findOrCreateResourceCategory(resName, resourceCategory, resExt);
} else {
else
al::findOrCreateResource(resName, nullptr);
}
if (mIsCancelled)
return;

View File

@ -31,9 +31,8 @@ void GameDataFile::HintInfo::clear() {
}
bool GameDataFile::HintInfo::isDisableByWorldWarpHole(bool condition) const {
if (!condition && al::isEqualString(mOptionalID.cstr(), "WorldWarpHoleShine")) {
if (!condition && al::isEqualString(mOptionalID.cstr(), "WorldWarpHoleShine"))
return true;
}
return false;
}
@ -43,15 +42,13 @@ bool GameDataFile::HintInfo::isEnableUnlock(s32 curWorldId, bool isGameClear, s3
if (unkBool1)
return false;
if (mHintStatus == HintStatus::NONE) {
if (mHintStatus == HintStatus::NONE)
return true;
}
if (isGameClear && mIsMoonRock) {
if (isGameClear && mIsMoonRock)
return false;
} else if (!isGameClear && mIsMoonRock) {
else if (!isGameClear && mIsMoonRock)
return true;
}
}
return false;
@ -76,28 +73,22 @@ bool GameDataFile::HintInfo::isHintStatusUnlockByAmiibo() const {
bool GameDataFile::HintInfo::isEnableNameUnlockByScenario(s32 curWorldId, s32 scenarioNo,
bool isInWorld) const {
if (isDisableByWorldWarpHole(isInWorld)) {
if (isDisableByWorldWarpHole(isInWorld))
return false;
}
if (mWorldIndex != curWorldId || unkBool2) {
if (mWorldIndex != curWorldId || unkBool2)
return false;
}
if (mProgressBitflag.countOnBit()) {
if (mProgressBitflag.countOnBit())
return mProgressBitflag.isOnBit(scenarioNo - 1);
}
return true;
}
bool GameDataFile::HintInfo::testFunc(s32 curWorldId, bool isGameClear, s32 scenarioNo,
bool isInWorld) const {
if (isDisableByWorldWarpHole(isInWorld)) {
if (isDisableByWorldWarpHole(isInWorld))
return false;
}
if (mWorldIndex != curWorldId || unkBool2 || isGameClear) {
if (mWorldIndex != curWorldId || unkBool2 || isGameClear)
return false;
}
if (mProgressBitflag.countOnBit()) {
if (mProgressBitflag.countOnBit())
return mProgressBitflag.isOnBit(scenarioNo - 1);
}
return true;
}

View File

@ -20,9 +20,8 @@ bool rs::updateJudgeAndResult(IJudge* judge) {
}
bool rs::judgeAndResetReturnTrue(IJudge* judge) {
if (!judge->judge()) {
if (!judge->judge())
return false;
}
judge->reset();